Difference between revisions of "Catapult"

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[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
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#redirect[[Small_catapult]]
{{item
 
|name={{PAGENAME}}
 
|image=Catapult.jpg
 
|active=[[log]] (24.00kg)
 
|passive=[[shaft]] (1.00kg)
 
|group=Decorations
 
|materials=* 6x [[log]] (17.00kg)
 
* 5x [[rope]] (0.50kg)
 
* 2x [[small wheel axle]]
 
|result=*'''{{PAGENAME}}'''
 
|skill=fine carpentry
 
|improve=fine carpentry
 
}}
 
 
 
== Description ==
 
A war machine designed to launch projectiles at walls and buildings.
 
 
 
== Notes ==
 
The [[skill]] used when operating a catapult is [[Catapults]].
 
 
 
Needs 23,5 body strength to use. Can be dragged. Cannot be fired inside caves.
 
 
 
==Usage==
 
A catapult's primary use is the destruction of walls and gates. You can hit another person with it, but it's very difficult.
 
 
 
To use a catapult, you must first load it with ammunition. Almost everything can be catapulted, but [[rock shards]] and ores do the most damage. [[Quality]] and [[damage]] of the ammunition will affect the amount of damage done to your target. To load a catapult, activate an item in your inventory, right-click the catapult, and select Machine -> Load.
 
 
 
After you load the catapult, it must be winched. With every winch the catapult shoots 1 tile further. The minimum distance a catapult can shoot is 10 tiles, the maximum distance is 50 tiles. To winch a catapult, right-click the catapult after it has been loaded, and select winch.
 
This distance is calculated including both the tiles that the catapult and the target are standing on.
 
 
 
To aim the catapult, simply drag it so that it points to the target.
 
 
 
After it has been winched at least 10 laps, you can fire the catapult. Right-click the catapult, select Machine and then select 'Fire'. If it was properly aimed and winched, you will either get a message in event window that you just missed the target, or that you've hit it. If it ''only'' says that you've hit nothing, your aim is off.
 
 
 
Catapults' trajectory is affected by elevation. Firing uphill requires more winching to hit the target, whereas firing downhill requires less winching.
 
 
 
== Ammunition ==
 
{| border="1" cellpadding="3" cellspacing="0" class=sortable
 
! Item
 
!Notes
 
|-
 
| [[Rock Shards]] ||
 
|-
 
| [[Stone Brick]] || Less damage then rock shards
 
|-
 
| [[Ore]] || Frequently used during raids, as it can't be used by the enemy to repair walls and it's near worthless after shot.
 
|-
 
| [[Corpse|Corpses]] || Deal moderate damage and can be useful when other ammo types are unavailable.
 
|}
 
 
 
== Additional notes==
 
* Any item launched with the catapult will be either heavily damaged or destroyed. Any item that is not destroyed will be at the target tile.
 
* Catapults can fire over buildings and walls.
 
* Catapults cannot hit [[guard tower]]s.
 
* You can do a maximum of 20 damage to your target in one successful hit.
 
* A brass [[spyglass]] is an excellent tool for measuring distance when winching
 
* [[Quality]] not only affects damage as previously stated, but keeping quality 25+ generally yields a chance your ammo is not destroyed.  This allows you in demolition situations to collect spent ammo for using again.
 
 
 
== Freedom servers==
 
It is possible to use catapults on Freedom servers, with following limitations:
 
* Outside deeds (including perimeters) can destroy any walls (including hedges) but not buildings (regardless if owned or not);
 
* On deeds, can destroy anything (including owned houses) if given destroy building permission. Applies to ally and non-citizens as well.
 
 
 
== Tips ==
 
* When attacking with a catapult during a raid, a good strategy is to use ore as ammunition. Ore does the same damage as equivalent quality rock, but unlike rock cannot be used by the defenders to repair or rebuild their walls.
 
* Combine ammunition into 80kg shards in order to maximize damage.
 
 
 
==See also==
 
*[[:WikiPedia:Catapult|WikiPedia article on Catapult]]
 
 
 
[[Category:Babel/C]]
 

Latest revision as of 22:37, 11 November 2014

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