Difference between revisions of "Action queue"
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− | The '''action queue''' allows a [[player]] to queue up several [[action]]s to be carried out after the current action finishes. For example, if a player selects "[[mine]]", then | + | The '''action queue''' allows a [[player]] to queue up several [[action]]s to be carried out after the current action finishes. For example, if a player selects "[[mine]]", then '''mine''' again, the player will start another mining action automatically as soon as the first one is completed. The number of actions which may be queued is determined by the player's [[mind logic]]. Initially 2 actions (while performing a third) can be queued at once. At 30 mind logic the queue increases to three, meaning one action may be carried out with three queued. At 40 mind logic, queue size is four. It is believed that every 10 points gives an additional queue slot. |
− | + | {| class="wikitable" | |
− | + | ! width=75 | Mind logic | |
− | {| | + | ! width=75 | Queue size |
− | ! Mind logic ! | ||
|- | |- | ||
| < 30 || 2 (+ 1) | | < 30 || 2 (+ 1) |
Revision as of 12:38, 21 October 2014
The action queue allows a player to queue up several actions to be carried out after the current action finishes. For example, if a player selects "mine", then mine again, the player will start another mining action automatically as soon as the first one is completed. The number of actions which may be queued is determined by the player's mind logic. Initially 2 actions (while performing a third) can be queued at once. At 30 mind logic the queue increases to three, meaning one action may be carried out with three queued. At 40 mind logic, queue size is four. It is believed that every 10 points gives an additional queue slot.
Mind logic | Queue size |
---|---|
< 30 | 2 (+ 1) |
30 - 40 | 3 (+ 1) |
40 - 50 | 4 (+ 1) |
50 - 60 | 5 (+ 1) |
60 - 70 | 6 (+ 1) |