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Wurm Server Release Notes 2004

44 bytes added, 13:48, 27 September 2022
m
eachother --> each other
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==041229 ==
* New guards have been beefed up. They also know more skills, huge and large axes and swords and large/medium shields.
* Corpse weight fix.
* Village alarm systems now work like this: Guards nearby have a chance of detecting illegal actions. That chance increases with the skill of the guard. There is also a 'general chance' that the guards detect illegal actions. The number of guards in the village increases that chance. That chance drops with the distance from the center of the village. The 5 center squares of a village has 100% detection chance.
* Guards now help eachother each other in a small perimeter around the village.
==040811 ==
==040524 ==
* WARNING! You can SOON slay eachothereach other. This is expected to have severe effect on gameplay. To use weapons, shield and armour, equip them by dragging them to your body parts. To experience relative safety, seek out and join or form villages with guards. When a person dies he will lose some fighting related skills, and carried and worn equipment will be left in a corpse for the winner to take. You will however NOT lose NODROP items such as deeds, writs and keys. Statistics are gathered, and will be displayed on the website later on.
* More production options, such as armours.
* Cows should start to appear. They will look like humans a little while.
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