The amount of influence a tower gives is based on a number of things. Firstly, a tower will create at least 50 tiles of influence, unless it is at the edge of opposing territory. There are also such things known as "hidden zones." Hidden zones are areas that mysteriously increase the influence radius of an altar or tower by an unusual amount. Hidden zones are most commonly found on mountains or sometimes lakes. There are also hidden zones in places around the world, sometimes small, sometimes large. Hidden zones have been known to add up to an extra 20 tiles on a altar's presence and sometimes up to 100 tiles on a tower's influence.
== Placement ==
Guard Towers take up an approximate 3x3 tile area. The towers will surround the central tile.
== Destruction ==
Towers can be destroyed with a weapon, such as a [[large maul]]. Catapults currently have no effect on towers. You may only destroy your own kingdoms guard towers if they are made by you, or are located on your settlement.