<s>At steep slopes (20?) the cart might not move. You have to '''move forward and double-strafe''' (hold your walk left and your walk right keys), to get up that hill but it's very slow.</s>
This has been fixed and it seems that the animals don't go up or down any move over a tile that has a slope above 2427? of any opposite corner (diagonal opposite counts, too). The exact conditions are to be discovered yet.
== Dragging ==