* [[Quality]] not only affects damage as previously stated, but keeping quality 25+ generally yields a chance your ammo is not destroyed. This allows you in demolition situations to collect spent ammo for using again.
== Multi-Storey story Assault ==Testing in progress; but it would appear that firing a catapult at a multi-storey story building will randomly damage at least one wall, window, floor, opening etc. Not yet tested on fences which have been built on buildings. ALL planned walls are damaged by the impact, however floors appear un-touched untouched - this could also apply to openings.