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Damage

30 bytes added, 13:38, 22 September 2006
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Damage reduces the effective [[QL]] of an item to '''QL * (1 - DMG/100)'''. Example: A QL 20.8 [[log]] with 26.0 damage will only give QL 15.4 [[kindling]].
{{stub}}[[Category:Babel/D]][[Category:Misc]]
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