[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Foraging]]
==Description=='''Foraging ''' is the [[skill ]] used in searching a [[grass tile]] for food berries, herbs, and herbsnuts. Eating [[Eat]]ing this [[food ]] directly from the ground (raw and uncooked) will solve [[starvation]], but it is more effective [[nutrition]]al when used in [[cooking]]. It is believed that a higher Foraging foraging skill increases the likelihood of finding some food or herbssomething. == Method ==* Right-click a [[grass tile]]* Select "Nature > Forage".
== Info ==
* Right-click a grass-tile and select Nature ---> Forage
* You can find a Foraging and [[Botanizing]] item every 24 hours ( real time ) per grass-tile.
==Items==
:*{| width=100%|- valign=top|===[[StrawberriesBerries]]===:*[[NettlesBlueberry]]:*[[Lingonberry]]:*[[BlueberryStrawberries]]||===[[Herb]]s===:*[[Garlic]]:* [[Nettles]]* [[Parsley]]||===[[Nut]]s===*[[Hazelnuts]]:*||===[[OnionVegetable]]s===:*[[ParsleyOnion]]|}
=== Tips ===
* A grass tile can be foraged and [[botanized]] every 24 real [[hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
* It is possible to both forage and [[botanize]] on the same tile as these actions are on seperate timers.
* It also seems that there is a higher chance of getting something if a grass tile with [[flowers]] on it is foraged or botanized.
It is not a verified fact, but it is believed that the 24 hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if you actually obtain an item from it. Therefore if you find nothing, you are better off trying another tile instead of repeatedly trying on the same one. It is also been commented on that tiles that are not foraged or botanized for long periods of time (a week or longer) have higher chance of getting something than tiles that are checked 24 to 36 hours apart. And don't forget that you can both forage and [[Botanizing|botanizeCategory:Babel/F]] on the same tile, these actions are on seperate timers. It also seems that you have a higher chance of getting something if you forage or [[Botanizing|botanizeCategory:Nature]] in a tile with flowers of any kind.
[[Category:Skills]]
[[Category:Babel/F]]