Difference between revisions of "Action queue"
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== Notes == | == Notes == | ||
* Some actions take instant priority and bypass the queue immediately starting, canceling the current action, then resuming the next. (This is not a complete list) | * Some actions take instant priority and bypass the queue immediately starting, canceling the current action, then resuming the next. (This is not a complete list) | ||
− | ** [[ | + | ** [[Sacrifice]] |
[[Category:Babel/A]] | [[Category:Babel/A]] |
Revision as of 20:30, 15 June 2023
The action queue allows a player to queue up several actions to be carried out after the current action finishes. For example, if a player selects "mine", then mine again, the player will start another mining action automatically as soon as the first one is completed. The number of actions that may be queued is determined by the player's mind logic. Initially, two actions (while performing a third) can be queued at once. At 30 mind logic the queue increases to three, meaning one action may be carried out with three queued. At 40 mind logic, the queue size is four. The maximum number of queued actions is nine with one currently active.
Mind logic | Queue size |
---|---|
< 30 | 2 (+ 1) |
30 - 39.99 | 3 (+ 1) |
40 - 49.99 | 4 (+ 1) |
50 - 59.99 | 5 (+ 1) |
60 - 69.99 | 6 (+ 1) |
70 - 79.99 | 7 (+ 1) |
80 - 89.99 | 8 (+ 1) |
90 - 100 | 9 (+ 1) |
Notes
- Some actions take instant priority and bypass the queue immediately starting, canceling the current action, then resuming the next. (This is not a complete list)