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Quality level

564 bytes added, 14:22, 11 August 2020
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Quality is one of the most important statistics in in Wurm. It is measured in QL, Quality Level, in the inventory and in containers.== Description ==
''Quality level'' (or just ''quality''), ''QL'', is one of the most important statistics in [[Basic Knowledge|Wurm]]. It decides how good something is shown in various [[inventory|inventories]] and how well it worksalso when [[examine|examining]] an item.
A 1 quality item would be considered extremely low, 50ql would be average, QL decides how good something is and 99ql would be extremely goodhow well it works.
A 1 QL [[item]] would be considered extremely low, 50 QL would be average, and 99 QL would be extremely good. == Quality effects Effective quality ==  [[Damage]] reduces the effective quality of an item. The effective quality can be calculated with ''effective quality = quality * (100 - damage) / 100'' An effective QL curve applies to armour, shields, and weapons up to quality 70.{| class="wikitable sortable"! Actual QL! Effective QL|-| 1| 20|-| 10| 34.7|-| 20| 43.6|-| 30| 50.4|-| 40| 56.1|-| 50| 61.2|-|60| 65.8|-|70|70|-|80|80|-|90|90|-|100 |100|-  |}    == Effects ==
'''Higher quality decreases:'''
* The rate at which items are damaged [[damage]]d by use, [[attack ]], and [[decay]].* The [[time ]] it takes to use or to create something with it .* The time it takes to heat up an item.
'''and And increases:'''* The general performance of the item.* The quality of the items they produce.* Chance of success when creating something with them .
'''Other'''* The legibility of the [[signature]] displayed on the item, starting at 20 QL. Note that not all items have signatures. == Quality (unique Unique cases) ==
'''Higher quality increases:'''
* The number of guards in a [[Guard Towerguard tower]], there . There is one guard every 10 ql. A 24ql QL, so a 24 QL tower has 2 guards while a 41 QL 41 tower has 4 guards. A tower will always have 1 guard, but it will not get a second until it passes 20 QL.* The range and strength of a god's presence around an [[altar]].* The amount [[food ]] will fill up the hunger bar == Damage effect on quality ==Damage influences the effective quality on an item.  If an item of 20 quality has 50 damage, it will act like it was 10 quality (50% of the actual quality)and [[nutrition]] bars.
[[Category:Babel/Q]]
[[Category:MiscGame mechanics]]
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