Tundra
Jump to navigation
Jump to search
Properties |
---|
|
Creation |
|
Material |
Contents
Description
Tiles where the tree growth is hindered by low temperatures and short growing seasons. It is mostly found on north and south end of the world.
Creation
- Ice pillar cast on grass is capable of turning the tile to tundra, but this is a slow and difficult process.
- Tundra tiles can also be created with a large quantity of transmutation liquid on moss tiles.
- Tundra can spread onto adjacent dirt tiles at a slow rate.
Usage
- Foraging on tundra is possible at 33 skill.
- Lingonberry bushes spawn naturally (and exclusively) on this terrain.
- A tundra is often a good hunting spot because animals tend to walk to open places, however tundra does not spawn animals.
Notes
- Tundra tile can turn back to dirt tile after Lingonberry bush gets killed by oak or willow tree.
- To remove Tundra, you must pack or flatten it. Digging will not work.
- Tundra should be treated with care, as it very hard to create. It is advisable to avoid destroying tundra tiles unless there is a compelling reason for their removal.
- The following types of Resource nodes can spawn on Tundra: Alpine brush, Animal burrow, Mineral debris, Roots and bulbs, Mints, Briar patch, Umbellifers, Nightshades and Wild grasses.