Some bugs with LWJGL were fixed and there are a lot of new great special effects from Haradur.
Known bugs:
*OpenAL: Excessive echo effect on 64-bit systems (only?).
*Mouse bindings: only middle mouse button (mouse2) bind actually works.
*Pressing Alt or F10 key on Windows stop rendering.
Changes since 3.0
*Bugfix: Windowed resizable mode freezes.
*Bugfix: "Resize" cursor not turning back to normal.
*Bugfix: Arrow orientation.
*Scorn of Libila effect. (Haradur)
*Smite Effect. (Haradur)
*Light corona on lamps (Haradur)
*Drain Health Effect (Haradur)
*Rebirth Effect (Haradur)
*Cure Serious Effect (Haradur)
*Cure Light Effect (Haradur)
*Cure Medium Effect (Haradur)
*Heal Effect (Haradur)
*Fix flame and lighting issues.
*Added PRAY key binding.
*Add support for candle flames.
*Change amount of available tool belt slots to one per 10 QL.
==3.0.0 (2011-04-26)==
After a rather long development cycle due to the switch to LWJGL, there's a new client with exciting new features.
Due to recent server code advancements making a release necessary, not all bugs could be fixed in time. Known issues:
*Windowed resizable mode is known to cause freezes - do not use it in critical situations.
*OpenAL: Excessive echo effect in combination with EAX.
*Mouse bindings: only middle mouse button (mouse2) bind actually works.
Most important changes since 2.7.5g:
(see the client development thread for full details)
*Lots of bug fixes and performance improvements.
*Direct LWJGL is now the only renderer, replacing JOGL and indirect LWJGL.
*Upgrade to LWJGL 2.6.
*Added 'resize' console command to resize the window.
*New window icons.
*Support for binding mouse buttons (apart from LMB and RMB).
*Use pbuffers for offscreen rendering if FBO is not available. This makes it possible to use terrain and reflection textures larger than the window, should you want to.
*Disable Pbuffer support in the compatibility tab if rendering performance with pbuffers is too low.
*BUTCHER and BURY keybinds.
*Add options window for changing options without going via the console.
*"Toggle spacing" option for fight window.
*Option to mark text as read in the chat windows.
*Creatures are now rotating according to terrain slopes.
*Support for visible fence and wall decay.
*Cart wheels are now animated.
*Less smoke in caves.
*The selected tab will now blink on activity if the tab group is minimized.
*Support for loading Collada models.
*Add support for new outline of players who are on your friends list.
*Support for coloring player names in chat name lists (local, village) according to their outline - if they are in your local. This is applied for friends, villagers and allies, and GMs.
*Option to disable caching of decoded sounds - use it if you're really low on memory and rather want to get sounds read from disk and decoded every time they play.
*Options to disable crafting/work, combat, emote and door sounds. Those can also be changed with the ingame settings GUI.
*Display Local list in Combat tab as well if it's moved to the event window.
*At high mining skill, the tooltip shows if cave floors are flat.
*Improved JPEG screenshot quality.
*Added an option to disable fire and smoke.
*Rain turns to snow in winter.
*Spell effects for Fire Pillar, Fungus trap and Ice pillar
*Improved compass and tool belt.
*Fixed music being played in software sound engine even when turned off in settings.
*Added ambient sound for fires.
*Carts now produce sound when dragged or driven.
*Added flying arrows.
*Added keyboard layout setting (in the text tab) to enable non-latin1 input on Windows systems.
*Fixed player footsteps being played while riding.
*Clouds now have an effect on ambient light.
Troubleshooting:
Client crashes on startup!
* Make sure you fetch a new jnlp file from the web site: http://www.wurmonline.com/client/wurmclient.jnlp
Low frame rate since the update!
* Try disabling pbuffer support in the compatibility tab.
* Try reducing terrain resolution.
Cyrillic / greek text input does not work anymore!
* Change "Windows only: Keyboard layout" setting in the text tab.
Excessive echo when using OpenAL and a sound card with EAX support!
* Try using software sound. Post your console log in this thread: http://wurmonline.com/forum/index.php?topic=52672