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Settlement talk:Template Sandbox

73 bytes removed, 10:13, 15 September 2015
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Removed bad images
:: I like it quite a bit. Though could you center the image? Otherwise it's nice and tight, which is what we want, I think. Plus, the aesthetic additions you made to it really make it "pop". I just need to bone up on how to use these parameters then I'd be happy to start editing in this new template. --[[User:Hephaestus|Hephaestus]] 18:18, 27 August 2007 (CDT)
::: Image should be centered now, but I still think we should wait a day or two for other people to comment (probably just going to be Manny though {{smiley}}). Changing the style and stuff can be done at any time, but if we decide to change the parameter names, we'd have to redo all the existing template use. In the meantime, there's plenty of other stuff to do. The design for the village/homestead/settlement templates is up for grabs. I'm also interested in some discussion on whether we should plan templates for skill pages or not. - [[User:Dashiva|Dashiva]] 18:34, 27 August 2007 (CDT)
:::: I'd like to try and tackle a bestiary template if that's alright with you. I do think a settlement template would be great as well. After that I'd say all that's needed is a building template. I do think we should be careful and make sure this item template is solid, because in my mind all templates should be stylistically consistent. --[[User:Hephaestus|Hephaestus]] 18:51, 27 August 2007 (CDT)
: I fixed the category issue. The lonely items would indeed be getting their own category, but that's a consequence of them being the only items from their skill. There may be more later, and it doesn't cost us anything to categorize them when the template does it automatically. - [[User:Dashiva|Dashiva]] 14:34, 29 August 2007 (CDT)
:: Allright. Is the template ready to be used now? {{smiley}} --[[User:Manny|Manny]] 15:45, 31 August 2007 (CDT)
::: Assuming nobody's burning in with discontent over the parameter names, I'd say we're ready to go. - [[User:Dashiva|Dashiva]] 17:00, 31 August 2007 (CDT)
: Rendered models, ppl tend to like to see how stuff looks in-game. See here for an example image: http://www.wurmonline.com/wiki/index.php/Image:Pickaxe.png. Anyone could make them. --[[User:Manny|Manny]] 06:56, 2 September 2007 (CDT)
:: Can you use another if statement for these? <tt><nowiki>_item.jpg/.png/_item.png/.jpg</nowiki></tt> ...I've forgotten how to do it. :P <p><small>--http://img86.imageshack.us/img86/8964/duckieta2.gif[[User:Lainiwakura|Lain Iwakura]] 09:35, 2 September 2007 (CDT)</small></p>
::: #ifexist would make it possible, but I don't think the complexity is worth the benefit. Most likely, one or two people will end up creating almost all the images, so they will be able to decide on a single format (and change the template to match). For exceptions, the image parameter is available. - [[User:Dashiva|Dashiva]] 10:08, 3 September 2007 (CDT)
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