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Sixth sense

154 bytes added, 11:48, 14 December 2012
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It is known to alert the affected to the presence of traps in the immediate vicinity (1-2 tiles). It does so by an orange 'TRAP!' message displayed in event. No further information on the trap is divulged. Can be cast on all creatures, but is known only to have an effect on humans.
 
Sixth Sense yields little [[channeling]] skillgain on successful casts at nearly any skill level, and is a poor choice for skilling priests accordingly.
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