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Guard tower

3 bytes added, 11:02, 5 December 2016
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Added Cleanup -- This page has info that was meant to be confirmed, "now", could also be cleaned to look less messy
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
 
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Guard towers take up one tile, but will overlap about half a tile in a 3x3 tile area around the central tile.
When attaching the last piece, make sure you are facing the tile you wish the tower to be created in. Guard towers can be rotated nowby the creator, so the initial rotation doesn't matter. But they are locked to the tile they are created in.They cannot be pushed or pulled
Do not build fences on the tile borders of the center tile of a guard tower. Although the fence may buildbuilt, it will eventually be destroyed. House walls will withstand a tower's influence, however.
Guard towers must be situated at least 50 tiles apart on Freedom servers. Note that it's NOT the actual "distance" that counts, but it has to be 50 tiles in each direction, e.g. going 50 tiles north and then 50 tiles west! So: a new tower actually must be outside a square of 101 tiles sidelength, with the existing tower in the middle.
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