Difference between revisions of "Key bindings"

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[[Main Page]] / '''{{PAGENAME}}'''
+
[[CDB|Main]] / [[:Category:Technical Details|Technical Details]] / '''{{PAGENAME}}'''
 +
 
  
 
== Introduction ==
 
== Introduction ==
 
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
 
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
  
==Default keybindings==
+
== Quick Binding ==
<!---  Editors, I have set this table up to match the keybindings screen in the settings.  I find this order would be best for new players. I've added the additional ones at the bottom in a new table - Marni --->
+
 
 +
New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.
  
 
==Default keybindings==
 
==Default keybindings==
Line 106: Line 108:
 
|-  
 
|-  
 
| ALIGN=LEFT | Center view
 
| ALIGN=LEFT | Center view
| ALIGN=CENTER | {{key|V}}
+
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 
| ALIGN=LEFT | CENTER_VIEW
 
| ALIGN=LEFT | CENTER_VIEW
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
 
| ALIGN=LEFT | Resets the camera vertically
 
| ALIGN=LEFT | Resets the camera vertically
 +
|-
 +
| ALIGN=LEFT | Freelook mode
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | "toggle freelookmode"
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Toggles the ability to look around using the mouse without clicking
 +
|-
 +
| ALIGN=LEFT | Change view
 +
| ALIGN=CENTER | {{key|V}}
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | CHANGE_VIEW
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Changes from first person to third person view and back
 +
|-
 +
| ALIGN=LEFT | Zoom in
 +
| ALIGN=CENTER | {{key|+}}
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | ZOOM_IN
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Moves the camera in in third person
 +
|-
 +
| ALIGN=LEFT | Zoom out
 +
| ALIGN=CENTER | {{key|-}}
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | ZOOM_OUT
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Moves the camera out in third person
 
|}
 
|}
 +
 
=== HUD ===
 
=== HUD ===
 
{| class="wikitable collapsible collapsed sortable"
 
{| class="wikitable collapsible collapsed sortable"
Line 162: Line 193:
 
|-  
 
|-  
  
| ALIGN=LEFT | Main Menu
+
| ALIGN=LEFT | Main menu
 
| ALIGN=CENTER | {{key|O}}
 
| ALIGN=CENTER | {{key|O}}
 
| ALIGN=CENTER | [[Interface]]
 
| ALIGN=CENTER | [[Interface]]
Line 179: Line 210:
  
 
| ALIGN=LEFT | <div id="SelectBar">Select bar slot #</div>
 
| ALIGN=LEFT | <div id="SelectBar">Select bar slot #</div>
| ALIGN=CENTER |
+
| ALIGN=CENTER | {{key|1}} - {{key|8}}
 
| ALIGN=CENTER | [[Select bar]]
 
| ALIGN=CENTER | [[Select bar]]
 
| ALIGN=LEFT | SELECT_BUTTON_#
 
| ALIGN=LEFT | SELECT_BUTTON_#
Line 186: Line 217:
 
|-  
 
|-  
  
| ALIGN=LEFT | Activate toolbelt slot #
+
| ALIGN=LEFT | Activate quickbar slot #
| ALIGN=CENTER | {{key|1}} – {{key|5}}
+
| ALIGN=CENTER | {{key|ctrl}}-{{key|1}} – {{key|ctrl|}}-{{key|0}}
| ALIGN=CENTER | [[Toolbelt]]
+
| ALIGN=CENTER | [[Quickbar]]
 
| ALIGN=LEFT | ACTIVATE_TOOL#
 
| ALIGN=LEFT | ACTIVATE_TOOL#
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to [[toolbelt]] configuration of number #
+
| ALIGN=LEFT | Activate item in [[quickbar]] slot of number #
 
|-  
 
|-  
  
| ALIGN=LEFT | Load toolbelt arrangement #
+
| ALIGN=CENTER |  
+
| ALIGN=LEFT | Activate quickbar previous slot
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Quickbar]]
 +
| ALIGN=LEFT | ACTIVATE_TOOL_PREVIOUS
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Activate item in previous [[quickbar]] slot
 +
|-
  
| ALIGN=CENTER | [[Toolbelt]]
+
| ALIGN=LEFT | Activate quickbar next slot
| ALIGN=LEFT | LOAD_TOOLBELT#
+
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Quickbar]]
 +
| ALIGN=LEFT | ACTIVATE_TOOL_NEXT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Loads [[toolbelt]] arrangement # into active toolbelt
+
| ALIGN=LEFT | Activate item in next [[quickbar]] slot
 
|-  
 
|-  
  
| ALIGN=LEFT | Save current toolbelt arrangement
+
| ALIGN=LEFT | Load quickbar tab #
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Quickbar]]
 +
| ALIGN=LEFT | SWITCH_QUICKBAR# (also LOAD_TOOLBELT#)
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Opens [[quickbar]] tab #
 +
|-
 +
 
 +
<!--
 +
| ALIGN=LEFT | Save current toolbelt arrangement
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
Line 220: Line 268:
 
| ALIGN=LEFT | Saves # [[toolbelt]] arrangement
 
| ALIGN=LEFT | Saves # [[toolbelt]] arrangement
 
|-  
 
|-  
| ALIGN=LEFT | Next toolbelt arrangement
+
-->
 +
 
 +
| ALIGN=LEFT | Next quickbar tab
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Toolbelt]]
+
| ALIGN=CENTER | [[Quickbar]]
| ALIGN=LEFT | NEXT_TOOLBELT
+
| ALIGN=LEFT | NEXT_QUICKBAR (also NEXT_TOOLBELT)
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to next [[toolbelt]] arrangement
+
| ALIGN=LEFT | Switch to next [[quickbar]] tab
 
|-  
 
|-  
| ALIGN=LEFT | Previous toolbelt arrangement
+
| ALIGN=LEFT | Previous quickbar tab
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Toolbelt]]
+
| ALIGN=CENTER | [[Quickbar]]
| ALIGN=LEFT | PREV_TOOLBELT
+
| ALIGN=LEFT | PREV_QUICKBAR (also PREV_TOOLBELT)
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to previous [[toolbelt]] arrangement
+
| ALIGN=LEFT | Switch to previous [[quickbar]] tab
|-  
+
|-
 +
 
 
| ALIGN=LEFT | Save current skill tracker arrangement
 
| ALIGN=LEFT | Save current skill tracker arrangement
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Skill tracker]]
 
| ALIGN=CENTER | [[Skill tracker]]
 
| ALIGN=LEFT | SAVE_SKILL_TRACKER
 
| ALIGN=LEFT | SAVE_SKILL_TRACKER
Line 271: Line 321:
 
|-  
 
|-  
 
| ALIGN=LEFT | Toggle climb
 
| ALIGN=LEFT | Toggle climb
| ALIGN=CENTER |  
+
| ALIGN=CENTER | {{key|Z}}
  
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
Line 345: Line 395:
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
 
| ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]]
 
| ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]]
 +
|-
 +
 +
| ALIGN=LEFT | Toggle cookbook window
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Interface]]
 +
| ALIGN=LEFT | TOGGLE_COOKBOOK
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Toggles the [[Cooking#Cookbook|cooking recipe window]]
 
|-  
 
|-  
  
Line 432: Line 490:
 
| ALIGN=LEFT | Displays the quit dialogue
 
| ALIGN=LEFT | Displays the quit dialogue
 
|}
 
|}
 +
 
=== Action ===
 
=== Action ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
Line 574: Line 633:
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
 
| ALIGN=LEFT | Opens the [[trade]] window
 
| ALIGN=LEFT | Opens the [[trade]] window
 +
|-
 +
 +
| ALIGN=LEFT | Investigate
 +
| ALIGN=CENTER |
  
|}
+
| ALIGN=CENTER | [[Archaeology]]
 +
| ALIGN=LEFT | INVESTIGATE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Archaeology|Investigates]] the highlighted tile for [[Unidentified fragment|fragments]]
 +
|-
  
=== Crafting ===
+
| ALIGN=LEFT | Eat
{| class="wikitable sortable"
+
| ALIGN=CENTER |
! WIDTH=220 | '''Command'''
+
| ALIGN=CENTER | [[Action]]
! WIDTH=130 | '''Default'''
+
| ALIGN=LEFT | EAT
! WIDTH=120 | '''Category'''
+
| ALIGN=CENTER | Bind
! WIDTH=225 | '''Keybind'''
+
| ALIGN=LEFT | Eat the selected [[food]]
! WIDTH=90 | '''Type'''
+
 
! WIDTH=450 | '''Description'''
+
|-
|-  
 
  
| ALIGN=LEFT | Add to crafting window
+
| ALIGN=LEFT | Taste
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW
+
| ALIGN=LEFT | TASTE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]
+
| ALIGN=LEFT | Taste the selected [[food]]/[[beverage]]
|-  
+
 
 +
|-
  
| ALIGN=LEFT | Improve
+
| ALIGN=LEFT | Drink
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | IMPROVE
+
| ALIGN=LEFT | DRINK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Improve]]s the highlighted item
+
| ALIGN=LEFT | Drink the selected [[beverage]]/water
|-  
+
 
 +
|-
  
| ALIGN=LEFT | Repair
+
| ALIGN=LEFT | Embark as commander
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | REPAIR
+
| ALIGN=LEFT | EMBARK_DRIVER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Repair]]s the highlighted item
+
| ALIGN=LEFT | Embark the selected vehicle/boat as commander/captain
|-  
+
|-
  
| ALIGN=LEFT | Continue
+
| ALIGN=LEFT | Embark as passenger
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | CONTINUE
+
| ALIGN=LEFT | EMBARK_PASSENGER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments
+
| ALIGN=LEFT | Embark the selected vehicle/boat as passenger
|-  
+
|-
  
| ALIGN=LEFT | Finish
+
| ALIGN=LEFT | Disembark
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FINISH
+
| ALIGN=LEFT | DISEMBARK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)
+
| ALIGN=LEFT | Disembark the selected vehicle/boat
|-  
+
 
 +
|-
  
| ALIGN=LEFT | Plan building
+
| ALIGN=LEFT | Moor
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PLAN_BUILDING
+
| ALIGN=LEFT | MOOR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plan a [[building]] on the highlighted tile
+
| ALIGN=LEFT | Moor the selected boat with the activated anchor
|-  
+
|-
  
| ALIGN=LEFT | Finalize building
+
| ALIGN=LEFT | Raise Anchor
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FINALIZE_BUILDING
+
| ALIGN=LEFT | RAISE_ANCHOR
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Raise anchor from the selected boat
 +
|-
 +
| ALIGN=LEFT | Mix
 +
| ALIGN=CENTER |
 +
 
 +
| ALIGN=CENTER | [[Action]]
 +
| ALIGN=LEFT | MIX
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Finalizes a [[building]] on the highlighted tile
+
| ALIGN=LEFT | Mix the highlighted item
 
|}
 
|}
=== Item ===
+
 
 +
=== Crafting ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=220 | '''Command'''
Line 657: Line 735:
 
! WIDTH=90 | '''Type'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
! WIDTH=450 | '''Description'''
|-
 
| ALIGN=LEFT | Activate
 
| ALIGN=CENTER |
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=LEFT | ACTIVATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=LEFT | [[Activate]]s the highlighted item
 
 
|-  
 
|-  
  
| ALIGN=LEFT | Open
+
| ALIGN=LEFT | Add to crafting window
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | OPEN
+
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Opens the highlighted item
+
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]
 
|-  
 
|-  
  
| ALIGN=LEFT | Close
+
| ALIGN=LEFT | Improve
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | CLOSE
+
| ALIGN=LEFT | IMPROVE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Closes the highlighted item
+
| ALIGN=LEFT | [[Improve]]s the highlighted item
 
|-  
 
|-  
  
| ALIGN=LEFT | Take
+
| ALIGN=LEFT | Repair
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | TAKE
+
| ALIGN=LEFT | REPAIR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Takes the highlighted item
+
| ALIGN=LEFT | [[Repair]]s the highlighted item
 
|-  
 
|-  
  
| ALIGN=LEFT | Drop
+
| ALIGN=LEFT | Continue
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | DROP
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | CONTINUE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drops the highlighted item(s)
+
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments
 
|-  
 
|-  
| ALIGN=LEFT | Drop as pile
+
 
 +
| ALIGN=LEFT | Finish
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | DROP_AS_PILE
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | FINISH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drops the highlighted item(s) into a pile.
+
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)
 
|-  
 
|-  
| ALIGN=LEFT | Combine
+
 
 +
| ALIGN=LEFT | Plan building
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | COMBINE
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | PLAN_BUILDING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Combine]]s the selected items
+
| ALIGN=LEFT | Plan a [[house|building]] on the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Lock
+
 
 +
| ALIGN=LEFT | Finalize building
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | LOCK
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | FINALIZE_BUILDING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Lock]]s the highlighted item
+
| ALIGN=LEFT | Finalizes a [[house|building]] on the highlighted tile
|-  
+
|}
| ALIGN=LEFT | Unlock
+
=== Item ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-  
 +
| ALIGN=LEFT | Activate
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | UNLOCK
+
| ALIGN=LEFT | ACTIVATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Un[[locks]] the highlighted item
+
| ALIGN=LEFT | [[Activate]]s the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Drag
+
 
 +
| ALIGN=LEFT | Open
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DRAG
+
| ALIGN=LEFT | OPEN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drags the highlighted item
+
| ALIGN=LEFT | Opens the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Stop dragging
+
 
 +
| ALIGN=LEFT | Close
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STOP_DRAGGING
+
| ALIGN=LEFT | CLOSE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stops dragging the highlighted item
+
| ALIGN=LEFT | Closes the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Push
+
 
 +
| ALIGN=LEFT | Take
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PUSH
+
| ALIGN=LEFT | TAKE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pushes the highlighted item
+
| ALIGN=LEFT | Takes the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Pull
+
 
 +
| ALIGN=LEFT | Drop
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PULL
+
| ALIGN=LEFT | DROP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pulls the highlighted item
+
| ALIGN=LEFT | Drops the highlighted item(s)
 
|-  
 
|-  
| ALIGN=LEFT | Push Gently
+
| ALIGN=LEFT | Drop as pile
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PUSH_GENTLY
+
| ALIGN=LEFT | DROP_AS_PILE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly
+
| ALIGN=LEFT | Drops the highlighted item(s) into a pile.
 
|-  
 
|-  
| ALIGN=LEFT | Pull Gently
+
| ALIGN=LEFT | Combine
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PULL_GENTLY
+
| ALIGN=LEFT | COMBINE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly
+
| ALIGN=LEFT | [[Combine]]s the selected items
 
|-  
 
|-  
| ALIGN=LEFT | Turn clockwise
+
 
 +
| ALIGN=LEFT | Identify
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archaeology]]
 +
| ALIGN=LEFT | IDENTIFY
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Archaeology|Identifies]] the selected unidentified fragments
 +
|-
 +
 
 +
| ALIGN=LEFT | Combine fragment
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TURN_CLOCKWISE
+
| ALIGN=LEFT | COMBINE_FRAGMENT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turns the highlighted item clockwise
+
| ALIGN=LEFT | [[Combine]]s the selected fragments
 
|-  
 
|-  
| ALIGN=LEFT | Turn counterclockwise
+
| ALIGN=LEFT | Lock
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE
+
| ALIGN=LEFT | LOCK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turns the highlighted item counter-clockwise
+
| ALIGN=LEFT | [[Lock]]s the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Winch
+
| ALIGN=LEFT | Unlock
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | WINCH
+
| ALIGN=LEFT | UNLOCK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.
+
| ALIGN=LEFT | Un[[locks]] the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Winch 5
+
| ALIGN=LEFT | Drag
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | WINCH5
+
| ALIGN=LEFT | DRAG
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.
+
| ALIGN=LEFT | Drags the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Winch 10
+
| ALIGN=LEFT | Stop dragging
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | WINCH10
+
| ALIGN=LEFT | STOP_DRAGGING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.
+
| ALIGN=LEFT | Stops dragging the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Unwind
+
| ALIGN=LEFT | Push
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | UNWIND
+
| ALIGN=LEFT | PUSH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].
+
| ALIGN=LEFT | Pushes the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Load
+
| ALIGN=LEFT | Pull
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LOAD
+
| ALIGN=LEFT | PULL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Loads the selected item into the war machine.
+
| ALIGN=LEFT | Pulls the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Unload
+
| ALIGN=LEFT | Push Gently
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | UNLOAD
+
| ALIGN=LEFT | PUSH_GENTLY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Unloads the war machine.
+
| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly
 
|-  
 
|-  
| ALIGN=LEFT | Fire
+
| ALIGN=LEFT | Pull Gently
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FIRE
+
| ALIGN=LEFT | PULL_GENTLY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Fires the highlighted [[war machines|machine]].
+
| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly
|-
+
|-  
| ALIGN=LEFT | Sit
+
| ALIGN=LEFT | Turn clockwise
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SIT
+
| ALIGN=LEFT | TURN_CLOCKWISE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Sits your character on the selected item
+
| ALIGN=LEFT | Turns the highlighted item clockwise
|-
+
|-  
| ALIGN=LEFT | Stand up
+
| ALIGN=LEFT | Turn counterclockwise
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STAND_UP
+
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stands your character up from the item your sitting on
+
| ALIGN=LEFT | Turns the highlighted item counter-clockwise
|}
 
 
 
=== Creature ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Lead
+
| ALIGN=LEFT | Meditate
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LEAD
+
| ALIGN=LEFT | MEDITATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature
+
| ALIGN=LEFT | You meditate at the targeted rug.
 
|-  
 
|-  
| ALIGN=LEFT | Stop leading
+
| ALIGN=LEFT | Use Spyglass
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STOP_LEADING
+
| ALIGN=LEFT | WATCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature
+
| ALIGN=LEFT | Spies with the activated [[spyglass]].
 
|-  
 
|-  
| ALIGN=LEFT | Tame
+
| ALIGN=LEFT | Use Pendulum
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TAME
+
| ALIGN=LEFT | USE_PEDULUM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Tame]]s the highlighted creature
+
| ALIGN=LEFT | Uses the highlighted [[pendulum]].
 
|-  
 
|-  
| ALIGN=LEFT | Feed
+
| ALIGN=LEFT | Winch
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FEED
+
| ALIGN=LEFT | WINCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Feeds the highlighted creature with the activated item
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.
 
|-  
 
|-  
| ALIGN=LEFT | Breed
+
| ALIGN=LEFT | Winch 5
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BREED
+
| ALIGN=LEFT | WINCH5
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Breed]]s the highlighted [[creature]] with the led creature
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.
 
|-  
 
|-  
| ALIGN=LEFT | Groom
+
| ALIGN=LEFT | Winch 10
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | GROOM
+
| ALIGN=LEFT | WINCH10
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Groom]]s the highlighted [[creature]]
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.
 
|-  
 
|-  
| ALIGN=LEFT | Butcher
+
| ALIGN=LEFT | Unwind
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BUTCHER
+
| ALIGN=LEFT | UNWIND
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Butcher]]s the highlighted [[corpse]]
+
| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].
 
|-  
 
|-  
| ALIGN=LEFT | Bury
+
| ALIGN=LEFT | Load
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BURY
+
| ALIGN=LEFT | LOAD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Bury]]s the highlighted [[creature]]
+
| ALIGN=LEFT | Loads the selected item into the war machine.
 
|-  
 
|-  
| ALIGN=LEFT | Shear
+
| ALIGN=LEFT | Unload
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SHEAR
+
| ALIGN=LEFT | UNLOAD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]s
+
| ALIGN=LEFT | Unloads the war machine.
|}
 
=== Terraform ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Dig
+
| ALIGN=LEFT | Fire
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DIG
+
| ALIGN=LEFT | FIRE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing
+
| ALIGN=LEFT | Fires the highlighted [[war machines|machine]].
|-  
+
|-
| ALIGN=LEFT | Pack
+
| ALIGN=LEFT | Sit
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PACK
+
| ALIGN=LEFT | SIT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pack]]s the highlighted tile
+
| ALIGN=LEFT | Sits your character on the selected item
|-  
+
|-
| ALIGN=LEFT | Dredge
+
| ALIGN=LEFT | Stand up
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DREDGE
+
| ALIGN=LEFT | STAND_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing
+
| ALIGN=LEFT | Stands your character up from the item your sitting on
|-  
+
|-
| ALIGN=LEFT | Level
+
| ALIGN=LEFT | Load Cargo
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LEVEL
+
| ALIGN=LEFT | LOAD_CARGO
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]
+
| ALIGN=LEFT | Loads selected object into mounted vehicle
|-  
+
 
| ALIGN=LEFT | Flatten
+
|-
 +
| ALIGN=LEFT | Light
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FLATTEN
+
| ALIGN=LEFT | LIGHT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]
+
| ALIGN=LEFT | Lights the selected object
|-  
+
 
| ALIGN=LEFT | Flatten border
+
|-
 +
| ALIGN=LEFT | Snuff
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FLATTEN_BORDER
+
| ALIGN=LEFT | SNUFF
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]
+
| ALIGN=LEFT | Snuffs the selected object
|-  
+
|-
| ALIGN=LEFT | Mine surface
+
| ALIGN=LEFT | Discard
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_SURFACE
+
| ALIGN=LEFT | DISCARD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing
+
| ALIGN=LEFT | Discards the object (crumble into dust)
|-  
+
|-
| ALIGN=LEFT | Tunnel
+
| ALIGN=LEFT | Place
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_TUNNEL
+
| ALIGN=LEFT | PLACE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted
+
| ALIGN=LEFT | Place the object
|-  
+
|-
| ALIGN=LEFT | Mine forward
+
| ALIGN=LEFT | Lore
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_FORWARD
+
| ALIGN=LEFT | LORE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted
+
| ALIGN=LEFT | Perform a lore action on the container
|-  
+
|-
| ALIGN=LEFT | Mine down
+
| ALIGN=LEFT | Rename
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_DOWN
+
| ALIGN=LEFT | RENAME
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted
+
| ALIGN=LEFT | Renames an object
|-  
+
|-
| ALIGN=LEFT | Mine up
+
| ALIGN=LEFT | Spin
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_UP
+
| ALIGN=LEFT | SPIN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted
+
| ALIGN=LEFT | Spin -
|-  
+
|-
| ALIGN=LEFT | Prospect
+
| ALIGN=LEFT | Smelt
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PROSPECT
+
| ALIGN=LEFT | SMELT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Prospect]]s the highlighted tile
+
| ALIGN=LEFT | Smelt -
|-  
+
|-
| ALIGN=LEFT | Analyse
+
| ALIGN=LEFT | Burn
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | ANALYSE
+
| ALIGN=LEFT | BURN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Analyse]]s the highlighted item
+
| ALIGN=LEFT | Burn the activated fuel in the selected object
 
|}
 
|}
=== Nature ===
+
 
 +
=== Creature ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=220 | '''Command'''
Line 1,029: Line 1,116:
 
! WIDTH=450 | '''Description'''
 
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Harvest
+
| ALIGN=LEFT | Lead
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | HARVEST
+
| ALIGN=LEFT | LEAD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Harvest]] the highlighted tile
+
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature (also stops leading if 'shared action' option on Lead is enabled)
 
|-  
 
|-  
| ALIGN=LEFT | Farm
+
| ALIGN=LEFT | Stop leading
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FARM
+
| ALIGN=LEFT | STOP_LEADING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Farm]] the highlighted tile
+
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature (only if 'shared action' option on Lead is disabled)
 
|-  
 
|-  
| ALIGN=LEFT | Sow
+
| ALIGN=LEFT | Tame
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SOW
+
| ALIGN=LEFT | TAME
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile
+
| ALIGN=LEFT | [[Tame]]s the highlighted creature
 
|-  
 
|-  
| ALIGN=LEFT | Cultivate
+
| ALIGN=LEFT | Feed
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | CULTIVATE
+
| ALIGN=LEFT | FEED
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Cultivate]] the highlighted tile
+
| ALIGN=LEFT | Feeds the highlighted creature with the activated item
 
|-  
 
|-  
| ALIGN=LEFT | Pick sprout
+
| ALIGN=LEFT | Breed
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PICK_SPROUT
+
| ALIGN=LEFT | BREED
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant
+
| ALIGN=LEFT | [[Breed]]s the highlighted creature with the led creature
 
|-  
 
|-  
| ALIGN=LEFT | Prune
+
| ALIGN=LEFT | Groom
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PRUNE
+
| ALIGN=LEFT | GROOM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Prune]] highlighted tree/plant
+
| ALIGN=LEFT | [[Groom]]s the highlighted creature
 
|-  
 
|-  
| ALIGN=LEFT | Cut down
+
| ALIGN=LEFT | Butcher
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | CUT_DOWN
+
| ALIGN=LEFT | BUTCHER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant
+
| ALIGN=LEFT | [[Butchering|Butchers]] the highlighted [[corpse]]
 
|-  
 
|-  
 
+
| ALIGN=LEFT | Bury
| ALIGN=LEFT | Chop up
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | CHOP_UP
+
| ALIGN=LEFT | BURY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Chop up highlighted [[felled tree]]
+
| ALIGN=LEFT | [[Bury]]s the highlighted creature
 
|-  
 
|-  
| ALIGN=LEFT | Forage
+
| ALIGN=LEFT | Shear
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FORAGE
+
| ALIGN=LEFT | SHEAR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] on highlighted tile
+
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]
 
|-  
 
|-  
| ALIGN=LEFT | Forage vegetable
+
| ALIGN=LEFT | Milk
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FORAGE_VEG
+
| ALIGN=LEFT | MILK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile
+
| ALIGN=LEFT | Collect milk from [[bison]], [[sheep]], or [[cow|cows]]
 
|-  
 
|-  
| ALIGN=LEFT | Forage resource
+
| ALIGN=LEFT | Hitch
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FORAGE_RESOURCE
+
| ALIGN=LEFT | HITCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile
+
| ALIGN=LEFT | [[Hitching|Hitch]] a leaded animal to the vehicle
 
|-  
 
|-  
| ALIGN=LEFT | Forage berries
+
| ALIGN=LEFT | Unhitch
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FORAGE_BERRIES
+
| ALIGN=LEFT | UNHITCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile
+
| ALIGN=LEFT | Unhitch the selected animal
 +
|}
 +
 
 +
=== Terraform ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Botanize
+
| ALIGN=LEFT | Dig
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | BOTANIZE
+
| ALIGN=LEFT | DIG
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] on highlighted tile
+
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing
 
|-  
 
|-  
| ALIGN=LEFT | Botanize seeds
+
| ALIGN=LEFT | Dig To Pile
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | BOTANIZE_SEEDS
+
| ALIGN=LEFT | DIG_TO_PILE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile
+
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing, drops the dirt to a pile
 
|-  
 
|-  
| ALIGN=LEFT | Botanize herbs
+
| ALIGN=LEFT | Pack
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | BOTANIZE_HERBS
+
| ALIGN=LEFT | PACK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile
+
| ALIGN=LEFT | [[Pack]]s the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Botanize resource
+
| ALIGN=LEFT | Pave
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Paving]]
| ALIGN=LEFT | BOTANIZE_RESOURCE
+
| ALIGN=LEFT | PAVE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile
+
| ALIGN=LEFT | [[Pave]]s the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Pick flower
+
| ALIGN=LEFT | Pave corner
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Paving]]
| ALIGN=LEFT | PICK_FLOWERS
+
| ALIGN=LEFT | PAVE_CORNER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile
+
| ALIGN=LEFT | [[Pave]]s the nearest corner on the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Plant naturally
+
| ALIGN=LEFT | Dredge
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | PLANT
+
| ALIGN=LEFT | DREDGE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant [[Sprout]]s naturally
+
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing
 
|-  
 
|-  
| ALIGN=LEFT | Plant Center
+
| ALIGN=LEFT | Level
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | PLANT_CENTER
+
| ALIGN=LEFT | LEVEL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles
+
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]
 
|-  
 
|-  
| ALIGN=LEFT | Gather grass
+
| ALIGN=LEFT | Flatten
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | GATHER
+
| ALIGN=LEFT | FLATTEN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Gather [[grass]]
+
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]
 
|-  
 
|-  
| ALIGN=LEFT | Trim grass
+
| ALIGN=LEFT | Flatten border
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | TRIM
+
| ALIGN=LEFT | FLATTEN_BORDER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]
+
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]
|}
 
=== Fighting ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Target
+
| ALIGN=LEFT | Mine surface
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | TARGET
+
| ALIGN=LEFT | MINE_SURFACE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player
+
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing
 
|-  
 
|-  
| ALIGN=LEFT | No target
+
| ALIGN=LEFT | Tunnel
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | NO_TARGET
+
| ALIGN=LEFT | MINE_TUNNEL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]
+
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Fight defensive
+
| ALIGN=LEFT | Mine forward
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | FIGHT_DEFENSIVE
+
| ALIGN=LEFT | MINE_FORWARD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] defensively
+
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Fight normal
+
| ALIGN=LEFT | Mine down
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | FIGHT_NORMAL
+
| ALIGN=LEFT | MINE_DOWN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] normally
+
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Fight aggressively
+
| ALIGN=LEFT | Mine up
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | FIGHT_AGGRESSIVELY
+
| ALIGN=LEFT | MINE_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] aggressively
+
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Aim upper left
+
| ALIGN=LEFT | Prospect
| ALIGN=CENTER | {{key|NUMPAD7}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | AIM_UPPER_LEFT
+
| ALIGN=LEFT | PROSPECT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player
+
| ALIGN=LEFT | [[Prospect]]s the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim upper middle
+
| ALIGN=LEFT | Analyse
| ALIGN=CENTER | {{key|NUMPAD8}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | AIM_UPPER_MIDDLE
+
| ALIGN=LEFT | ANALYSE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player
+
| ALIGN=LEFT | [[Analyse]]s the highlighted item
 +
|}
 +
 
 +
=== Nature ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Aim upper right
+
| ALIGN=LEFT | Pick herb/spice
| ALIGN=CENTER | {{key|NUMPAD9}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=LEFT | AIM_UPPER_RIGHT
+
| ALIGN=LEFT | PICK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player
+
| ALIGN=LEFT | Pick [[herb]] or [[spice]] from highlighted planter
 
|-  
 
|-  
| ALIGN=LEFT | Aim left
+
| ALIGN=LEFT | Plant [[trellis]] right
| ALIGN=CENTER | {{key|NUMPAD4}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=LEFT | AIM_LEFT
+
| ALIGN=LEFT | PLANT_RIGHT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player
+
| ALIGN=LEFT | Plant a trellis to the right of the tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim middle
+
| ALIGN=LEFT | Plant [[trellis]] left
| ALIGN=CENTER | {{key|NUMPAD5}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=LEFT | AIM_MIDDLE
+
| ALIGN=LEFT | PLANT_LEFT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player
+
| ALIGN=LEFT | Plant a trellis to the left of the tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim right
+
| ALIGN=LEFT | Harvest
| ALIGN=CENTER | {{key|NUMPAD6}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | AIM_RIGHT
+
| ALIGN=LEFT | HARVEST
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player
+
| ALIGN=LEFT | [[Harvest]] the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim lower left
+
| ALIGN=LEFT | Farm
| ALIGN=CENTER | {{key|NUMPAD1}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | AIM_LOWER_LEFT
+
| ALIGN=LEFT | FARM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player
+
| ALIGN=LEFT | [[Farm]] the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim lower middle
+
| ALIGN=LEFT | Sow
| ALIGN=CENTER | {{key|NUMPAD2}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | AIM_LOWER_MIDDLE
+
| ALIGN=LEFT | SOW
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player
+
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim lower right
+
| ALIGN=LEFT | Cultivate
| ALIGN=CENTER | {{key|NUMPAD3}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | AIM_LOWER_RIGHT
+
| ALIGN=LEFT | CULTIVATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player
+
| ALIGN=LEFT | [[Cultivate]] the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Defend left
+
| ALIGN=LEFT | Pick sprout
| ALIGN=CENTER | {{key|DIVIDE}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=LEFT | DEFEND_LEFT
+
| ALIGN=LEFT | PICK_SPROUT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts
+
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant/trellis
 
|-  
 
|-  
| ALIGN=LEFT | Defend right
+
| ALIGN=LEFT | Prune
| ALIGN=CENTER | {{key|ADD}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=LEFT | DEFEND_RIGHT
+
| ALIGN=LEFT | PRUNE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts
+
| ALIGN=LEFT | [[Prune]] highlighted tree/plant
 
|-  
 
|-  
| ALIGN=LEFT | Defend upper
+
| ALIGN=LEFT | Cut down
| ALIGN=CENTER | {{key|MULTIPLY}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=LEFT | DEFEND_UPPER
+
| ALIGN=LEFT | CUT_DOWN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts
+
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant/[[hedges|hedge]]
 
|-  
 
|-  
| ALIGN=LEFT | Defend lower
+
 
| ALIGN=CENTER | {{key|SUBTRACT}}
+
| ALIGN=LEFT | Chop up
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER |  
| ALIGN=LEFT | DEFEND_LOWER
+
| ALIGN=CENTER | [[Forestry]]
 +
| ALIGN=LEFT | CHOP_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts
+
| ALIGN=LEFT | Chop up highlighted [[felled tree]]
 
|-  
 
|-  
| ALIGN=LEFT | Focus
+
| ALIGN=LEFT | Forage
| ALIGN=CENTER | {{key|NUMPAD0}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | FOCUS
+
| ALIGN=LEFT | FORAGE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]
+
| ALIGN=LEFT | [[Forage]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Shield bash
+
| ALIGN=LEFT | Forage vegetable
| ALIGN=CENTER | {{key|DECIMAL}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SHIELD_BASH
+
| ALIGN=LEFT | FORAGE_VEG
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].
+
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Special move #
+
| ALIGN=LEFT | Forage resource
| ALIGN=CENTER | {{key|6}} – {{key|0}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SPECIAL_MOVE#
+
| ALIGN=LEFT | FORAGE_RESOURCE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Perform [[special move]] number #
+
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Target Hostile
+
| ALIGN=LEFT | Forage berries
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | TARGET_HOSTILE
+
| ALIGN=LEFT | FORAGE_BERRIES
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Only allows you to target hostile [[animals]]
+
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile
|}
 
 
 
=== Priest ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Pray
+
| ALIGN=LEFT | Botanize
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | PRAY
+
| ALIGN=LEFT | BOTANIZE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pray]] at highlighted tile or item
+
| ALIGN=LEFT | [[Botanize]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Preach
+
| ALIGN=LEFT | Botanize seeds
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | PREACH
+
| ALIGN=LEFT | BOTANIZE_SEEDS
| ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character
+
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile
|-  
+
|-
| ALIGN=LEFT | Listen
+
| ALIGN=LEFT | Botanize herbs
| ALIGN=CENTER |  
+
| ALIGN=CENTER |
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | LISTEN
+
| ALIGN=LEFT | BOTANIZE_HERBS
| ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Listen]] to highlighted character
+
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile
|-  
+
|-
| ALIGN=LEFT | Link
+
| ALIGN=LEFT | Botanize resource
| ALIGN=CENTER |  
+
| ALIGN=CENTER |
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | LINK
+
| ALIGN=LEFT | BOTANIZE_RESOURCE
| ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Link]] to highlighted character
+
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile
|}
+
|-
 
+
| ALIGN=LEFT | Botanize spices
These keybinds are set as default in the client but cannot be directly modified in the settings.  Read the advanced section below for details on how to modify these.
+
| ALIGN=CENTER |
 
+
| ALIGN=CENTER | [[Nature]]
{| class="wikitable collapsible collapsed sortable"
+
| ALIGN=LEFT | BOTANIZE_SPICES
! WIDTH=220 | '''Command'''
+
| ALIGN=CENTER | Bind
! WIDTH=130 | '''Default'''
+
| ALIGN=LEFT | [[Botanize]] for [[spices]] on highlighted tile
! WIDTH=120 | '''Category'''
+
|-
! WIDTH=225 | '''Keybind'''
+
| ALIGN=LEFT | Pick flower
! WIDTH=90 | '''Type'''
+
| ALIGN=CENTER |
! WIDTH=450 | '''Description'''
+
| ALIGN=CENTER | [[Nature]]
|-  
+
| ALIGN=LEFT | PICK_FLOWERS
| ALIGN=LEFT | Check focus level
+
| ALIGN=CENTER | Bind
| ALIGN=CENTER | {{key|F8}}
+
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile
| ALIGN=CENTER | [[Fighting]]
+
|-
 +
| ALIGN=LEFT | Plant naturally
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | PLANT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Plant [[Sprout]]s naturally or [[Herbs]] in  a [[Pottery planter]]
 +
|-
 +
| ALIGN=LEFT | Plant Center
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | PLANT_CENTER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles
 +
|-
 +
| ALIGN=LEFT | Gather grass
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | GATHER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Gather [[grass]]
 +
|-
 +
| ALIGN=LEFT | Trim grass
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | TRIM
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]
 +
|-
 +
| ALIGN=LEFT | Collect Snow
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | COLLECT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Collect [[Snowballs]] during [[Winter]]
 +
|-
 +
| ALIGN=LEFT | Crush
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | CRUSH
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Crush [[Wemp fibre|fibres]] from [[Wemp plant|plants]] or [[Pumpkin|Pumpkins]] into seeds
 +
|}
 +
 
 +
=== Fighting ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
| ALIGN=LEFT | Target
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | TARGET
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player
 +
|-
 +
| ALIGN=LEFT | No target
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | NO_TARGET
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]
 +
|-
 +
| ALIGN=LEFT | Fight defensive
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FIGHT_DEFENSIVE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fight]] defensively
 +
|-
 +
| ALIGN=LEFT | Fight normal
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FIGHT_NORMAL
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fight]] normally
 +
|-
 +
| ALIGN=LEFT | Fight aggressively
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FIGHT_AGGRESSIVELY
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fight]] aggressively
 +
|-
 +
| ALIGN=LEFT | Aim upper left
 +
| ALIGN=CENTER | {{key|NUMPAD7}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_UPPER_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim upper middle
 +
| ALIGN=CENTER | {{key|NUMPAD8}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_UPPER_MIDDLE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim upper right
 +
| ALIGN=CENTER | {{key|NUMPAD9}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_UPPER_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim left
 +
| ALIGN=CENTER | {{key|NUMPAD4}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim middle
 +
| ALIGN=CENTER | {{key|NUMPAD5}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_MIDDLE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim right
 +
| ALIGN=CENTER | {{key|NUMPAD6}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim lower left
 +
| ALIGN=CENTER | {{key|NUMPAD1}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LOWER_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim lower middle
 +
| ALIGN=CENTER | {{key|NUMPAD2}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LOWER_MIDDLE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim lower right
 +
| ALIGN=CENTER | {{key|NUMPAD3}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LOWER_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player
 +
|-
 +
| ALIGN=LEFT | Defend left
 +
| ALIGN=CENTER | {{key|DIVIDE}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts
 +
|-
 +
| ALIGN=LEFT | Defend right
 +
| ALIGN=CENTER | {{key|ADD}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts
 +
|-
 +
| ALIGN=LEFT | Defend upper
 +
| ALIGN=CENTER | {{key|MULTIPLY}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_UPPER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts
 +
|-
 +
| ALIGN=LEFT | Defend lower
 +
| ALIGN=CENTER | {{key|SUBTRACT}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_LOWER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts
 +
|-
 +
| ALIGN=LEFT | Focus
 +
| ALIGN=CENTER | {{key|NUMPAD0}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FOCUS
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]
 +
|-
 +
| ALIGN=LEFT | Shield bash
 +
| ALIGN=CENTER | {{key|DECIMAL}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | SHIELD_BASH
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].
 +
|-
 +
| ALIGN=LEFT | Special move #
 +
| ALIGN=CENTER | {{key|6}} – {{key|0}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | SPECIAL_MOVE#
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Perform [[special move]] number #
 +
|-
 +
| ALIGN=LEFT | Target Hostile
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | TARGET_HOSTILE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Only allows you to target hostile [[creatures]]
 +
|-
 +
| ALIGN=LEFT | Shoot
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at legs
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_LEGS
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's legs with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at torso
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_TORSO
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's torso with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at face
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_FACE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's face with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at head
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_HEAD
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's head with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at right arm
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_RIGHTARM
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's right arm with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at left arm
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_LEFTARM
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's left arm with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Taunt
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | TAUNT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Taunt]] the creature.
 +
|}
 +
 
 +
=== Priest ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
| ALIGN=LEFT | Pray
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | PRAY
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Pray]] at highlighted tile or item
 +
|-
 +
| ALIGN=LEFT | Preach
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | PREACH
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character
 +
|-  
 +
| ALIGN=LEFT | Listen
 +
| ALIGN=CENTER |  
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | LISTEN
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Listen]] to highlighted character
 +
|-  
 +
| ALIGN=LEFT | Link
 +
| ALIGN=CENTER |  
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | LINK
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Link]] to highlighted character
 +
|}
 +
 
 +
=== Priest Spells ===
 +
{| class="wikitable collapsible collapsed sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
|ALIGN=Left |Bless
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLESS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Bless]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dispel
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DISPEL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dispel]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dirt (Spell)
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DIRT_SPELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dirt (spell)]] on highlighted item
 +
|-
 +
|ALIGN=Left | Locate Soul
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LOCATE_SOUL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Locate soul]] on highlighted item
 +
|-
 +
|ALIGN=Left | Light Token
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIGHT_TOKEN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Light token]] on highlighted item
 +
|-
 +
|ALIGN=Left | Nolocate
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | NOLOCATE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Nolocate]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cure light
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CURE_LIGHT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cure light]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cure medium
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CURE_MEDIUM
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cure medium]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cure serious
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CURE_SERIOUS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cure serious]] on highlighted item
 +
|-
 +
|ALIGN=Left | Humid drizzle
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HUMID_DRIZZLE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Humid drizzle]] on highlighted item
 +
|-
 +
|ALIGN=Left | Ward
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WARD
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Ward]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wild growth
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WILD_GROWTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wild growth]] on highlighted item
 +
|-
 +
|ALIGN=Left | Light of Fo
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIGHT_OF_FO
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Light of Fo]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wrath of Magranon
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WRATH_OF_MAGRANON
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wrath of Magranon]] on highlighted item
 +
|-
 +
|ALIGN=Left | Disintegrate
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DISINTEGRATE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Disintegrate]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mass Stamina
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MASS_STAMINA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mass stamina]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fire Pillar
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FIRE_PILLAR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fire pillar]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mole senses
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MOLE_SENSES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mole senses]] on highlighted item
 +
|-
 +
|ALIGN=Left | Strongwall
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | STRONGWALL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Strongwall]] on highlighted item
 +
|-
 +
|ALIGN=Left | Locate artifact
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LOCATE_ARTIFACT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Locate artifact]] on highlighted item
 +
|-
 +
|ALIGN=Left | Tentacles
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TENTACLES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Tentacles]] on highlighted item
 +
|-
 +
|ALIGN=Left | Reveal creatures
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REVEAL_CREATURES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item
 +
|-
 +
|ALIGN=Left | Ice pillar
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ICE_PILLAR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Ice pillar]] on highlighted item
 +
|-
 +
|ALIGN=Left | Reveal settlements
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REVEAL_SETTLEMENTS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Reveal settlements]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fungus trap
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FUNGUS_TRAP
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fungus trap]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fungus
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FUNGUS_SPELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fungus]] on highlighted item
 +
|-
 +
|ALIGN=Left | Pain rain
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | PAINRAIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Pain rain]] on highlighted item
 +
|-
 +
|ALIGN=Left | Scorn of Libila 
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SCORN_OF_LIBILA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Scorn of Libila]] on highlighted item
 +
|-
 +
|ALIGN=Left | Bearpaws
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BEARPAWS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Bearpaws]] on highlighted item
 +
|-
 +
|ALIGN=Left | Willowspine
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WILLOWSPINE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Willowspine]] on highlighted item
 +
|-
 +
|ALIGN=Left | Sixth sense
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SIXTH_SENSE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Sixth sense]] on highlighted item
 +
|-
 +
|ALIGN=Left | Morning fog
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MORNING_FOG
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Morning fog]] on highlighted item
 +
|-
 +
|ALIGN=Left | Charm
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CHARM
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Charm]] on highlighted item
 +
|-
 +
|ALIGN=Left | Second Wind
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REFRESH_SPELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Second Wind]] on highlighted item
 +
|-
 +
|ALIGN=Left | Oakshell
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | OAKSHELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Oakshell]] on highlighted item
 +
|-
 +
|ALIGN=Left | Forest giant strength
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FOREST_GIANT_STRENGTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Forest giant strength]] on highlighted item
 +
|-
 +
|ALIGN=Left | Tangle weave
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TANGLEWEAVE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Tangle weave]] on highlighted item
 +
|-
 +
|ALIGN=Left | Genesis
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | GENESIS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Genesis]] on highlighted item
 +
|-
 +
|ALIGN=Left | Heal
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HEAL_SPELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Heal]] on highlighted item
 +
|-
 +
|ALIGN=Left | Frantic Charge
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FRANTIC_CHARGE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Frantic charge]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fireheart
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FIRE_HEART
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fireheart]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dominate
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DOMINATE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dominate]] on highlighted item
 +
|-
 +
|ALIGN=Left | Smite
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SMITE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Smite]] on highlighted item
 +
|-
 +
|ALIGN=Left | Goat shape
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | GOAT_SHAPE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Goat shape]] on highlighted item
 +
|-
 +
|ALIGN=Left | Shard of ice
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SHARD_OF_ICE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Shard of ice]] on highlighted item
 +
|-
 +
|ALIGN=Left | Excel
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | EXCEL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Excel]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wisdom of vynora
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WISDOM_OF_VYNORA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wisdom of vynora]] on highlighted item
 +
|-
 +
|ALIGN=Left | Drain health
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DRAIN_HEALTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Drain health]] on highlighted item
 +
|-
 +
|ALIGN=Left | Phantasms
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | PHANTASMS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Phantasms]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rotting gut
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ROTTING_GUT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rotting gut]] on highlighted item
 +
|-
 +
|ALIGN=Left | Weakness
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WEAKNESS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Weakness]] on highlighted item
 +
|-
 +
|ALIGN=Left | Truehit
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TRUEHIT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Truehit]] on highlighted item
 +
|-
 +
|ALIGN=Left | Hell strength
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HELL_STRENGTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Hell strength]] on highlighted item
 +
|-
 +
|ALIGN=Left | Drain stamina
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DRAIN_STAMINA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Drain stamina]] on highlighted item
 +
|-
 +
|ALIGN=Left | Worm brains
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WORM_BRAINS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Worm brains]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lurker in the Woods
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LURKER_IN_THE_WOODS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lurker in the woods]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lifetransfer
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIFETRANSFER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lifetransfer]] on highlighted item
 +
|-
 +
|ALIGN=Left | Vessel
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | VESSEL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Vessel]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dark messenger
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DARK_MESSENGER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dark messenger]] on highlighted item
 +
|-
 +
|ALIGN=Left | Courier
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | COURIER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Courier]] on highlighted item
 +
|-
 +
|ALIGN=Left | Venom
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | VENOM
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Venom]] on highlighted item
 +
|-
 +
|ALIGN=Left | Break altar
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BREAK_ALTAR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Break altar]] on highlighted item
 +
|-
 +
|ALIGN=Left | Flaming aura
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FLAMING_AURA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Flaming aura]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lurker in the dark
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LURKER_IN_THE_DARK
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lurker in the dark]] on highlighted item
 +
|-
 +
|ALIGN=Left | Aura of Shared Pain
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | AURA_OF_SHARED_PAIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Aura of shared pain]] on highlighted item
 +
|-
 +
|ALIGN=Left | Sunder
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SUNDER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Sunder]] on highlighted item
 +
|-
 +
|ALIGN=Left | Animal Demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ANIMALS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Animal Demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Circle of cunning
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CIRCLE_OF_CUNNING
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Circle of cunning]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fire Protection
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FIRE_PROTECTION
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fire protection]] on highlighted item
 +
|-
 +
|ALIGN=Left | Opulence
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | OPULENCE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Opulence]] on highlighted item
 +
|-
 +
|ALIGN=Left | Frostbrand
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FROSTBRAND
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Frostbrand]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mind stealer
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MIND_STEALER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mind stealer]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lurker in the deep
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LURKER_IN_THE_DEEP
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lurker in the deep]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mend
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MEND
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mend]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wind of ages
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WIND_OF_AGES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wind of ages]] on highlighted item
 +
|-
 +
|ALIGN=Left | Nimbleness
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | NIMBLENESS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Nimbleness]] on highlighted item
 +
|-
 +
|ALIGN=Left | Human Demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HUMANS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Human Demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rotting touch
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ROTTING_TOUCH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rotting touch]] on highlighted item
 +
|-
 +
|ALIGN=Left | Bloodthirst
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLOOD_THIRST
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Bloodthirst]] on highlighted item
 +
|-
 +
|ALIGN=Left | Web armour
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WEB_ARMOUR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Web armour]] on highlighted item
 +
|-
 +
|ALIGN=Left | Blessings of the dark
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLESSINGS_OF_THE_DARK
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Blessings of the dark]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rebirth
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REBIRTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rebirth]] on highlighted item
 +
 
 +
|-
 +
|ALIGN=Left | Essence drain
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ESSENCE_DRAIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Essence drain]] on highlighted item
 +
 
 +
|-
 +
|ALIGN=Left | Land of the dead
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LAND_OF_THE_DEAD
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Land of the dead]] on highlighted item
 +
|-
 +
|ALIGN=Left | Summon soul
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spell]]
 +
|ALIGN=LEFT | SUMMON_SOUL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Summon soul]] on highlighted item
 +
|-
 +
|ALIGN=Left | Corrupt
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CORRUPT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Corrupt]] on highlighted item
 +
|-
 +
|ALIGN=Left | Zombie Infestation
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ZOMBIE_INFESTATION
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Zombie infestation]] on highlighted item
 +
|-
 +
|ALIGN=Left | Purge
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | PURGE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Purge]] on highlighted item
 +
 
 +
|-
 +
|ALIGN=Left | Toxin
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TOXIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Toxin]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cleanse
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CLEANSE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cleanse]] on highlighted item
 +
|-
 +
|ALIGN=Left | Hypothermia
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HYPOTHERMIA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Hypothermia]] on highlighted item
 +
|-
 +
|ALIGN=Left | Focused will
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FOCUSED_WILL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Focused will]] on highlighted item
 +
|-
 +
|ALIGN=Left | Inferno
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | INFERNO
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Inferno]] on highlighted item
 +
 
 +
|}
 +
 
 +
 
 +
 
 +
These keybinds are set as default in the client but cannot be directly modified in the settings.  Read the advanced section below for details on how to modify these.
 +
 
 +
=== Other ===
 +
{| class="wikitable collapsible collapsed sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-  
 +
| ALIGN=LEFT | Check focus level
 +
| ALIGN=CENTER | {{key|F8}}
 +
| ALIGN=CENTER | [[Fighting]]
 
| ALIGN=LEFT | "say /fl"
 
| ALIGN=LEFT | "say /fl"
 
| ALIGN=CENTER | Chat
 
| ALIGN=CENTER | Chat
Line 1,403: Line 2,473:
 
| ALIGN=LEFT | Toggles the Wikisearch window
 
| ALIGN=LEFT | Toggles the Wikisearch window
 
|}
 
|}
 +
 
==Advanced key binding==
 
==Advanced key binding==
 
There are more advanced methods to changing key binds and this section will attempt to explain these.  Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.
 
There are more advanced methods to changing key binds and this section will attempt to explain these.  Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.
Line 1,418: Line 2,489:
 
  BIND F1 "toggle console"
 
  BIND F1 "toggle console"
 
:Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>.
 
:Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>.
  BIND F5 "/say sleep"
+
  BIND F5 "say /sleep"
  
 
'''In-game wiki'''
 
'''In-game wiki'''
Line 1,429: Line 2,500:
  
 
===Console EXEC===
 
===Console EXEC===
Key binds may also be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.
+
Key binds may also be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[Guides:Quickswitch hotkeys]] for more information and examples.
  
 
==Special characters==
 
==Special characters==
Some keys cannot be entered as typed on a keyboard and must be refereed to by their ''Java'' reference.
+
Some keys cannot be entered as typed on a keyboard and must be referred to by their ''Java'' reference.
{| CLASS="wikitable collapsible"
+
{| CLASS="wikitable sortable"
 
! WIDTH=125 ALIGN=CENTER | Java name
 
! WIDTH=125 ALIGN=CENTER | Java name
 
! WIDTH=125 ALIGN=CENTER | On QWERTY
 
! WIDTH=125 ALIGN=CENTER | On QWERTY
Line 1,455: Line 2,526:
 
|-  
 
|-  
 
| ALIGN=LEFT | <TT>EQUALS</TT>
 
| ALIGN=LEFT | <TT>EQUALS</TT>
| ALIGN=CENTER | {{key|=}}
+
| ALIGN=CENTER | =
 
| ALIGN=CENTER | {{key|*}}
 
| ALIGN=CENTER | {{key|*}}
 
|-  
 
|-  
Line 1,490: Line 2,561:
 
| ALIGN=CENTER | {{key|NUMPAD ,}}
 
| ALIGN=CENTER | {{key|NUMPAD ,}}
 
|-  
 
|-  
| ALIGN=LEFT | <TT>divide</TT>
+
| ALIGN=LEFT | <TT>DIVIDE</TT>
 
| ALIGN=CENTER | {{key|NUMPAD /}}
 
| ALIGN=CENTER | {{key|NUMPAD /}}
 
| ALIGN=CENTER | {{key|NUMPAD /}}
 
| ALIGN=CENTER | {{key|NUMPAD /}}
Line 1,509: Line 2,580:
 
| ALIGN=CENTER | {{key|MB5}}
 
| ALIGN=CENTER | {{key|MB5}}
 
| ALIGN=CENTER | {{key|MB5}}
 
| ALIGN=CENTER | {{key|MB5}}
 +
|-
 +
| ALIGN=LEFT | <TT>SCROLLUP</TT>
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 +
|-
 +
| ALIGN=LEFT | <TT>SCROLLDOWN</TT>
 +
| ALIGN=CENTER | {{key|MWheel-Down}}
 +
| ALIGN=CENTER | {{key|MWheel-Down}}
 
|-  
 
|-  
 
| ALIGN=LEFT | <TT>AT</TT>
 
| ALIGN=LEFT | <TT>AT</TT>
Line 1,521: Line 2,600:
 
| ALIGN=CENTER | {{key|^}}
 
| ALIGN=CENTER | {{key|^}}
 
| ALIGN=CENTER | {{key|^}}
 
| ALIGN=CENTER | {{key|^}}
 +
|-
 +
| ALIGN=LEFT | <TT>CAPS_LOCK</TT>
 +
| ALIGN=CENTER | {{key| Caps Lock}}
 +
| ALIGN=CENTER | {{key| Caps Lock}} or {{key|↑}}
 
|}
 
|}
Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
+
* Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
  
 
==Notes==
 
==Notes==
Line 1,546: Line 2,629:
  
 
==Further reading==
 
==Further reading==
* [[Quickswitch hotkeys]]
+
* [[Guides:Quickswitch hotkeys]]
 
* [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide].
 
* [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide].
 
* [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list]
 
* [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list]

Latest revision as of 15:09, 14 October 2024

Main / Technical Details / Key bindings


Introduction

Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands. These may be modified via the launcher settings under the Keybindings tab. This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile. See the topic advanced binding below for more information on manual changes. It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.

Quick Binding

New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.

Default keybindings

Movement

Command Default Category Keybind Type Description
Move forwards

W / UP

Movement MOVE_FORWARD Bind Moves the player/mount/vehicle forward
Move backwards

S / DOWN

Movement MOVE_BACK Bind Moves the player/mount/vehicle backwards
Move left

A

Movement MOVE_LEFT Bind Player strafe left or turn mount/vehicle left
Move right

D

Movement MOVE_RIGHT Bind Player strafe right or turn mount/vehicle right
Turn left

Q / LEFT

Camera TURN_LEFT Bind Turn the player and camera left
Turn right

E / RIGHT

Camera TURN_RIGHT Bind Turn the player and camera right
Turn up

PAGE_UP

Camera TURN_UP Bind Turn the camera up
Turn down

PAGE_DOWN

Camera TURN_DOWN Bind Turn the camera down
Glance left Camera GLANCE_LEFT Bind Glance/lookspring left – returns to neutral on release
Glance right Camera GLANCE_RIGHT Bind Glance/lookspring right – returns to neutral on release
Autorun

X

Movement AUTORUN Bind Automatically walks forward until pressed again
Strafe

INSERT

Movement STRAFE Bind Whilst held the TURN_ commands become MOVE_
Center view Camera CENTER_VIEW Bind Resets the camera vertically
Freelook mode Camera "toggle freelookmode" Bind Toggles the ability to look around using the mouse without clicking
Change view

V

Camera CHANGE_VIEW Bind Changes from first person to third person view and back
Zoom in

+

Camera ZOOM_IN Bind Moves the camera in in third person
Zoom out

-

Camera ZOOM_OUT Bind Moves the camera out in third person

HUD

Action

Command Default Category Keybind Type Description
Examine Action EXAMINE Bind Examines the highlighted item, object etc
Equip Action EQUIP Bind Equips the highlighted item
Equip left Action EQUIP_LEFT Bind Equips the highlighted item to the left side
Equip right Action EQUIP_RIGHT Bind Equips the highlighted item to the right side
Unequip Action UNEQUIP Bind Unequips the highlighted item
First aid Action FIRSTAID Bind Aids the highlighted wound
Treat Action TREAT Bind Treats the highlighted wound
Absorb Action ABSORB Bind Absorbs the highlighted mycelium
Climb up Movement CLIMB_UP Bind Climb up ladders
Climb down Movement CLIMB_DOWN Bind Climb down ladders
Track Action TRACK Bind Track on the highlighted tile
Fish Action FISH Bind Fish on the highlighted tile
Stop Action STOP Bind Stops current action from queue
Sell Action SELL Bind Sells to the highlighted token or trader
Trade Action TRADE Bind Opens the trade window
Investigate Archaeology INVESTIGATE Bind Investigates the highlighted tile for fragments
Eat Action EAT Bind Eat the selected food
Taste Action TASTE Bind Taste the selected food/beverage
Drink Action DRINK Bind Drink the selected beverage/water
Embark as commander Action EMBARK_DRIVER Bind Embark the selected vehicle/boat as commander/captain
Embark as passenger Action EMBARK_PASSENGER Bind Embark the selected vehicle/boat as passenger
Disembark Action DISEMBARK Bind Disembark the selected vehicle/boat
Moor Action MOOR Bind Moor the selected boat with the activated anchor
Raise Anchor Action RAISE_ANCHOR Bind Raise anchor from the selected boat
Mix Action MIX Bind Mix the highlighted item

Crafting

Command Default Category Keybind Type Description
Add to crafting window Crafting ADD_TO_CRAFTING_WINDOW Bind Adds highlighted item to the crafting window
Improve Crafting IMPROVE Bind Improves the highlighted item
Repair Crafting REPAIR Bind Repairs the highlighted item
Continue Crafting CONTINUE Bind Continues creating the highlighted item which require more attachments
Finish Crafting FINISH Bind Finishes the highlighted item (unfinished items only)
Plan building Crafting PLAN_BUILDING Bind Plan a building on the highlighted tile
Finalize building Crafting FINALIZE_BUILDING Bind Finalizes a building on the highlighted tile

Item

Command Default Category Keybind Type Description
Activate Action ACTIVATE Bind Activates the highlighted item
Open Action OPEN Bind Opens the highlighted item
Close Action CLOSE Bind Closes the highlighted item
Take Action TAKE Bind Takes the highlighted item
Drop Action DROP Bind Drops the highlighted item(s)
Drop as pile Action DROP_AS_PILE Bind Drops the highlighted item(s) into a pile.
Combine Action COMBINE Bind Combines the selected items
Identify Archaeology IDENTIFY Bind Identifies the selected unidentified fragments
Combine fragment Action COMBINE_FRAGMENT Bind Combines the selected fragments
Lock Action LOCK Bind Locks the highlighted item
Unlock Action UNLOCK Bind Unlocks the highlighted item
Drag Action DRAG Bind Drags the highlighted item
Stop dragging Action STOP_DRAGGING Bind Stops dragging the highlighted item
Push Action PUSH Bind Pushes the highlighted item
Pull Action PULL Bind Pulls the highlighted item
Push Gently Action PUSH_GENTLY Bind Gently pushes the highlighted item, moving it slightly
Pull Gently Action PULL_GENTLY Bind Gently pulls the highlighted item, moving it slightly
Turn clockwise Action TURN_CLOCKWISE Bind Turns the highlighted item clockwise
Turn counterclockwise Action TURN_COUNTERCLOCKWISE Bind Turns the highlighted item counter-clockwise
Meditate Action MEDITATE Bind You meditate at the targeted rug.
Use Spyglass Action WATCH Bind Spies with the activated spyglass.
Use Pendulum Action USE_PEDULUM Bind Uses the highlighted pendulum.
Winch Action WINCH Bind Winches the highlighted machine once.
Winch 5 Action WINCH5 Bind Winches the highlighted machine 5 times.
Winch 10 Action WINCH10 Bind Winches the highlighted machine 10 times.
Unwind Action UNWIND Bind Unwinds the highlighted machine.
Load Action LOAD Bind Loads the selected item into the war machine.
Unload Action UNLOAD Bind Unloads the war machine.
Fire Action FIRE Bind Fires the highlighted machine.
Sit Action SIT Bind Sits your character on the selected item
Stand up Action STAND_UP Bind Stands your character up from the item your sitting on
Load Cargo Action LOAD_CARGO Bind Loads selected object into mounted vehicle
Light Action LIGHT Bind Lights the selected object
Snuff Action SNUFF Bind Snuffs the selected object
Discard Action DISCARD Bind Discards the object (crumble into dust)
Place Action PLACE Bind Place the object
Lore Action LORE Bind Perform a lore action on the container
Rename Action RENAME Bind Renames an object
Spin Action SPIN Bind Spin -
Smelt Action SMELT Bind Smelt -
Burn Action BURN Bind Burn the activated fuel in the selected object

Creature

Command Default Category Keybind Type Description
Lead Action LEAD Bind Leads the highlighted creature (also stops leading if 'shared action' option on Lead is enabled)
Stop leading Action STOP_LEADING Bind Stops leading the highlighted creature (only if 'shared action' option on Lead is disabled)
Tame Action TAME Bind Tames the highlighted creature
Feed Action FEED Bind Feeds the highlighted creature with the activated item
Breed Action BREED Bind Breeds the highlighted creature with the led creature
Groom Action GROOM Bind Grooms the highlighted creature
Butcher Action BUTCHER Bind Butchers the highlighted corpse
Bury Action BURY Bind Burys the highlighted creature
Shear Action SHEAR Bind Shear wool of sheep
Milk Action MILK Bind Collect milk from bison, sheep, or cows
Hitch Action HITCH Bind Hitch a leaded animal to the vehicle
Unhitch Action UNHITCH Bind Unhitch the selected animal

Terraform

Command Default Category Keybind Type Description
Dig Digging DIG Bind Digs on the current corner player is standing
Dig To Pile Digging DIG_TO_PILE Bind Digs on the current corner player is standing, drops the dirt to a pile
Pack Digging PACK Bind Packs the highlighted tile
Pave Paving PAVE Bind Paves the highlighted tile
Pave corner Paving PAVE_CORNER Bind Paves the nearest corner on the highlighted tile
Dredge Digging DREDGE Bind Dredges on the current corner player is standing
Level Digging LEVEL Bind Levels the highlighted tile
Flatten Digging FLATTEN Bind Flattens the highlighted tile
Flatten border Digging FLATTEN_BORDER Bind Flattens the highlighted tile border
Mine surface Mining MINE_SURFACE Bind Mines the surface of the current corner player is standing
Tunnel Mining MINE_TUNNEL Bind Tunnels into the rock face highlighted
Mine forward Mining MINE_FORWARD Bind Mines flat into the cave tile highlighted
Mine down Mining MINE_DOWN Bind Mines down into the cave tile highlighted
Mine up Mining MINE_UP Bind Mines up into the cave tile highlighted
Prospect Mining PROSPECT Bind Prospects the highlighted tile
Analyse Mining ANALYSE Bind Analyses the highlighted item

Nature

Command Default Category Keybind Type Description
Pick herb/spice Gardening PICK Bind Pick herb or spice from highlighted planter
Plant trellis right Gardening PLANT_RIGHT Bind Plant a trellis to the right of the tile
Plant trellis left Gardening PLANT_LEFT Bind Plant a trellis to the left of the tile
Harvest Farming HARVEST Bind Harvest the highlighted tile
Farm Farming FARM Bind Farm the highlighted tile
Sow Farming SOW Bind Sow the activated item in the highlighted tile
Cultivate Farming CULTIVATE Bind Cultivate the highlighted tile
Pick sprout Forestry PICK_SPROUT Bind Pick sprout from highlighted tree/plant/trellis
Prune Forestry PRUNE Bind Prune highlighted tree/plant
Cut down Forestry CUT_DOWN Bind Cut down highlighted tree/plant/hedge
Chop up Forestry CHOP_UP Bind Chop up highlighted felled tree
Forage Nature FORAGE Bind Forage on highlighted tile
Forage vegetable Nature FORAGE_VEG Bind Forage for vegetables on highlighted tile
Forage resource Nature FORAGE_RESOURCE Bind Forage for resources on highlighted tile
Forage berries Nature FORAGE_BERRIES Bind Forage for berries on highlighted tile
Botanize Nature BOTANIZE Bind Botanize on highlighted tile
Botanize seeds Nature BOTANIZE_SEEDS Bind Botanize for seeds on highlighted tile
Botanize herbs Nature BOTANIZE_HERBS Bind Botanize for herbs on highlighted tile
Botanize resource Nature BOTANIZE_RESOURCE Bind Botanize for resources on highlighted tile
Botanize spices Nature BOTANIZE_SPICES Bind Botanize for spices on highlighted tile
Pick flower Nature PICK_FLOWERS Bind Pick flowers from highlighted tile
Plant naturally Nature PLANT Bind Plant Sprouts naturally or Herbs in a Pottery planter
Plant Center Nature PLANT_CENTER Bind Plant Sprouts in the center if tiles
Gather grass Nature GATHER Bind Gather grass
Trim grass Nature TRIM Bind Trim grass to lawn
Collect Snow Nature COLLECT Bind Collect Snowballs during Winter
Crush Nature CRUSH Bind Crush fibres from plants or Pumpkins into seeds

Fighting

Command Default Category Keybind Type Description
Target Fighting TARGET Bind Sets target as highlighted creature/player
No target Fighting NO_TARGET Bind Removes any target
Fight defensive Fighting FIGHT_DEFENSIVE Bind Fight defensively
Fight normal Fighting FIGHT_NORMAL Bind Fight normally
Fight aggressively Fighting FIGHT_AGGRESSIVELY Bind Fight aggressively
Aim upper left

NUMPAD7

Fighting AIM_UPPER_LEFT Bind Aim for upper left part of creature/player
Aim upper middle

NUMPAD8

Fighting AIM_UPPER_MIDDLE Bind Aim for upper middle part of creature/player
Aim upper right

NUMPAD9

Fighting AIM_UPPER_RIGHT Bind Aim for upper right part of creature/player
Aim left

NUMPAD4

Fighting AIM_LEFT Bind Aim for left part of creature/player
Aim middle

NUMPAD5

Fighting AIM_MIDDLE Bind Aim for middle part of creature/player
Aim right

NUMPAD6

Fighting AIM_RIGHT Bind Aim for right part of creature/player
Aim lower left

NUMPAD1

Fighting AIM_LOWER_LEFT Bind Aim for lower left part of creature/player
Aim lower middle

NUMPAD2

Fighting AIM_LOWER_MIDDLE Bind Aim for lower middle part of creature/player
Aim lower right

NUMPAD3

Fighting AIM_LOWER_RIGHT Bind Aim for lower right part of creature/player
Defend left

DIVIDE

Fighting DEFEND_LEFT Bind Defend your left parts
Defend right

ADD

Fighting DEFEND_RIGHT Bind Defend your right parts
Defend upper

MULTIPLY

Fighting DEFEND_UPPER Bind Defend your upper parts
Defend lower

SUBTRACT

Fighting DEFEND_LOWER Bind Defend your lower parts
Focus

NUMPAD0

Fighting FOCUS Bind Focus your fighting
Shield bash

DECIMAL

Fighting SHIELD_BASH Bind Use your shield to stun the target.
Special move #

6 0

Fighting SPECIAL_MOVE# Bind Perform special move number #
Target Hostile Fighting TARGET_HOSTILE Bind Only allows you to target hostile creatures
Shoot Archery SHOOT Bind Shoot at the creature/player with your bow
Shoot at legs Archery SHOOT_LEGS Bind Shoot at the creature/player's legs with your bow
Shoot at torso Archery SHOOT_TORSO Bind Shoot at the creature/player's torso with your bow
Shoot at face Archery SHOOT_FACE Bind Shoot at the creature/player's face with your bow
Shoot at head Archery SHOOT_HEAD Bind Shoot at the creature/player's head with your bow
Shoot at right arm Archery SHOOT_RIGHTARM Bind Shoot at the creature/player's right arm with your bow
Shoot at left arm Archery SHOOT_LEFTARM Bind Shoot at the creature/player's left arm with your bow
Taunt Fighting TAUNT Bind Taunt the creature.

Priest

Command Default Category Keybind Type Description
Pray Religion PRAY Bind Pray at highlighted tile or item
Preach Religion PREACH Bind Preach at highlighted item or character
Listen Religion LISTEN Bind Listen to highlighted character
Link Religion LINK Bind Link to highlighted character

Priest Spells


These keybinds are set as default in the client but cannot be directly modified in the settings. Read the advanced section below for details on how to modify these.

Other

Advanced key binding

There are more advanced methods to changing key binds and this section will attempt to explain these. Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.

Overwriting a key bind may be done unintentionally and there is no undo, the original will have to be re-added.
Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.
If in doubt, back-up the keybindings.txt file before making any changes via the console or in the file itself.

Console

To access the console press the default keybind of F1 to open the window. From here the BIND command may be used to assign keys to actions, chat or console commands.

Usage: bind <key> [<action>|"<command>"]

There are three types of action or command which can be assigned to a key bind. Action, console and chat.

Actions are the Bind type entries listed in the tables above, such as MINE_FORWARD or PRAY. These cannot be used stand-alone and normally reference right-click in-game context menu actions.
BIND UP MINE_FORWARD
Console commands are Console type entries such as "toggle console" and "screenshot". These must be added to the bind with the double quotes (

") surrounding them. They may also be used stand-alone in the console without the quotations.

BIND F1 "toggle console"
Chat commands are Chat type entries, "say /time" or "say /sleep". These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix say.
BIND F5 "say /sleep"

In-game wiki The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound. Open the console using the default F1, if this has been unbound check in the keybindings setting. Now enter the following to have it re-bound to H.

bind h "toggle wikisearch"

Now when the player hits H the wiki box will appear so that in-game searches may be made.

keybindings.txt

Editing the keybindings.txt file in the location specified under Keybindings source in the Game tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed. They are entered the in the same method as they would be typed into the console. It's advisable that a backup is taken before any changes are made.

Console EXEC

Key binds may also be combined with the Exec console command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See Guides:Quickswitch hotkeys for more information and examples.

Special characters

Some keys cannot be entered as typed on a keyboard and must be referred to by their Java reference.

Java name On QWERTY On QWERTZ
SLASH

/

#

APOSTROPHE

'

ä

PERIOD

.

.

SEMICOLON

 ;

ü

EQUALS =

*

COMMA

,

,

SUBTRACT

-

-

PLUS

+

; or NUMPAD +

GRAVE

`

ö

RBRACKET

]

´

LBRACKET

[

ß

BACKSLASH

\

^

DECIMAL

NUMPAD .

NUMPAD ,

DIVIDE

NUMPAD /

NUMPAD /

MULTIPLY

NUMPAD *

NUMPAD *

MOUSE2

MMB

MMB

MOUSE3

MB4

MB4

MOUSE4

MB5

MB5

SCROLLUP

MWheel-Up

MWheel-Up

SCROLLDOWN

MWheel-Down

MWheel-Down

AT

@

@

COLON

 :

:

CIRCUMFLEX

^

^

CAPS_LOCK

Caps Lock

Caps Lock or

  • Most mouse buttons will be detected by Java and the game may make them all available. Simply increment the number at the end of MOUSE to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.

Notes

  • To reset key bindings to their default state delete the keybindings.txt file at the location specified under Keybindings source in the Game tab of the launcher settings. This will generate a new file on next load.
  • To access the console, press

F1 (by default). It's also accessable via the Main Menu.

  • Key modifiers may also be specified, e.g. SHIFT or CTRL+ALT. Add these before the key you with to bind, e.g. SHIFT+D. Available modifiers are:
  • shift
  • ctrl, ctrl+alt, ctrl+shift
  • alt, alt+shift
  • ctrl+alt+shift
  • Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used.
  • It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click.
  • To see the current assignment via the console type bind <key>
  • To remove a key bind assignment type bind <key> ""
  • Chat messages may also be bound to keys:
bind <key> "say guards!"
bind <key> "say /shout Hello kingdom people!"
bind <key> "say /v Hello village people!"
bind <key> "say /tell <name> Enemies in local run awayyyy!"
  • All possible chat commands are available by typing /help in a chat box.
  • To list all key binds in the console type dump binds in the console window.
  • Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action. Some actions require an activated item to be available.

Further reading