Difference between revisions of "Foraging"

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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Foraging]]
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / [[Foraging]]
  
==Description==
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== Description ==
Foraging is the skill used in searching for food and herbs. Eating this food directly from the ground will solve starvation, but 
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'''Foraging''' is the [[skill]] used when searching [[Resource nodes]] for a wide variety of [[resources]], including [[seeds]] and various food items.
it is more effective when used in [[cooking]]. It is believed that a higher Foraging skill increases the likelihood of finding some food or herbs.
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== Notes ==
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* Foraging a node will deplete it, causing it to disappear.
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* Resource nodes spawn randomly, and can take up to a few days for more to appear.
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* Different tile types and location, season, player condition, and other possible variables affect the percentage and type of items that can be botanized. See the [[Resource nodes]] page for more details on these modifiers.  
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* Higher skill adds a flat value increasing the number of items you find. (see [[Resource nodes]] page)
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* You have a chance to obtain rare [[coin]] while botanizing.
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* Foraging can be done while mounted/driving a vehicle.  
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* Foraging can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working
  
== Info ==
 
* Right-click a grass-tile and select Nature ---> Forage
 
* You can find a Foraging and [[Botanizing]] item every 24 hours ( real time ) per grass-tile.
 
 
==Items==
 
==Items==
:*[[Strawberries]]
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{| width=100%
:*[[Nettles]]
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|- valign=top
:*[[Lingonberry]]
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|
:*[[Blueberry]]
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:*[[Garlic]]
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===[[Resources]]===
:*[[Hazelnuts]]
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* [[Branch]]
:*[[Onion]]
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* [[Berries]]
:*[[Parsley]]
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* [[Cacao beans]]
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* [[Green coffee beans]]
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* [[Cotton]]
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* [[Egg]]
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* [[Feathers]]
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* [[Fish]]
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* [[Fishing hook]]
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* [[Flint]]
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* [[Gems]]
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* [[Gold lump]]s
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* [[Grub]]
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* [[Hops seedling]]
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* [[Ivy seedling]]
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* [[Iron Rock]]
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* [[Jewelry]]
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* Liquor barrels and bottles
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* [[Log]]s
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* [[Marble shard]]
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* [[Moss]]
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* [[Mushroom]]s
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* [[Nails]]
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* [[Nettles]]
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* [[Nuts]]
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* [[Ore]]
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* [[Pearl]]
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* [[Stone shards]]
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* [[Reed plants]]
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* [[Rock salt]]
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* [[Ropes]]
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* [[Sandstone shards]]
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* [[Seedlings]]
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* [[Seeds]] (crop)
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* [[Shafts]]
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* [[Silver lump]]
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* [[Slate shard]]
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* [[Sprouts]]
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* [[Square piece of cloth]]
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* [[Stone shard]]
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* [[Tea seeds]]
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* [[Wemp fibre]]
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* [[Wemp plants]]
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* [[Woad]]
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* [[Wood scrap]]
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* [[Shipbuilding resources]]
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* [[Wool]]
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|}
  
=== Tips ===
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== Messages while foraging ==
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{{event|inline|You've found all that you can here.}} There is nothing more to be foraged on the node. <br>
  
It is not a verified fact, but it is believed that the 24 hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if you actually obtain an item from it. Therefore if you find nothing, you are better off trying another tile instead of repeatedly trying on the same one.
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==Skills & Characteristics==
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* [[Nature]] > Foraging
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* [[Soul]] > [[Soul depth]]
  
It is also been commented on that tiles that are not foraged or botanized for long periods of time (a week) have higher chance of getting something than tiles that are checked 24 to 36 hours apart.
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==Titles==
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*Forager at 50 skill
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*Plant Gatherer at 70 skill
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*Master of Plants at 90 skill
  
And don't forget that you can both forage and [[Botanizing|botanize]] on the same tile, these actions are on seperate timers.
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==Images==
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<gallery heights=200px mode="packed-hover">
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File:Forage - botanize.jpg | A player foraging on a grass tile
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</gallery>
  
It also seems that you have a higher chance of getting something if you forage or [[Botanizing|botanize]] in a  tile with flowers of any kind.
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==See also==
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* [[Botanizing]]
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* [[Node resources]]
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* [[Resource nodes]]
  
 
[[Category:Skills]]
 
[[Category:Skills]]
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[[Category:While_moving]]
 
[[Category:Babel/F]]
 
[[Category:Babel/F]]

Latest revision as of 13:01, 21 January 2024

Main / Skills / Nature / Foraging

Description

Foraging is the skill used when searching Resource nodes for a wide variety of resources, including seeds and various food items.

Notes

  • Foraging a node will deplete it, causing it to disappear.
  • Resource nodes spawn randomly, and can take up to a few days for more to appear.
  • Different tile types and location, season, player condition, and other possible variables affect the percentage and type of items that can be botanized. See the Resource nodes page for more details on these modifiers.
  • Higher skill adds a flat value increasing the number of items you find. (see Resource nodes page)
  • You have a chance to obtain rare coin while botanizing.
  • Foraging can be done while mounted/driving a vehicle.
  • Foraging can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working

Items

Resources

Messages while foraging

You've found all that you can here. There is nothing more to be foraged on the node.

Skills & Characteristics

Titles

  • Forager at 50 skill
  • Plant Gatherer at 70 skill
  • Master of Plants at 90 skill

Images

See also