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Rarity system

390 bytes added, 02:04, 15 August 2015
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Each level of rarity adds another "shadow passenger" to the boat, thus making it go faster. The rarity level does '''NOT''' overcap the amount of passengers you can have, and you will lose the benefit if you fill the shadow passengers slot with an actual passenger.
; Example;==== Rarity and speed bonus of boats ====
: You have a Fantastic [[Sailing boat]], which can hold 5 total players, the commander and 4 passengers.
: This means that you've lost 1/3 of the bonus that the fantastic boat gives since it will not go over the cap on how much speed bonus a boat can get.
 
=== Armor ===
 
Armor pieces that have been granted the boon of rarity will have additional damage mitigation. Each level of rarity grants another 3% damage mitigation on top of the static mitigation from the armor type.
 
=== Weapons ===
 
Weapons that turn rare are granted extra damage upon each hit. There have been no numbers published on the exact bonus.
'''TO BE CONTINUED'''
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