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Trap

401 bytes added, 21:56, 20 January 2009
moving traps over, changing to list
Traps work on player enemies only. Players from a different kingdom or a hostile village may fall victim of your traps. There are ways to detect traps. The chance of creation depends on the quality of the nail used, and is lost upon failed creation.

There are 6 types of traps.
* [[Stick Trap]]
* [[Pole Trap]]
* [[Axe Trap]]
* [[Knife Trap]]
* [[Bow Trap]]
* [[Corrosive Trap]]

[[Category:Babel/T]]
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