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Category:Traps

226 bytes added, 09:41, 3 January 2012
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== Traps ==
Creating traps uses several different skills to create traps, these include: [[carpentry]], [[blacksmithing]], [[ropemaking]], [[pottery]], and [[masonry]]. For more detailed information of the various different traps, see the list below
 
'''Quality Scale:'''
 
1 - 9.99 - Low
 
10 - 19.99 - Low
 
20 - 29.99 - Average
 
30 - 39.99 - Average
 
40 - 49.99 - Average
 
50 - 59.99 - Average
 
60 - 69.99 - High
 
70 - 79.99 - High
 
80 - 89.99 - High
 
90 - 99.99 - High
== Countering Traps ==
* A 15QL stick trap produced a 5.5 damage wound (unarmored)
* A 50QL stick trap produced two 20 damage wounds (unarmored)
When a trap is set on a [[dirt]] tile it is unable impossible to be detected by examining, this appears to be a bizarre glitch.* 
[[Terraforming]] on tiles that are trapped does not effect the trap.
[[Category:Items]]
[[Category:babel/T]]
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