Difference between revisions of "Animal conditions"

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m (added scenario spawns)
(clarified what animals can have conditions and how they can be breed.)
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*Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased
 
*Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased
  
Note: Only animals that spawn from a [[lair]] or [[Scenarios|scenario]] ([[Spawn of Uttacha]] for example) can have one of these conditions.
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==Notes==
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*Only animals that spawn from a [[lair]] or [[Scenarios|scenario]] ([[Spawn of Uttacha]] for example) can have one of these conditions. Animals that spawn on terrain such [[horse]]s and [[cow]]s cannot have a condition.
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*Animals can be breed with a condition only from breeding a female animal with the desired condition.  If the male animal '''also''' has the condition it may have a greater chance of being passed on to the offspring.
  
 
[[Category:Babel/A]]
 
[[Category:Babel/A]]
 
[[Category:Bestiary| ]]
 
[[Category:Bestiary| ]]
 
[[Category:Fighting]]
 
[[Category:Fighting]]

Revision as of 14:44, 12 January 2013

Main / Animals / Animal conditions

A list comprised of distinct conditions for many animals or creatures that players may encounter:

  • Alert - yellow, larger aggro range, increased attack power
  • Angry - red, faster attack speed, less stamina, focuses more, frenzies more
  • Champion - size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
  • Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
  • Fierce - red, increased attack speed, increased stamina, frenzies more
  • Greenish - green, size increased, attack speed increased, attack power increased
  • Hardened - gray, size increased, increased stamina, increased defence
  • Lurking - dark green, size decreased, faster attack speed
  • Raging - red, size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more
  • Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
  • Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased
  • Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased

Notes

  • Only animals that spawn from a lair or scenario (Spawn of Uttacha for example) can have one of these conditions. Animals that spawn on terrain such horses and cows cannot have a condition.
  • Animals can be breed with a condition only from breeding a female animal with the desired condition. If the male animal also has the condition it may have a greater chance of being passed on to the offspring.