Changes

Jump to navigation Jump to search

Traps

364 bytes removed, 21:55, 20 January 2009
redirecting to trap
Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation. There are 6 types of traps including:#redirect [[Stick Trap]], [[Pole Trap]], [[Axe Trap]], [[Knife Trap]], [[Bow Trap]], [[Corrosive Trap]]
editor
1,200

edits

Navigation menu