== Tips ==
*Towers placed inside [[deed]] borders will cooperate with [[deed guards]] in dealing with [[Deed#Permissions|lawbreakers]]. Though, pursuit behavior notably differs from the [[deed guards]].
*It is useful to [[keybind|bind ]] calling help to a key. To do this - Press F1 to open console and type in Bind {key} "say Help". Replace {key} with the key you wish to bind it to. From now on that key will call the tower guards unless rebound. Additionally, as long as the text consists of "help" or "guards!" it can be customized for fun. Example, "Guards! Kill this sheep-humping thief!"
*<del>Guards only need to be close to the Target, not you, this means you can call them on a target from a distance.</del>
*Target needs to be within 20 [[tile ]] radius of a Tower for guards to respond. At maximum distance only one guard arrives per call for help. Distance between you and the Target does not matter (NOTE: it may be about 80 tiles maximum, requires more testing), nor does the distance between guard and Target/You.
*Guards will not answer calls for help against targets inside caves, unless they themselves are inside that cave and target is within tower range.
*Guards stuck inside [[caves ]] most often won't respond to calls for help on the surface. To prevent guards from entering caves, place mine doors on all nearby entrances.
*Guards can walk though locked gates.