== Permissions & Settings ==
=== Permission per Role ===
Each role can have a different set of permissions enabled. There are no known permissions that control butchering and burying.
; Build : Plan, color, and continue buildings and fences <br> Also allows [[lockpicking]]
; [[Forestry]] : Chopping down young [[tree]]s, picking [[sprout]]s, planting sprouts, [[gardening]]
; Fish : Allows fishing
; DELETE : This permission will delete the role if set
''' Note that you cannot give specific permissions to solely a single player that is a non-citizen of the deed'''
Be aware that even if you specifically put a player's name into the role field and the village that they are a part of in the village field, any permissions granted under that role name is allowed to any member of the village (No need to be an ally) entered in the village field. For example if Player1 was entered into the role field on VillageFunTime's settlement permissions, was given the permission to terraform, and the village Player1 is a citizen of (say, VillageCoolBreeze) is entered into the village field then if Player2 from the same village as Player1 came to VillageFunTime then Player2 would be able to terraform even though their name was not specified in the role field. The town does not have to part of your alliance to be added in this manner.
This has been tested as of 21/01/13 and is correct.
=== Settings & Settlement permissions ===
;Village motto: The Motto will be on all gates when examined.
:[14:28:13] You see a wooden fence gate in the settlement of <village name>.
:[14:28:13] A plaque is attached to it:
:[14:28:13] -----------------
:[14:28:13] QL=26.913738, dam=0.0
;Village message of the day : Message of the day for village chat. Displays on login / change.
:[14:21:04] MOTD:TESTING IT
These additional permissions are not linked to roles:
; Politics: Marking this will make the settlement a permanent democracy (founding mayors can revert)
; Unlimited citizens: Allows the recruitment of citizens above the maximum amount. While you are above the maximum amount of citizens upkeep is doubled.
; Merchants: Allows placing of personal merchants
; Items and creatures : This allows ''anyone'' to pick up items and [[tame]] animals within the settlement (but not inside buildings). Allies are always able to pick up items, to let them tame animals this permission still needs to be checked.