551 bytes added,
07:54, 24 December 2010 Trying to brand an animal with a cold item yields the following message:
* [19:26:12] The *item* must be very hot if you're going to brand with it.
The act of branding itself yields the following sequence:
* [19:33:52] You prepare to brand the *animal*.
* [19:33:56] Determined, you raise your *very hot item*.
* [19:34:02] The *animal* makes a horrible sound as you press your *very hot item* against it.
Examines of branded creatures starts with the following line:
* [19:35:56] It has been branded by and belongs to the settlement of *Village*.