Difference between revisions of "Botanizing"

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|- valign=top
 
|- valign=top
 
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===Herbs===
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===[[Herb]]s===
 
* [[Belladonna]]
 
* [[Belladonna]]
 
* [[Basil]]
 
* [[Basil]]
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* [[Thyme]]
 
* [[Thyme]]
 
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||
===Seeds===
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===[[Nut]]s===
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* [[Acorns]]
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 +
===[[Seed]]s===
 
* [[Barley]]
 
* [[Barley]]
* [[Corn]]
 
 
* [[Cotton|Cotton seed]]
 
* [[Cotton|Cotton seed]]
 
* [[Oat]]
 
* [[Oat]]
* [[Potato]]
 
 
* [[Pumpkin|Pumpkin seed]]
 
* [[Pumpkin|Pumpkin seed]]
 
* [[Rye]]
 
* [[Rye]]
 
* [[Wemp|Wemp seed]]
 
* [[Wemp|Wemp seed]]
 
* [[Wheat]]
 
* [[Wheat]]
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||
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===[[Vegetable]]s===
 +
* [[Corn]]
 +
* [[Potato]]
 
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===Other===
 
===Other===
* [[Acorns]]
 
 
* [[Mixed grass]]
 
* [[Mixed grass]]
 
* [[Woad]]
 
* [[Woad]]
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=== Tips ===
 
=== Tips ===
* A grass tile can be [[foraged]] and botanized every 24 real hours. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
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* A grass tile can be [[foraged]] and botanized every 24 real [[hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
 
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
 
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
 
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
 
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.

Revision as of 04:53, 23 December 2009

Main / Skills / Botanizing

Botanizing is the skill used in searching a grass or steppe tile for herbs, nuts, and vegetables for cooking, seeds for farming, and some other items for other uses (see below).

Method

  • Right-click a grass-tile.
  • Select "Nature > Botanize".

Items

Herbs

Nuts

Seeds

Vegetables

Other

Titles

  • Herbalist at 50 skill

Tips

  • A grass tile can be foraged and botanized every 24 real hours. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the attempt, and not when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
  • Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
  • It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
  • It also seems that there is a higher chance of getting something if a grass tile with flowers on it is foraged or botanized.
  • Higher skill reduces the action timer and increases the average QL of the items found.
  • Tree tiles cannot be botanized on.