==Game Tab==
[[Image:WurmClient-Options-Game-Tab.png|right]][[Image:WurmClient-Options-Resolution-Picker.png|right]]
;Resolution
: Choose from the resolutions that are supported by your graphics card, which may include: 640x480, 800x600, 1024x768, 1280x960. A setting of 800x600 is best for performance, most newer graphics cards have that as the optimal resolution, setting to 640x480 will sometimes decrese performance.
==Graphics Tab==
[[Image:WurmClient-Options-Graphics-Tab.png|right]]
;Terrain Polygon Count
:Choose from Low, Medium, High, or Extreme. Set to Low. This has some effect on performance and affects the quality. More means more detailed landscape far away from you. If you appreciate a good view then use overkill unless your computer can't handle it.
==Sound Tab==
[[Image:WurmClient-Options-Sound-Tab.png|right|]]
;Sound Engine
:Choose from None (silent) and Software. This will cause sounds to be played for certain actions. The base.jar includes only sounds for walking and water but there are some custom sound packs available and the number of sounds is continually being increased. Your own preferance. ON and you will hear when someone is walking near, water running and alot of other noises.
==Advanced Tab==
[[Image:WurmClient-Options-Advanced-Tab.png|right]]
;Use Large Textures
:looks nicer but takes more video ram if enabled. Turn it OFF for a performance gain, but on if you want it prettier. If you have a lot of videoram use it! The gain in quality is great.
:Use OpenGL (http://www.opengl.org/) hardware pixel buffers (http://oss.sgi.com/projects/ogl-sample/registry/ARB/wgl_pbuffer.txt) when rendering the display. Using PBuffers should give better performance as there is less data to be transferred between the CPU and graphics card. However, some graphics cards implement PBuffers in such a way that Wurm can crash. If this happens try disabling PBuffer support. Look in your console.log and check the "PBuffer support" and "PBuffer inited" lines. Refer to Client Log Messages for details of other console.log messages.
;Terrain bumpmapping
:Gives the terrain tiles a slight 3D look. Turn it Compare the performance with this turned ON and OFF! The performance drop is so large that it may not be worth it for you.
;Use occlusion culling
:Will give a performance boost on some computers, mainly if you're inside buildings or behind larger objects. It spares the rendering of objects you can't see. On computers where it doesn't work, turn it OFF for a small performance gain.