Difference between revisions of "Cog"
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{{itemBox | {{itemBox | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
| + | |examine=A sturdy one-masted merchant ship with a flat bottom. | ||
|active=[[keel section]] | |active=[[keel section]] | ||
|passive=[[keel section]] | |passive=[[keel section]] | ||
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* 420x [[peg]]s | * 420x [[peg]]s | ||
* Total components: 1119 | * Total components: 1119 | ||
| − | |||
|result=*'''{{PAGENAME}}''' | |result=*'''{{PAGENAME}}''' | ||
|skill=ship building | |skill=ship building | ||
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== Description == | == Description == | ||
| − | '' | + | A '''cog''' is a medium difficulty [[ship]] used for travel and transporting cargo. It requires fewer sails but more wooden materials than the [[corbita]] and is harder to create. |
| + | |||
| + | One advantage of the cog over the similarly sized corbita is that the second passenger to board is placed in the [[crow's nest]], giving them a high view of the surrounding area. | ||
| + | |||
| + | Cogs are useful merchant ships because they are large, not overly difficult to build, and often less expensive than larger vessels. They are good for long journeys but impractical for short trips, especially in light winds. | ||
| + | |||
| + | == Vessel details == | ||
| + | |||
| + | * Requires 22 [[mind logic]] to command. | ||
| + | * Passengers: 1 captain and 8 crew. | ||
| + | * Maximum speed: 33.22 km/h, solo with a [[gale]] from behind. | ||
| + | * Hold capacity: 29 [[large crate]]s. See [[#Loadable items]] and [[#Useful quantities]] for more information. | ||
| + | * Creature cage capacity: 6. | ||
| + | * Minimum passable depth: 20 dirt. | ||
| + | * Size: approximately 5 tiles long and 2 tiles wide. | ||
| + | * Height: approximately 40 dirt from water level to deck, and approximately 170 dirt from water level to the top. | ||
| − | + | == Notes == | |
| − | + | * Ships with a [[quality]] of less than 10 cannot be commanded. | |
| + | ** This includes ships whose [[damage]] percentage would calculate to bring the quality below 10, such as a 12 quality ship with 17 damage. | ||
| + | ** Repairing a ship can sometimes result in the ship retaining a quality above 10, making it commandable again. | ||
| + | * The quality of each [[keel section]] affects the creation chance. | ||
| + | * Ships cannot be hauled up ladders. | ||
| − | + | == Loadable items == | |
| − | + | ''List is a work in progress.'' | |
| − | + | ||
| − | * | + | * [[Forge]] - 13 |
| − | * | + | * [[Oven]] |
| − | * | + | * [[Large crate]] - 29 |
| − | * | + | * [[Small crate]] - 51 |
| − | * | + | * [[Bulk storage bin]] - 3 |
| − | + | * [[Creature cage]] - 4 | |
| − | |||
| − | |||
| − | + | ''Tested.'' | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | + | * 11 [[small raft]]s | |
| − | * | + | * 1 [[large chest]] |
| − | * | + | * 2 [[forge]]s |
| − | * | ||
| − | == | + | == Useful quantities == |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | + | * Can fit 2 [[large cart]]s with 4 [[creature cage]]s. | |
| − | * | + | * Cannot fit 1 [[wagon]], even when empty. |
| − | |||
| − | |||
== Non-loadable items == | == Non-loadable items == | ||
| − | See [[Load cargo]] for exhaustive list of loadable | + | |
| + | See [[Load cargo]] for an exhaustive list of loadable and non-loadable items by smallest vehicle type. | ||
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}} | {{Infobox|Boat speeds are relative and depend greatly on weather conditions.}} | ||
| − | |||
[[Category:Ships]] | [[Category:Ships]] | ||
Latest revision as of 21:07, 10 May 2026
Main / Skills / Carpentry / Ship building / Cog
| Examine |
|---|
| A sturdy one-masted merchant ship with a flat bottom. |
| Creation |
|
| Total materials |
|
| Material Breakdown |
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| Result |
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| Skill and improvement |
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| Properties |
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Contents
Description
A cog is a medium difficulty ship used for travel and transporting cargo. It requires fewer sails but more wooden materials than the corbita and is harder to create.
One advantage of the cog over the similarly sized corbita is that the second passenger to board is placed in the crow's nest, giving them a high view of the surrounding area.
Cogs are useful merchant ships because they are large, not overly difficult to build, and often less expensive than larger vessels. They are good for long journeys but impractical for short trips, especially in light winds.
Vessel details
- Requires 22 mind logic to command.
- Passengers: 1 captain and 8 crew.
- Maximum speed: 33.22 km/h, solo with a gale from behind.
- Hold capacity: 29 large crates. See #Loadable items and #Useful quantities for more information.
- Creature cage capacity: 6.
- Minimum passable depth: 20 dirt.
- Size: approximately 5 tiles long and 2 tiles wide.
- Height: approximately 40 dirt from water level to deck, and approximately 170 dirt from water level to the top.
Notes
- Ships with a quality of less than 10 cannot be commanded.
- This includes ships whose damage percentage would calculate to bring the quality below 10, such as a 12 quality ship with 17 damage.
- Repairing a ship can sometimes result in the ship retaining a quality above 10, making it commandable again.
- The quality of each keel section affects the creation chance.
- Ships cannot be hauled up ladders.
Loadable items
List is a work in progress.
- Forge - 13
- Oven
- Large crate - 29
- Small crate - 51
- Bulk storage bin - 3
- Creature cage - 4
Tested.
- 11 small rafts
- 1 large chest
- 2 forges
Useful quantities
- Can fit 2 large carts with 4 creature cages.
- Cannot fit 1 wagon, even when empty.
Non-loadable items
See Load cargo for an exhaustive list of loadable and non-loadable items by smallest vehicle type.