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Combat rating

7 bytes removed, 22:56, 22 September 2008
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----== Combat Rating on NPCs ==
Similar attributes apply when fighting monsters and animals in the Wurm universe - all creatures appear to have a base CR which increases with their age and is dependent on what prefix they may have. For example, an aged fierce spider could have CR similar to that of a young, no prefix troll. Obviously, the troll would have an advantage of being a self healer, but the spider attacks marginally faster and would likely stack dangerous wounds far, far quicker than the younger troll. CR has also been observed in animals to increase the chance they target sensitive areas, such as the head and shoulder areas, and even the legs in some cases.
While there is no definitive proof of this theory, many fighters feel it makes a great deal of sense in determining how gear and skill intertwine, and also explains how sometimes fighters of significantly lesser skill can win versus a superior opponent through merely gear and focus alone. One thing this theory does not explain however, is why there is such a significant difference between a 70 FS fighter and a 90 FS fighter, despite only having a base 2 CR difference.
 
== Combat Rating on NPCs ==
''Combat rating is a versatile tool which can be used to effectively compare players and understand the nuances of the new fighting system, but take it with a pinch of salt and realize that CR is not definite information, and has not been verified by the developers or even hinted to be even slightly correct. Make your own decisions based from the data presented here to you.''
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