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Guides:Tips for Skills

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Skill gain is faster the more difficult the work; improving items to 30 points below your level won't generate skillgain as fast as improving items to 10 below your skill level, and so forth.
==Jewelry Smithingsmithing==
In order to practice jewelrysmithing you need the same tools as for any other smithing skill: whetstone, hammer, pelt, and water. The higher the QL of your tools, the greater the chance to succeed when improving.
I recommend using the safe way until around 10 fighting, then go off hunting.
===Safe Wayway===
Create a [[practice doll]] and equip a shaft. Then beat it senseless for a bit, keeping its damage below 20 at all times. Never, EVER use a true weapon, especially a sword, on a practice doll. It's a complete waste of a good weapon and destroys the practice doll in no time. Not recommended. Equipping a shaft is a good weapon to use on a doll, or use a saw.
===Dangerous (but a heck of a lot more fun) Wayway===
Go hunting. That's it. Just go hunting. You first want to try hunting down simple farm animals such as pigs, pheasants, roosters, bulls, cows, etc. Even wild cats work at the start. At around 10 fighting you want to get some leg protection and hunt down wolves. The wolves aim for the legs a lot, so leg protection will save you health in the end. Pheasants in particular can make an excellent training enemy as they will not follow you when you back away from the fight, giving you time to heal and regain stamina if necessary, especially if fighting with very low QL weapons for the skill gain.
==Melee Weaponsweapons==
Both [[axes]] and [[swords]] can be used to safely hack at trees for skill up to 20 in that respective weapon. Skill beyond 20 requires usage of these weapons in [[fighting]]. Using axes gives [[body strength]] for either [[fighting]] or [[woodcutting]], while swords give [[body control]].
==Lock SmithingLocksmithing==
To raise lock smithing, you will need to make [[key form]]. This is achieved by using a key on clay, make sure the key is of low ql so that your success chance is around 50% for optimal skill gain. '''You do not need to fire the clay mold!''' After 25 lock smithing, the fastest way to get skill is to get a [[small anvil]] that is the right ql to get you a 50% chance to make a [[lockpick]]. A pure [[Circle of Cunning]] anvil is recommended for this.
<nowiki># There is actually some disagreement about this. Some people are of the opinion that the extra mining actions with a fast pick make up for the loss of skillgain due to short timers. There is also a 3rd camp which believes that it makes little difference which method you prefer & that skillgain will be about the same if you spend the same total amount of time mining. If this is the case, then how many shards (or how much ore) you want at the end of your mining session might be more important.)</nowiki>
==Weapons SmithingWeapon smithing==
Do not care about Blades smithing and Weapon heads smithing skills, that skills you will get while making actual weapons over time. Best item to skill weaponsmithing to 40 are butchering knives, imping butchering knife takes only 0,06kg of iron. First make yourself about 150-200 butchering knife blades, don't care about failures, it will pass over time. Finish unfinished ones, do not imp blades it's a waste of time. For making blades use 1-20ql iron, anything over will be a waste. When you will make 150-200 blades also make same amount of wooden handles. Make first batch of butchering knives, use about half blades for making knives, finish unfinished butchering knives, set yourself a target ql (your actual skill in weapon smithing + 8-10 points. For example, having 10 weaponsmithing you will be able to make weapons with quality about 20). Improve all butchering knives you got to your target quality. After improving all butchering knives to certain ql you can check your skill again, set new target quality level, and proceed with improving them like 3 times. After improving all the butchering knives 3 times you should make another batch of butchering knives from the rest of the blades and wooden handles. You should notice a significant difference in success rate between two batches. Improve the second batch of butchering knives to average quality of the first batch. Then keep improving knives as your skill grows. after you gain about 30 skill in ws start thinking about making other weapons, be sure to have plenty of handles
Coc/woa tools might also be a nice boost for your skilling curve...
===Blades Smithingsmithing===
If you feel like improving blades smithing, create 10-20 carving or butchering knife blades, and imp the blades to your skill + 5. Once you get this to about 25, there's really no point in going beyond, and start attaching them to handles and imping the tool.
===Heads SmithingWeapon heads smithing===
If you want to improve your heads smithing skill, create 10-20 small axe heads and imp the blades to your heads smithing + 5. Once you get this to about 25, there's no point in going further and start attaching them to shafts and imping the true tool.
==Wood CuttingWoodcutting==
To grind [[woodcutting]], the best way is to get a good [[Circle of Cunning]] [[Hatchet]] and start cutting down [[trees]] in the area you want to use/ build on. Make sure you repair the axe after every 5-20 uses to raise your [[Repairing]] skill. A good idea is to go to an area that is not populated, or areas infested with unwanted tree types (i.e. fruit trees), and ask any locals before cutting down the trees; this helps to avoid angering people and the sharp pointy things they will stick into you ([[Wild]] servers). If possible, harvest [[sprout]]'s with a [[sickle]] and replant the trees.
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