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Timber framed door

1,093 bytes removed, 09:57, 31 March 2021
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[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Walls|Walls]] / '''{{PAGENAME}}'''{{itemBoxTemplate:Woodenwall
|image=Timber Framed Door.png
|nameexamine='''{{PAGENAME}}'''|active=[[Mallet]] or [[Hammer]]|passive=[[Wall plan]]You see a door.|groupMdoor=Build > '''{{PAGENAME}}'''yes|materialstimbered=*5x [[wooden beam]]*20x [[clay]]*10x [[mixed grass]]yes|resultbabel='''{{PAGENAME}}'''|skill=Carpentry|improveItem=Planks|note=* You must have 1 wooden beam in inventory to build the wall.* The order of material is wooden beams, 10 grass and clay then the remaining 10 clay.T
}}
== Description See also ==A door for a * [[timber Timber framed housewall]]. The door is too small for hitched vehicles to go through. === locking ===* It can be locked with a [[Timber framed door lock]]. Any intelligent mob, for example * [[trollTimber framed double door]]s, or player can pass through an unlocked door. == Modifying ==* You can turn walls to suit your needs. === Repairing and improving ===* Any [[damageTimber framed window]] must be * [[Repairing|repairTimber framed balcony]]ed on the walls with a * [[plankTimber framed jetty]] before * [[improvingTimber framed arched wall]] it.* Activate a plank, right-click the wall, and select "Repair" or "Improve".* The effective [[qualityTimber framed arch left]] of the plank is affected by its * [[damage]] and the [[playerTimber framed arch right]]'s [[carpentry]] skill.* Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL).* 1 plank of any QL will only repair 10 damage. == Notes ==* There are also the [[Stone door|stone]] and [[Wooden door|woodTimber framed T arch]] versions.
[[Category:Walls]]
[[Category:Babel/T]]

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