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Botanizing

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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''
'''==Description==[[Botanizing''' ]] is the [[skill]] used in when searching a [[grass tile|grassResource nodes]] for [[herbs]], [[seeds]] or , vegetables and other plant-related [[steppe tileresources]] for herbs. * Right-click on a node and select ''Lore'' to see a list of possible items you can find from most to least likely. Event messages will also notify you whether there are any resources that you don't have enough skill to identify yet, nutshow many items you can expect to gather, and vegetables at what difficulty for your current skill level. * Right-click on a node and select ''Botanize''. Some resources can be used to create [[healing cover]]s or [[cookingdye]], and seeds can be used for [[farming]], and some other items for other uses (see below).
== Method==* Right-click Higher skill reduces the action timer, increases the average [[quality]] of the [[item]]s found, and increases the likelihood of finding more items and rarer items from a grass-tile.* Select "Nature > Botanize"node.
=== Resource Nodes that use Botanizing ===* [[Alpine brush]]* [[Briar patch]]* [[Desert weeds]]* [[Dune grass]]* [[Low brush]]* [[Mints]]* [[Nightshades]]* [[Roots and bulbs]]* [[Swampy puddle]]* [[Thicket]]* [[Tropical foliage]]* [[Umbellifers]]* [[Vines]]* [[Wild grasses]]* [[Wildflowers]] ==Items==
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===[[Fruit]] and [[Berries]]===
* [[Apples]]
* [[Cherries]]
* [[Drakemelon]]
* [[Grapes]]
* [[Lemons]]
* [[Olives]]
* [[Oranges]]
* [[Pineapple]]
* [[Starberries]]
* [[Strawberries]]
* [[Blueberries]]
* [[Lingonberries]]
* [[Raspberries]]
 
===[[Herb]]s===
* [[Belladonna]]
* [[Basil]]
* [[Lovage]]
* [[Mint]]
* [[Oregano]]
* [[Parsley]]
* [[Sassafras]]
* [[Thyme]]
 
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 ===Resources===* [[Cacao beans]] * [Nut[Coconut]]* [[Coffee cherries]]* [[Cotton]]* [[Fennel plant]]* [[Flower]]s===* [[AcornsGreen tea leaves]]* [[Hazelnuts]]* [[Honey nuts]]* [[Hops]]* [[Kelp]]* [[Mixed grass]]* [[Oleander]]* [[Olives]]* [[Rice]]* [[Source seeds]]* [[Sugar beet]]* [[Worgsbane]] 
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 ===[[Seed]]s and [[Cereal]]s===
* [[Barley]]
* [[Cotton|Cotton seed]]* [[Oat]]* [[Pumpkin|Pumpkin seedOats]]
* [[Rye]]
* [[Wemp|Wemp seed]]
* [[Wheat]]
||===[[Spice]]s===* [[Cumin]]* [[Ginger]]* [[Golden pepper]]* [[Nutmeg]]* [[Paprika]]* [[Turmeric]]
===[[Vegetable]]s===
* [[Cabbage]]
* [[Carrot]]
* [[Corn]]
* [[PotatoCucumber]]||* [[Garlic]]===Other===* [[Onion]]* [[Mixed grassPea pod]]* [[WoadPotatoes]]* [[Pumpkin]]* [[Tomato]] 
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==TipsMessages ==* A grass tile can be [[Foraging{{event|foraged]] and botanized every 24 real [[Time of Wurminline|hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''notYou''' when/if an item is actually ve foundall that you can here. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. If there }} There is nothing more to be found botanized on the node. <br> == Notes ==* Botanizing a tilenode will deplete it, you get the message "This area looks picked clean"causing it to disappear.* Tiles that are not foraged or botanized Resource nodes spawn randomly, and can take up to a few days for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 more to 36 hours apartappear.* It is Different tile types and location, season, player condition, and other possible to both forage variables affect the percentage and botanize type of items that can be botanized. See the [[Resource nodes]] page for more details on the same tile as these actions are on seperate timersmodifiers.* It also seems that there is You have a higher chance of getting something if a grass tile with to obtain rare [[flowercoin]]s on it is foraged or botanizedwhile botanizing.* Higher skill reduces the action timer and increases the average QL of the items foundBotanizing can be done while mounted/driving a vehicle.* Tree Botanizing can be done while moving, so long as you do not move too far away (two tiles cannot be botanized ) from the tile you are currently working on.  ==Skills & Characteristics==* [[Nature]] > Botanizing* [[Soul]] > [[Soul depth]]
==[[Titles]]==
* Herbalist at 50 skill
* Botanist at 70 skill
* Loremaster at 90 skill
 
==Images==
<gallery heights=200px mode="packed-hover">
File: Forage - botanize.jpg | A player botanizing on a grass tile
</gallery>
==See alsoAlso==* [[Nature]]** [[Animal husbandry]]** [[Animal taming]]** [[Botanizing]]** [[Farming]]** [[Fishing]]** [[Foraging]]** [[Forestry]]** [[Gardening]]** [[Meditating]]** [[Milking]]** [[Papyrusmaking]]** [[Resource nodes]]
[[Category:Babel/B]]
[[Category:While_moving]]
[[Category:Skills]]
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