Difference between revisions of "Cog"
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[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}''' | ||
− | {{ | + | {{itemBox |
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|active=[[keel section]] | |active=[[keel section]] | ||
|passive=[[keel section]] | |passive=[[keel section]] | ||
|group=Containers | |group=Containers | ||
− | |materials=* 300x [[hull plank]]s | + | |materials=* 4x [[keel section]]s |
+ | * 300x [[hull plank]]s | ||
* 10x [[belaying pin]]s | * 10x [[belaying pin]]s | ||
* 200x [[tenon]]s | * 200x [[tenon]]s | ||
* 400x [[peg]]s | * 400x [[peg]]s | ||
− | * 8x [[thick rope]] | + | * 8x [[thick rope]]s |
* 1x [[stern]] | * 1x [[stern]] | ||
* 1x [[large square rig]] | * 1x [[large square rig]] | ||
− | |||
* 1x [[rudder]] | * 1x [[rudder]] | ||
− | * 60x [[deck board]] | + | * 60x [[deck board]]s |
− | * 50x [[tar]] | + | * 50x [[tar]] |
* 2x [[oar]]s | * 2x [[oar]]s | ||
− | * 4x [[mooring rope]] | + | * 4x [[mooring rope]]s |
+ | |materialbreakdown= | ||
+ | * 4x [[keel section]]s | ||
+ | * 1x [[large mast]] | ||
+ | * 1x [[square sail]] | ||
+ | * 8x [[thick rope]]s | ||
+ | * 8x [[cordage rope]]s | ||
+ | * 4x [[mooring rope]]s | ||
+ | * 50x [[tar]] | ||
+ | * 4x [[iron ribbon]]s | ||
+ | * 2x [[oar]]s | ||
+ | * 311x [[hull plank]]s | ||
+ | * 60x [[deck board]]s | ||
+ | * 19x [[plank]]s | ||
+ | * 210x [[tenon]]s | ||
+ | * 4x [[large tackle]]s | ||
+ | * 2x [[small tackle]]s | ||
+ | * 10x [[belaying pin]]s | ||
+ | * 1x [[shaft]] | ||
+ | * 420x [[peg]]s | ||
+ | * Total components: 1119 | ||
|result=*'''{{PAGENAME}}''' | |result=*'''{{PAGENAME}}''' | ||
|skill=ship building | |skill=ship building | ||
+ | |dyeamount=36488/10946 | ||
}} | }} | ||
== Description == | == Description == | ||
− | + | ''A sturdy one-masted merchant ship with a flat bottom.'' | |
− | + | A medium difficulty ship, the cog requires fewer sails but more wooden materials than the [[corbita]] and is harder to create. One large advantage it has over the similarly-sized corbita is that the second passenger to board is put into the [[crow's nest]], giving them a great view of the surrounding area. | |
+ | |||
+ | Cogs are great merchant ships as they are a large size, not difficult to build and as a result inexpensive to buy. They are good for long journeys but are impractical for short hops, especially in light winds. | ||
− | + | == Vessel details == | |
+ | *Requires 22 [[mind logic]] to be able to command it. | ||
+ | *Passengers: 1 captain + 8 crew. | ||
+ | *Maximum speed: 33.22 km/h (solo, with a [[gale]] in the back) | ||
+ | *Hold Capacity: 29 large crates. see [[#Loadable Items]] and [[#Useful Quantities]] for more info. | ||
+ | *Creature Cage Capacity: 6 | ||
+ | *Minimum passable depth: 20 dirt. | ||
+ | *Size: ~ 5 tiles long and 2 tiles wide | ||
+ | *Height: 40 dirt from water level to deck(?) and ~ 170 dirt from waterlevel to top | ||
− | * | + | ==Notes== |
+ | *Ships with a [[quality]] of less than 10 cannot be commanded. | ||
+ | **This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality). | ||
+ | **Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again. | ||
+ | *The quality of each of the keel sections affects the chance of being created. | ||
+ | *Ships cannot be hauled up ladders | ||
+ | == Loadable Items == | ||
+ | ''List is a work in progress. | ||
+ | *[[Forge]] | ||
+ | *[[Oven]] | ||
+ | *[[Large crate]] - 29 | ||
+ | *[[Small crate]] - 51 | ||
+ | *[[Bulk storage bin]] - 3 | ||
− | * | + | ''Tested. |
− | * | + | *11 small rafts |
+ | *1 large chest | ||
+ | *2 forges | ||
− | * | + | == Useful Quantities == |
− | * | + | *can fit 2 [[large cart|Large Carts]] with 4 [[creature cage|Creature Cages]]. |
+ | *cannot fit 1 wagon even when empty. | ||
− | + | == Non-loadable items == | |
+ | See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type. | ||
+ | {{Infobox|Boat speeds are relative and depend greatly on weather conditions.}} | ||
− | [[Category: | + | [[Category:Ships]] |
[[Category:Containers]] | [[Category:Containers]] | ||
+ | [[Category:Vehicles]] | ||
+ | [[Category:Travel]] | ||
[[Category:Babel/C]] | [[Category:Babel/C]] |
Latest revision as of 04:24, 1 June 2023
Main / Skills / Carpentry / Ship building / Cog
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Material Breakdown |
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Result |
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Skill and improvement |
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Properties |
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Contents
Description
A sturdy one-masted merchant ship with a flat bottom.
A medium difficulty ship, the cog requires fewer sails but more wooden materials than the corbita and is harder to create. One large advantage it has over the similarly-sized corbita is that the second passenger to board is put into the crow's nest, giving them a great view of the surrounding area.
Cogs are great merchant ships as they are a large size, not difficult to build and as a result inexpensive to buy. They are good for long journeys but are impractical for short hops, especially in light winds.
Vessel details
- Requires 22 mind logic to be able to command it.
- Passengers: 1 captain + 8 crew.
- Maximum speed: 33.22 km/h (solo, with a gale in the back)
- Hold Capacity: 29 large crates. see #Loadable Items and #Useful Quantities for more info.
- Creature Cage Capacity: 6
- Minimum passable depth: 20 dirt.
- Size: ~ 5 tiles long and 2 tiles wide
- Height: 40 dirt from water level to deck(?) and ~ 170 dirt from waterlevel to top
Notes
- Ships with a quality of less than 10 cannot be commanded.
- This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
- Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
- The quality of each of the keel sections affects the chance of being created.
- Ships cannot be hauled up ladders
Loadable Items
List is a work in progress.
- Forge
- Oven
- Large crate - 29
- Small crate - 51
- Bulk storage bin - 3
Tested.
- 11 small rafts
- 1 large chest
- 2 forges
Useful Quantities
- can fit 2 Large Carts with 4 Creature Cages.
- cannot fit 1 wagon even when empty.
Non-loadable items
See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.