Changes

Jump to navigation Jump to search

Trebuchet

58 bytes removed, 06:42, 7 September 2023
m
no edit summary
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''{{cleanup}}
{{ItemBox
|name={{PAGENAME}}
|image=trebuchet.png
|active=[[log]] (24.00 kg)
|passive=[[Log]] (24.00 kg)
* 22x [[log]]s
|result=*'''{{PAGENAME}}'''
|skill=fine Fine carpentry|improve=fine Fine carpentry
|dyeamount=113400
}}
== Notes ==
* To aim a trebuchet, you must load mineable materials into the counterweight, similar to how [[catapult]]s are cranked. The default firing angle is 45 degrees, which can be changed with a range of 5-85 degrees.
* Skill Requirementrequirement: [[Fine Carpentry carpentry]] 80.
* Cannot be loaded, but must be pushed to its location.
* Starting power is determined by the loaded amount. Power is directly related to starting velocity.
* Arc of the projectile is checked along it for any walls, floors, bridges or fences it hits. Otherwise the projectile will travel the full arc until it hits the ground.
* Projectiles will have a maximum of 20 damage per shot.
* Weight, quality, and final velocity of the projectile all add into how much damage it deals to things as it lands. Metal and stone projectiles do the most damage.==Skills& Characteristics==When using a trebuchet:
* [[War machines]] > Trebuchets
==Characteristics trained==* [[Mind]] > [[Mind logic]]SeeWhen creating a trebuchet: * [[Carpentry]] > [[CharacteristicsFine carpentry]]
== [[Titles]] ==
* ? Bombadier at 50 skill* ? Gravel Chucker at 70 skill* ? Siege Lord at 90 skill
[[Category:Skills]][[Category:Structures]][[Category:Carpentry Fine carpentry items]]
[[Category:War machines]]
[[Category:Babel/T]]

Navigation menu