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Wurm Server Release History

4,520 bytes added, 14:58, 14 September 2010
100903 & 100914
{{update-header}}
 
== 100914 Post-Summer update ==
* Client:
** Optimized creature handling code. This reduces CPU usage in areas with a lot of unmoving creatures by about 20%.
** Improved tree rendering performance. This should help on older graphics cards, multi-clienting, or at high wurm Window / screen resolutions.
** Changed coloring system. Dyed objects retain more of their original texture. Painting transparent objects now works.
** Crop, grass and steppe texture layout changed to get rid of the floating lines.
** Bugfix: Large ships no longer rotating needlessly when embarking as passenger.
** Distant sounds should not be as loud as they were before.
** Horses, ships and large carts now rotate smoothly when you ride/steer them.
** The position for the commander / rider is now fixed. No more wobbling around on horses and boats!
** Client does not play ambient grass environment sounds that often.
** Bugfix: Footsteps not audible from huge distances anymore.
** Bugfix: Footsteps from other players now use the tile type they are standing on.
** Bugfix: Clicking on PA players in the PA channel user list now generates right /tell command.
** Fight window icons displayed at icon size to improve sharpness.
** Added support for separate small fight window icons.
** Fight window layout modified to accommodate bigger distance meter.
** Fight window button for the active fighting mode stays visible with some transparency
** Sound: Doppler effect now works. This shouldn't affect everyday situations.
** Maximum hearing distance of footsteps emitted by other players and creatures increased a bit.
** Some other optimizations to reduce CPU load.
** Bugfix: file chooser dialog now works properly with old Java versions on Windows Vista.
** Bugfix: Water shader now works properly with compressed textures enabled.
** Added support for colored text and images in server-supplied windows (for the tutorial).
 
* Server:
** Shields now are more properly positioned.
** The title for slaying Champions was not properly awarded.
** Mayors should now be able to dismiss merchants for long gone players.
** Failing when creating items should be less dramatic.
 
* Art and models:
** Banners and flags have been added. 4 kingdom flags and banners each, and a "blank" flag and banner. 10 in total.
** Added new fence models for woven and iron fences.
** New low stone wall models added. (Replaces current)
** New low stone distant images added. (Replaces current)
** Updated the crop, grass and steppe sprite to conform to client changes. (Line at the top fix)
** Updated fight icons. (By Timecatcher)
** Added small versions of fight window icons.
** Redesigned the distance gauge.
** Edited the heart icon to remove line.
** Corrected distant images for planned walls.
** Corrected palisade distant images.
** New start up screen. (Thanks “CobbleMan” for pointing it out)
** Added temporary mapping for a sea creature to use an existing model.
** Re-compressed leaf, butterfly, bird and fish images.
** Added the mappings for the decayed version of wooden fences. (Currently unused)
** Added decay texture for wooden and woven fences. (Currently unused)
 
* Sounds and environment:
** Updated environment (ambient) sounds (By Doughboy).
** There are now separate male and female emotes.
** Reduced volume on crickets.
** Added crafting sounds, new saw sound.
** Added trap and combat sounds.
** Added new shield bash sound along with destroy wood/stone.
** Many mobs that were once silent now are not.
** Many file formats changed to .ogg format.
** So many ambient sound and ecosystem sound changes it’s impossible to list, but Wurm is much "calmer" now.
** Added push/pull sounds.
** Added drinking and eating sounds.
** Added farming sound which also added sounds for a lot of other actions.
** Added paving sound.
** Added bandaging wound sound.
** Added fire sound. (Currently unused)
** Added the loom work sound.
** Cleaned up and modified several sounds.
** Changed twenty two sound files from stereo to mono to assist distance drop of in the sound system.
** Removed redundant applause sound and mapping.
** Corrected file name error for male "call".
 
== 100903 Archery change ==
* In todays update, archery changed so that long and medium bows now require a minimum range of 10 and 5 tiles respectively. Previously there was no reason to practice anything else than longbow really.
* Moru changed the registration pages so now you actually see the challenge phrase when you want to recover your password!
 
== 100827 Returning damage bugfix ==
* The reoccuring damage on items bug should finally be fixed now.
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