Should your character sustain damage (being attacked by wildlife or other players, by falling etc.), any bad wounds (you can find your wounds on your body in your inventory) or worse are likely not to heal by themselves. You can heal them by casting healing spells (See [[Religion]]) or by using [[rags]] as bandages, it's also possible to use [[Healing Cover]]s to heal now.
The Damage reduces the effective [[QL ]] of an item is to '''QL * (1 - DMG/100)'''. Example: A QL 20.8 [[log]] with 26.0 damage will only give QL 15.4 [[kindling]].
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