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Guides:House Planning Guide

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== Don’t be in a rush to build your first house. ==
If you place it wrong or build it wrong many of mistakes like these mistakes can not be fixed and you will have wasted a lot of effort.
* If you are in the mood to build something that will have permanence and will benefit you in the long-run, and will allow you to store items you find securely then consider first building a [[large cart]]. Large carts can hold a lot of stuff, can be dragged around and relocated, can be securely locked if you make a [[gate lock]] for it (don’t forget to do this), and you will eventually want one anyway so will be useful for the rest of the game. Think of them like a mobile home. [[Small carts]] do not provide these security advantages so be aware if you build one of these.
== Location, location, location! ==
With this I mean analyze your location before plunking down. A common mistake newbies make is building too close to someone else’s house, or perimeter. If you do that you will never be able make a deed later on to encapsulate your house and you may upset your neighbors in the even event they had expansion plans. I did this with my first house and it was frustrating because I put a lot of time and pride into that first house and later realized it could never be deeded on a settlement of my own since I built it too close to both another house and another settlement’s perimeter. Double click on the ground to see if it is in someone else’s territory then start counting from there how many tiles away you want it.
* If you don’t want to join an existing settlement then at minimum make sure any house tile of yours is at least 10 tiles between your house and 1) any other settlement’s [[perimeter]], and 2) anyone else’s house. That way you can settle it on your own deed later if you wish. 10 is the bare minimum though and that is cutting it close. You may want to go further out just in case they expand their territory. And if your hope is that one day your new house might be the center of your own settlement then you will want to build out even further.
* If you have access to [[copper]] then you can always copy your keys and put the spares in a bank to address this issue also.
 
== See Also ==
Ok now that you have all this planning done, time to build! For that you can consult other articles on here on the process of actually building, such as this one: [[The "how do I build a house?" guide.|House Building Guide]] Good luck!
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