==060401==
* Gold competition
* Since we are coming close to going gold, we have decided to run a competition while we wait. One random creature in the game has been given magical properties. If you step up within two tiles of that creature and say I am a chest, give me my gold. you will receive and be announced as the winner of the Prize. The Prize consists of a fine Teleport Wand, a Bag of Keeping, and 2 gold (all of which you will be able to keep when we go gold). The server history log found on deed tokens will show if a winner has been declared. GMs are not allowed to participate, but chat moderators are. Good luck everyone!
* You now only gain skill from attacking opposing kingdom deed guards.
* Items no longer decay in banks.
==060330==
* Various bugfixes, for instance with dough. Kingdom and deed guards should be a bit easier to cope with again.
==060328==
* Kingdom guards will only hunt near their tower now.
* Corpses will now fit in new coffins.
* A bug with enchantment effects being lost between reboots fixed.
* A new command, /attackers shows the creatures who attacked you the last 5 minutes. If a player is there should be able to attack him/her without a penalty to skills/faith.
* You now need 20.5 body control to steal things.
==060327==
* The extreme repair times repairtimes were lessened.* Armour strength were lowered again for most creatures. * Archery targets can no longer be picked up.* Champions of deities now have 3 chances before realdeath kicks in.
* Dough now should use less water when created.
==060325==* Removed the bug that crashed the game tonight.
==060324==
* Practice Practicing targets work now.We will have to test the new creautre creature armour rates over the weekend. No time to fix anyways. Feedback after. Good luck!
==060322==