Difference between revisions of "Key bindings"
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− | [[Main | + | [[CDB|Main]] / [[:Category:Technical Details|Technical Details]] / '''{{PAGENAME}}''' |
+ | |||
== Introduction == | == Introduction == | ||
+ | Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands. These may be modified via the launcher settings under the '''Keybindings''' tab. This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile. See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes. It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings. | ||
− | + | == Quick Binding == | |
− | + | New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key. | |
− | + | ==Default keybindings== | |
+ | <!--- Editors, I have set this table up to match the keybindings screen in the settings. I find this order would be best for new players. I've added the additional ones at the bottom in a new table - Marni ---> | ||
− | == | + | === Movement === |
− | + | {| class="wikitable sortable" | |
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Move forwards | ||
+ | | ALIGN=CENTER | {{key|W}} / {{key|UP}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | MOVE_FORWARD | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] forward | ||
+ | |- | ||
+ | | ALIGN=LEFT | Move backwards | ||
+ | | ALIGN=CENTER | {{key|S}} / {{key|DOWN}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | MOVE_BACK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] backwards | ||
+ | |- | ||
+ | | ALIGN=LEFT | Move left | ||
+ | | ALIGN=CENTER | {{key|A}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | MOVE_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Player strafe left or turn [[mount]]/[[:Category:Vehicles|vehicle]] left | ||
+ | |- | ||
+ | | ALIGN=LEFT | Move right | ||
+ | | ALIGN=CENTER | {{key|D}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | MOVE_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Player strafe right or turn [[mount]]/[[:Category:Vehicles|vehicle]] right | ||
+ | |- | ||
+ | | ALIGN=LEFT | Turn left | ||
+ | | ALIGN=CENTER | {{key|Q}} / {{key|LEFT}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | TURN_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Turn the player and camera left | ||
+ | |- | ||
+ | | ALIGN=LEFT | Turn right | ||
+ | | ALIGN=CENTER | {{key|E}} / {{key|RIGHT}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | TURN_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Turn the player and camera right | ||
+ | |- | ||
+ | | ALIGN=LEFT | Turn up | ||
+ | | ALIGN=CENTER | {{key|PAGE_UP}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | TURN_UP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Turn the camera up | ||
+ | |- | ||
+ | | ALIGN=LEFT | Turn down | ||
+ | | ALIGN=CENTER | {{key|PAGE_DOWN}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | TURN_DOWN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Turn the camera down | ||
+ | |- | ||
+ | | ALIGN=LEFT | Glance left | ||
+ | | ALIGN=CENTER | | ||
− | + | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | |
− | + | | ALIGN=LEFT | GLANCE_LEFT | |
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Glance/lookspring left – returns to neutral on release | ||
+ | |- | ||
+ | | ALIGN=LEFT | Glance right | ||
+ | | ALIGN=CENTER | | ||
− | + | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | |
+ | | ALIGN=LEFT | GLANCE_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Glance/lookspring right – returns to neutral on release | ||
+ | |- | ||
+ | | ALIGN=LEFT | Autorun | ||
+ | | ALIGN=CENTER | {{key|X}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | AUTORUN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Automatically walks forward until pressed again | ||
+ | |- | ||
+ | | ALIGN=LEFT | Strafe | ||
+ | | ALIGN=CENTER | {{key|INSERT}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | STRAFE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Whilst held the TURN_ commands become MOVE_ | ||
+ | |- | ||
+ | | ALIGN=LEFT | Center view | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | CENTER_VIEW | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Resets the camera vertically | ||
+ | |- | ||
+ | | ALIGN=LEFT | Freelook mode | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | "toggle freelookmode" | ||
+ | |ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles the ability to look around using the mouse without clicking | ||
+ | |- | ||
+ | | ALIGN=LEFT | Change view | ||
+ | | ALIGN=CENTER | {{key|V}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | CHANGE_VIEW | ||
+ | |ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Changes from first person to third person view and back | ||
+ | |- | ||
+ | | ALIGN=LEFT | Zoom in | ||
+ | | ALIGN=CENTER | {{key|+}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | ZOOM_IN | ||
+ | |ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Moves the camera in in third person | ||
+ | |- | ||
+ | | ALIGN=LEFT | Zoom out | ||
+ | | ALIGN=CENTER | {{key|-}} | ||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]] | ||
+ | | ALIGN=LEFT | ZOOM_OUT | ||
+ | |ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Moves the camera out in third person | ||
+ | |} | ||
− | + | === HUD === | |
+ | {| class="wikitable collapsible collapsed sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Toggle chat | |
+ | | ALIGN=CENTER | {{key|ENTER}} / {{key|T}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_CHAT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Enters the editbox for the focused [[chat]] window | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Next tab | |
+ | | ALIGN=CENTER | {{key|TAB}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | NEXT_TAB | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Switch to the next tab on the focused window | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Previous tab | |
+ | | ALIGN=CENTER | {{key|SHIFT}}+{{key|TAB}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | PREVIOUS_TAB | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Switch to the previous tab on the focused window | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Next window | |
+ | | ALIGN=CENTER | {{key|CTRL}}+{{key|TAB}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | NEXT_WINDOW | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Set the focus to the next window ([[Interface#Chat_and_events|chat/event]]) | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Previous window | |
+ | | ALIGN=CENTER | {{key|CTRL}}+{{key|SHIFT}}+{{key|TAB}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | PREVIOUS_WINDOW | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Set the focus to the previous window ([[Interface#Chat_and_events|chat/event]]) | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Main menu | |
+ | | ALIGN=CENTER | {{key|O}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | MAIN_MENU | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Open the in-game menu | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Stop or Main Menu | |
+ | | ALIGN=CENTER | {{key|ESCAPE}} | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | STOP_OR_MAIN_MENU | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]] or opens the in-game menu if empty | ||
+ | |- | ||
− | + | | ALIGN=LEFT | <div id="SelectBar">Select bar slot #</div> | |
+ | | ALIGN=CENTER | {{key|1}} - {{key|8}} | ||
+ | | ALIGN=CENTER | [[Select bar]] | ||
+ | | ALIGN=LEFT | SELECT_BUTTON_# | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Perform the action in slot # of the [[select bar]] | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Activate quickbar slot # | |
+ | | ALIGN=CENTER | {{key|ctrl}}-{{key|1}} – {{key|ctrl|}}-{{key|0}} | ||
+ | | ALIGN=CENTER | [[Quickbar]] | ||
+ | | ALIGN=LEFT | ACTIVATE_TOOL# | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Activate item in [[quickbar]] slot of number # | ||
+ | |- | ||
− | + | ||
+ | | ALIGN=LEFT | Activate quickbar previous slot | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Quickbar]] | ||
+ | | ALIGN=LEFT | ACTIVATE_TOOL_PREVIOUS | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Activate item in previous [[quickbar]] slot | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Activate quickbar next slot | |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Quickbar]] | ||
+ | | ALIGN=LEFT | ACTIVATE_TOOL_NEXT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Activate item in next [[quickbar]] slot | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Load quickbar tab # | |
− | + | | ALIGN=CENTER | | |
− | + | | ALIGN=CENTER | [[Quickbar]] | |
− | + | | ALIGN=LEFT | SWITCH_QUICKBAR# (also LOAD_TOOLBELT#) | |
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Opens [[quickbar]] tab # | ||
+ | |- | ||
− | + | <!-- | |
+ | | ALIGN=LEFT | Save current toolbelt arrangement | ||
+ | | ALIGN=CENTER | | ||
− | + | | ALIGN=CENTER | [[Toolbelt]] | |
+ | | ALIGN=LEFT | SAVE_TOOLBELT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Saves active [[toolbelt]] arrangement | ||
+ | |- | ||
− | + | | ALIGN=LEFT | Save toolbelt arrangement # | |
+ | | ALIGN=CENTER | | ||
− | + | | ALIGN=CENTER | [[Toolbelt]] | |
− | + | | ALIGN=LEFT | SAVE_TOOLBELT# | |
− | + | | ALIGN=CENTER | Bind | |
+ | | ALIGN=LEFT | Saves # [[toolbelt]] arrangement | ||
+ | |- | ||
+ | --> | ||
− | + | | ALIGN=LEFT | Next quickbar tab | |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Quickbar]] | ||
+ | | ALIGN=LEFT | NEXT_QUICKBAR (also NEXT_TOOLBELT) | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Switch to next [[quickbar]] tab | ||
+ | |- | ||
+ | | ALIGN=LEFT | Previous quickbar tab | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Quickbar]] | ||
+ | | ALIGN=LEFT | PREV_QUICKBAR (also PREV_TOOLBELT) | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Switch to previous [[quickbar]] tab | ||
+ | |- | ||
− | === | + | | ALIGN=LEFT | Save current skill tracker arrangement |
− | + | | ALIGN=CENTER | | |
− | + | | ALIGN=CENTER | [[Skill tracker]] | |
− | + | | ALIGN=LEFT | SAVE_SKILL_TRACKER | |
− | + | | ALIGN=CENTER | Bind | |
− | | | + | | ALIGN=LEFT | Saves active [[skill tracker]] arrangement |
− | + | |- | |
+ | | ALIGN=LEFT | Save skill tracker arrangement # | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Skill tracker]] | ||
+ | | ALIGN=LEFT | SAVE_SKILL_TRACKER# | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Saves # skill tracker arrangement | ||
+ | |- | ||
+ | | ALIGN=LEFT | Load skill tracker arrangement # | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Skill tracker]] | ||
+ | | ALIGN=LEFT | LOAD_SKILL_TRACKER# | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Loads # skill tracker arrangement | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Next skill tracker arrangement |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Skill tracker]] | ||
+ | | ALIGN=LEFT | NEXT_SKILL_TRACKER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Switch to next skill tracker arrangement | ||
+ | |- | ||
+ | | ALIGN=LEFT | Previous skill tracker arrangement | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Skill tracker]] | ||
+ | | ALIGN=LEFT | PREV_SKILL_TRACKER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Switch to previous skill tracker arrangement | ||
+ | |- | ||
+ | | ALIGN=LEFT | Toggle climb | ||
+ | | ALIGN=CENTER | {{key|Z}} | ||
+ | |||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | TOGGLE_CLIMB | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles [[climb]]ing mode | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle faithful | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Religion]] | ||
+ | | ALIGN=LEFT | TOGGLE_FAITHFUL | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles [[faith]] mode | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle lawful | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Reputation]] | ||
+ | | ALIGN=LEFT | TOGGLE_LAWFUL | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles [[lawful]] mode | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle fight spam | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_FIGHT_SPAM | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles [[fighting]] spam text | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle character window | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_CHARACTER_WINDOW | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles the the character display | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle character | ||
+ | | ALIGN=CENTER | {{key|C}} / {{key|P}} / {{key|F9}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_CHARACTER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles the [[Character_window|character equipment window]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle map | ||
+ | | ALIGN=CENTER | {{key|M}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_MAP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles the [[world map]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle crafting window | ||
+ | | ALIGN=CENTER | {{key|B}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_CRAFTING | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles the [[crafting window]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle crafting recipes | ||
+ | | ALIGN=CENTER | {{key|N}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_CRAFTING_RECIPES | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle cookbook window | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | TOGGLE_COOKBOOK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Toggles the [[Cooking#Cookbook|cooking recipe window]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle console | ||
+ | | ALIGN=CENTER | {{key|F1}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "toggle console" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Toggles the [[console]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle skills | ||
+ | | ALIGN=CENTER | {{key|F2}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "toggle skills" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Toggles the [[Interface#Skills|skill window]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle inventory | ||
+ | | ALIGN=CENTER | {{key|F3}} / {{key|I}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "toggle inventory" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Toggles the [[Interface#Inventory|inventory window]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle stats | ||
+ | | ALIGN=CENTER | {{key|F4}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "toggle stats" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Toggles the client statistics window | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Check sleep | ||
+ | | ALIGN=CENTER | {{key|F5}} | ||
+ | | ALIGN=CENTER | [[Sleep bonus]] | ||
+ | | ALIGN=LEFT | "say /sleep" | ||
+ | | ALIGN=CENTER | Chat | ||
+ | | ALIGN=LEFT | Display [[sleep bonus]] information in event window | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Check time | ||
+ | | ALIGN=CENTER | {{key|F6}} | ||
+ | | ALIGN=CENTER | [[Time]] | ||
+ | | ALIGN=LEFT | "say /time" | ||
+ | | ALIGN=CENTER | Chat | ||
+ | | ALIGN=LEFT | Display [[time]] information in event window | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Toggle mission | ||
+ | | ALIGN=CENTER | {{key|F7}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "say /mission" | ||
+ | | ALIGN=CENTER | Chat | ||
+ | | ALIGN=LEFT | Displays a window showing [[mission]] or [[tutorial]] information | ||
+ | |- | ||
+ | | ALIGN=LEFT | Toggle fight | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "toggle fightspam" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Toggles the fight [[spam mode]] on or off | ||
+ | |- | ||
+ | | ALIGN=LEFT | Toggle GUI | ||
+ | | ALIGN=CENTER | {{key|F10}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "toggle gui" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Toggles the [[Interface|GUI]] on or off | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Screenshot | ||
+ | | ALIGN=CENTER | {{key|F11}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "screenshot" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Takes a screenshot | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Quit | ||
+ | | ALIGN=CENTER | {{key|F12}} | ||
+ | | ALIGN=CENTER | [[Interface]] | ||
+ | | ALIGN=LEFT | "quit" | ||
+ | | ALIGN=CENTER | Console | ||
+ | | ALIGN=LEFT | Displays the quit dialogue | ||
+ | |} | ||
+ | |||
+ | === Action === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Examine | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | EXAMINE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Examine]]s the highlighted item, object etc | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Equip | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | EQUIP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Equip left | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | EQUIP_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the left side | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Equip right | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | EQUIP_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the right side | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Unequip | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | UNEQUIP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Inventory#Equipping|Unequip]]s the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | First aid | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | FIRSTAID | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Healing|Aids]] the highlighted wound | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Treat | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TREAT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Healing|Treats]] the highlighted wound | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Absorb | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | ABSORB | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Absorbs the highlighted [[mycelium]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Climb up | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | CLIMB_UP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Climb up ladders | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Climb down | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]] | ||
+ | | ALIGN=LEFT | CLIMB_DOWN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Climb down ladders | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Track | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TRACK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Track]] on the highlighted tile | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Fish | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | FISH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fish]] on the highlighted tile | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Stop | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | STOP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Sell | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | SELL | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Sell]]s to the highlighted [[token]] or [[trader]] | ||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Trade | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TRADE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Opens the [[trade]] window | ||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Investigate | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Archaeology]] | ||
+ | | ALIGN=LEFT | INVESTIGATE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Archaeology|Investigates]] the highlighted tile for [[Unidentified fragment|fragments]] | ||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Eat | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | EAT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Eat the selected [[food]] | ||
+ | |||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Taste | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TASTE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Taste the selected [[food]]/[[beverage]] | ||
+ | |||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Drink | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | DRINK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Drink the selected [[beverage]]/water | ||
+ | |||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Embark as commander | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | EMBARK_DRIVER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Embark the selected vehicle/boat as commander/captain | ||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Embark as passenger | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | EMBARK_PASSENGER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Embark the selected vehicle/boat as passenger | ||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Disembark | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | DISEMBARK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Disembark the selected vehicle/boat | ||
+ | |||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Moor | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | MOOR | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Moor the selected boat with the activated anchor | ||
|- | |- | ||
− | | | + | |
+ | | ALIGN=LEFT | Raise Anchor | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | RAISE_ANCHOR | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Raise anchor from the selected boat | ||
+ | |- | ||
+ | | ALIGN=LEFT | Mix | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | MIX | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Mix the highlighted item | ||
+ | |} | ||
+ | |||
+ | === Crafting === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Add to crafting window | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Crafting]] | ||
+ | | ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Adds highlighted item to the [[crafting window]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Improve | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Crafting]] | ||
+ | | ALIGN=LEFT | IMPROVE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Improve]]s the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Repair | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Crafting]] | ||
+ | | ALIGN=LEFT | REPAIR | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Repair]]s the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Continue | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Crafting]] | ||
+ | | ALIGN=LEFT | CONTINUE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Continues creating the highlighted item which require more attachments | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Finish | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Crafting]] | ||
+ | | ALIGN=LEFT | FINISH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only) | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Plan building | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Crafting]] | ||
+ | | ALIGN=LEFT | PLAN_BUILDING | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Plan a [[house|building]] on the highlighted tile | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Finalize building | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Crafting]] | ||
+ | | ALIGN=LEFT | FINALIZE_BUILDING | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Finalizes a [[house|building]] on the highlighted tile | ||
+ | |} | ||
+ | === Item === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Activate | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | ACTIVATE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Activate]]s the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Open | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | OPEN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Opens the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Close | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | CLOSE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Closes the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Take | ||
+ | | ALIGN=CENTER | | ||
+ | |||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TAKE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Takes the highlighted item | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Drop | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | DROP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Drops the highlighted item(s) | ||
+ | |- | ||
+ | | ALIGN=LEFT | Drop as pile | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | DROP_AS_PILE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Drops the highlighted item(s) into a pile. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Combine | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | COMBINE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Combine]]s the selected items | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Identify | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archaeology]] | ||
+ | | ALIGN=LEFT | IDENTIFY | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Archaeology|Identifies]] the selected unidentified fragments | ||
|- | |- | ||
− | | | + | |
− | |- | + | | ALIGN=LEFT | Combine fragment |
− | | | + | | ALIGN=CENTER | |
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | COMBINE_FRAGMENT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Combine]]s the selected fragments | ||
+ | |- | ||
+ | | ALIGN=LEFT | Lock | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | LOCK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Lock]]s the highlighted item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Unlock | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | UNLOCK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Un[[locks]] the highlighted item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Drag | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | DRAG | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Drags the highlighted item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Stop dragging | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | STOP_DRAGGING | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Stops dragging the highlighted item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Push | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | PUSH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Pushes the highlighted item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pull | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | PULL | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Pulls the highlighted item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Push Gently | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | PUSH_GENTLY | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pull Gently | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | PULL_GENTLY | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly | ||
+ | |- | ||
+ | | ALIGN=LEFT | Turn clockwise | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TURN_CLOCKWISE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Turns the highlighted item clockwise | ||
+ | |- | ||
+ | | ALIGN=LEFT | Turn counterclockwise | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TURN_COUNTERCLOCKWISE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Turns the highlighted item counter-clockwise | ||
+ | |- | ||
+ | | ALIGN=LEFT | Meditate | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | MEDITATE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | You meditate at the targeted rug. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Use Spyglass | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | WATCH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Spies with the activated [[spyglass]]. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Use Pendulum | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | USE_PEDULUM | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Uses the highlighted [[pendulum]]. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Winch | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | WINCH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Winch 5 | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | WINCH5 | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Winch 10 | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | WINCH10 | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Unwind | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | UNWIND | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]]. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Load | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | LOAD | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Loads the selected item into the war machine. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Unload | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | UNLOAD | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Unloads the war machine. | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Fire |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | FIRE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Fires the highlighted [[war machines|machine]]. | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Sit |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | SIT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Sits your character on the selected item | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Stand up |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | STAND_UP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Stands your character up from the item your sitting on | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Load Cargo |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | LOAD_CARGO | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Loads selected object into mounted vehicle | ||
+ | |||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Light |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | LIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Lights the selected object | ||
+ | |||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Snuff |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | SNUFF | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Snuffs the selected object | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Discard |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | DISCARD | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Discards the object (crumble into dust) | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Place |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | PLACE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Place the object | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Lore |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | LORE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Perform a lore action on the container | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Rename |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | RENAME | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Renames an object | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Spin |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | SPIN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Spin - | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Smelt |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | SMELT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Smelt - | ||
|- | |- | ||
− | | | + | | ALIGN=LEFT | Burn |
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | BURN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Burn the activated fuel in the selected object | ||
+ | |} | ||
+ | |||
+ | === Creature === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Lead | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | LEAD | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Rope|Leads]] the highlighted creature (also stops leading if 'shared action' option on Lead is enabled) | ||
+ | |- | ||
+ | | ALIGN=LEFT | Stop leading | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | STOP_LEADING | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature (only if 'shared action' option on Lead is disabled) | ||
+ | |- | ||
+ | | ALIGN=LEFT | Tame | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | TAME | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Tame]]s the highlighted creature | ||
+ | |- | ||
+ | | ALIGN=LEFT | Feed | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | FEED | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Feeds the highlighted creature with the activated item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Breed | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | BREED | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Breed]]s the highlighted creature with the led creature | ||
+ | |- | ||
+ | | ALIGN=LEFT | Groom | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | GROOM | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Groom]]s the highlighted creature | ||
+ | |- | ||
+ | | ALIGN=LEFT | Butcher | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | BUTCHER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Butchering|Butchers]] the highlighted [[corpse]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Bury | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | BURY | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Bury]]s the highlighted creature | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shear | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | SHEAR | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shear [[wool]] of [[sheep]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Milk | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | MILK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Collect milk from [[bison]], [[sheep]], or [[cow|cows]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Hitch | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | HITCH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Hitching|Hitch]] a leaded animal to the vehicle | ||
+ | |- | ||
+ | | ALIGN=LEFT | Unhitch | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Action]] | ||
+ | | ALIGN=LEFT | UNHITCH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Unhitch the selected animal | ||
+ | |} | ||
+ | |||
+ | === Terraform === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Dig | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Digging]] | ||
+ | | ALIGN=LEFT | DIG | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing | ||
+ | |- | ||
+ | | ALIGN=LEFT | Dig To Pile | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Digging]] | ||
+ | | ALIGN=LEFT | DIG_TO_PILE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing, drops the dirt to a pile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pack | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Digging]] | ||
+ | | ALIGN=LEFT | PACK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Pack]]s the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pave | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Paving]] | ||
+ | | ALIGN=LEFT | PAVE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Pave]]s the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pave corner | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Paving]] | ||
+ | | ALIGN=LEFT | PAVE_CORNER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Pave]]s the nearest corner on the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Dredge | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Digging]] | ||
+ | | ALIGN=LEFT | DREDGE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Dredge]]s on the current corner player is standing | ||
+ | |- | ||
+ | | ALIGN=LEFT | Level | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Digging]] | ||
+ | | ALIGN=LEFT | LEVEL | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Level]]s the highlighted [[tile]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Flatten | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Digging]] | ||
+ | | ALIGN=LEFT | FLATTEN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Flatten border | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Digging]] | ||
+ | | ALIGN=LEFT | FLATTEN_BORDER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Mine surface | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Mining]] | ||
+ | | ALIGN=LEFT | MINE_SURFACE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing | ||
+ | |- | ||
+ | | ALIGN=LEFT | Tunnel | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Mining]] | ||
+ | | ALIGN=LEFT | MINE_TUNNEL | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted | ||
+ | |- | ||
+ | | ALIGN=LEFT | Mine forward | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Mining]] | ||
+ | | ALIGN=LEFT | MINE_FORWARD | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted | ||
+ | |- | ||
+ | | ALIGN=LEFT | Mine down | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Mining]] | ||
+ | | ALIGN=LEFT | MINE_DOWN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted | ||
+ | |- | ||
+ | | ALIGN=LEFT | Mine up | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Mining]] | ||
+ | | ALIGN=LEFT | MINE_UP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted | ||
+ | |- | ||
+ | | ALIGN=LEFT | Prospect | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Mining]] | ||
+ | | ALIGN=LEFT | PROSPECT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Prospect]]s the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Analyse | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Mining]] | ||
+ | | ALIGN=LEFT | ANALYSE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Analyse]]s the highlighted item | ||
+ | |} | ||
+ | |||
+ | === Nature === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pick herb/spice | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Gardening]] | ||
+ | | ALIGN=LEFT | PICK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Pick [[herb]] or [[spice]] from highlighted planter | ||
+ | |- | ||
+ | | ALIGN=LEFT | Plant [[trellis]] right | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Gardening]] | ||
+ | | ALIGN=LEFT | PLANT_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Plant a trellis to the right of the tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Plant [[trellis]] left | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Gardening]] | ||
+ | | ALIGN=LEFT | PLANT_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Plant a trellis to the left of the tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Harvest | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Farming]] | ||
+ | | ALIGN=LEFT | HARVEST | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Harvest]] the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Farm | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Farming]] | ||
+ | | ALIGN=LEFT | FARM | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Farm]] the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Sow | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Farming]] | ||
+ | | ALIGN=LEFT | SOW | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Cultivate | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Farming]] | ||
+ | | ALIGN=LEFT | CULTIVATE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Cultivate]] the highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pick sprout | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Forestry]] | ||
+ | | ALIGN=LEFT | PICK_SPROUT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant/trellis | ||
+ | |- | ||
+ | | ALIGN=LEFT | Prune | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Forestry]] | ||
+ | | ALIGN=LEFT | PRUNE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Prune]] highlighted tree/plant | ||
+ | |- | ||
+ | | ALIGN=LEFT | Cut down | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Forestry]] | ||
+ | | ALIGN=LEFT | CUT_DOWN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Cut down highlighted [[tree]]/plant/[[hedges|hedge]] | ||
+ | |- | ||
+ | |||
+ | | ALIGN=LEFT | Chop up | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Forestry]] | ||
+ | | ALIGN=LEFT | CHOP_UP | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Chop up highlighted [[felled tree]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Forage | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | FORAGE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Forage]] on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Forage vegetable | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | FORAGE_VEG | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Forage resource | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | FORAGE_RESOURCE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Forage]] for resources on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Forage berries | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | FORAGE_BERRIES | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Botanize | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | BOTANIZE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Botanize]] on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Botanize seeds | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | BOTANIZE_SEEDS | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Botanize herbs | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | BOTANIZE_HERBS | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Botanize resource | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | BOTANIZE_RESOURCE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Botanize spices | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | BOTANIZE_SPICES | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Botanize]] for [[spices]] on highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pick flower | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | PICK_FLOWERS | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Pick [[flowers]] from highlighted tile | ||
+ | |- | ||
+ | | ALIGN=LEFT | Plant naturally | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | PLANT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Plant [[Sprout]]s naturally or [[Herbs]] in a [[Pottery planter]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Plant Center | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | PLANT_CENTER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles | ||
+ | |- | ||
+ | | ALIGN=LEFT | Gather grass | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | GATHER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Gather [[grass]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Trim grass | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | TRIM | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Trim [[grass]] to [[lawn]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Collect Snow | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | COLLECT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Collect [[Snowballs]] during [[Winter]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Crush | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Nature]] | ||
+ | | ALIGN=LEFT | CRUSH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Crush [[Wemp fibre|fibres]] from [[Wemp plant|plants]] or [[Pumpkin|Pumpkins]] into seeds | ||
+ | |} | ||
+ | |||
+ | === Fighting === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Target | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | TARGET | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | No target | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | NO_TARGET | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Removes any [[Fighting#Targeting|target]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Fight defensive | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | FIGHT_DEFENSIVE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fight]] defensively | ||
+ | |- | ||
+ | | ALIGN=LEFT | Fight normal | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | FIGHT_NORMAL | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fight]] normally | ||
+ | |- | ||
+ | | ALIGN=LEFT | Fight aggressively | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | FIGHT_AGGRESSIVELY | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fight]] aggressively | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim upper left | ||
+ | | ALIGN=CENTER | {{key|NUMPAD7}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_UPPER_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim upper middle | ||
+ | | ALIGN=CENTER | {{key|NUMPAD8}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_UPPER_MIDDLE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim upper right | ||
+ | | ALIGN=CENTER | {{key|NUMPAD9}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_UPPER_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim left | ||
+ | | ALIGN=CENTER | {{key|NUMPAD4}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim middle | ||
+ | | ALIGN=CENTER | {{key|NUMPAD5}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_MIDDLE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim right | ||
+ | | ALIGN=CENTER | {{key|NUMPAD6}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim lower left | ||
+ | | ALIGN=CENTER | {{key|NUMPAD1}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_LOWER_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim lower middle | ||
+ | | ALIGN=CENTER | {{key|NUMPAD2}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_LOWER_MIDDLE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Aim lower right | ||
+ | | ALIGN=CENTER | {{key|NUMPAD3}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | AIM_LOWER_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player | ||
+ | |- | ||
+ | | ALIGN=LEFT | Defend left | ||
+ | | ALIGN=CENTER | {{key|DIVIDE}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | DEFEND_LEFT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts | ||
+ | |- | ||
+ | | ALIGN=LEFT | Defend right | ||
+ | | ALIGN=CENTER | {{key|ADD}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | DEFEND_RIGHT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts | ||
+ | |- | ||
+ | | ALIGN=LEFT | Defend upper | ||
+ | | ALIGN=CENTER | {{key|MULTIPLY}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | DEFEND_UPPER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts | ||
+ | |- | ||
+ | | ALIGN=LEFT | Defend lower | ||
+ | | ALIGN=CENTER | {{key|SUBTRACT}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | DEFEND_LOWER | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts | ||
+ | |- | ||
+ | | ALIGN=LEFT | Focus | ||
+ | | ALIGN=CENTER | {{key|NUMPAD0}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | FOCUS | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shield bash | ||
+ | | ALIGN=CENTER | {{key|DECIMAL}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | SHIELD_BASH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]]. | ||
+ | |- | ||
+ | | ALIGN=LEFT | Special move # | ||
+ | | ALIGN=CENTER | {{key|6}} – {{key|0}} | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | SPECIAL_MOVE# | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Perform [[special move]] number # | ||
+ | |- | ||
+ | | ALIGN=LEFT | Target Hostile | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | TARGET_HOSTILE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Only allows you to target hostile [[creatures]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shoot | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archery]] | ||
+ | | ALIGN=LEFT | SHOOT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shoot at the creature/player with your [[bow]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shoot at legs | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archery]] | ||
+ | | ALIGN=LEFT | SHOOT_LEGS | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shoot at the creature/player's legs with your [[bow]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shoot at torso | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archery]] | ||
+ | | ALIGN=LEFT | SHOOT_TORSO | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shoot at the creature/player's torso with your [[bow]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shoot at face | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archery]] | ||
+ | | ALIGN=LEFT | SHOOT_FACE | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shoot at the creature/player's face with your [[bow]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shoot at head | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archery]] | ||
+ | | ALIGN=LEFT | SHOOT_HEAD | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shoot at the creature/player's head with your [[bow]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shoot at right arm | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archery]] | ||
+ | | ALIGN=LEFT | SHOOT_RIGHTARM | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shoot at the creature/player's right arm with your [[bow]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Shoot at left arm | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Archery]] | ||
+ | | ALIGN=LEFT | SHOOT_LEFTARM | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | Shoot at the creature/player's left arm with your [[bow]] | ||
+ | |- | ||
+ | | ALIGN=LEFT | Taunt | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Fighting]] | ||
+ | | ALIGN=LEFT | TAUNT | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Taunt]] the creature. | ||
+ | |} | ||
+ | |||
+ | === Priest === | ||
+ | {| class="wikitable sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
+ | |- | ||
+ | | ALIGN=LEFT | Pray | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Religion]] | ||
+ | | ALIGN=LEFT | PRAY | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Pray]] at highlighted tile or item | ||
+ | |- | ||
+ | | ALIGN=LEFT | Preach | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Religion]] | ||
+ | | ALIGN=LEFT | PREACH | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character | ||
+ | |- | ||
+ | | ALIGN=LEFT | Listen | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Religion]] | ||
+ | | ALIGN=LEFT | LISTEN | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Listen]] to highlighted character | ||
+ | |- | ||
+ | | ALIGN=LEFT | Link | ||
+ | | ALIGN=CENTER | | ||
+ | | ALIGN=CENTER | [[Religion]] | ||
+ | | ALIGN=LEFT | LINK | ||
+ | | ALIGN=CENTER | Bind | ||
+ | | ALIGN=LEFT | [[Link]] to highlighted character | ||
+ | |} | ||
+ | |||
+ | === Priest Spells === | ||
+ | {| class="wikitable collapsible collapsed sortable" | ||
+ | ! WIDTH=220 | '''Command''' | ||
+ | ! WIDTH=130 | '''Default''' | ||
+ | ! WIDTH=120 | '''Category''' | ||
+ | ! WIDTH=225 | '''Keybind''' | ||
+ | ! WIDTH=90 | '''Type''' | ||
+ | ! WIDTH=450 | '''Description''' | ||
|- | |- | ||
− | | | + | |ALIGN=Left |Bless |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | BLESS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Bless]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Dispel |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | DISPEL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Dispel]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Dirt (Spell) |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | DIRT_SPELL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Dirt (spell)]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Locate Soul |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LOCATE_SOUL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Locate soul]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Light Token |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LIGHT_TOKEN | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Light token]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Nolocate |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | NOLOCATE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Nolocate]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Cure light |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | CURE_LIGHT | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Cure light]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Cure medium |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | CURE_MEDIUM | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Cure medium]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Cure serious |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | CURE_SERIOUS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Cure serious]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Humid drizzle |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | HUMID_DRIZZLE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Humid drizzle]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Ward |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WARD | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Ward]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Wild growth |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WILD_GROWTH | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Wild growth]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Light of Fo |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LIGHT_OF_FO | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Light of Fo]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Wrath of Magranon |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WRATH_OF_MAGRANON | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Wrath of Magranon]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Disintegrate |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | DISINTEGRATE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Disintegrate]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Mass Stamina |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | MASS_STAMINA | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Mass stamina]] on highlighted item | ||
+ | |- | ||
+ | |ALIGN=Left | Fire Pillar | ||
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FIRE_PILLAR | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Fire pillar]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Mole senses |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | MOLE_SENSES | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Mole senses]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Strongwall |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | STRONGWALL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Strongwall]] on highlighted item | ||
+ | |- | ||
+ | |ALIGN=Left | Locate artifact | ||
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LOCATE_ARTIFACT | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Locate artifact]] on highlighted item | ||
+ | |- | ||
+ | |ALIGN=Left | Tentacles | ||
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | TENTACLES | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Tentacles]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Reveal creatures |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | REVEAL_CREATURES | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item | ||
+ | |- | ||
+ | |ALIGN=Left | Ice pillar | ||
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | ICE_PILLAR | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Ice pillar]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Reveal settlements |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | REVEAL_SETTLEMENTS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Reveal settlements]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Fungus trap |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FUNGUS_TRAP | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Fungus trap]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Fungus |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FUNGUS_SPELL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Fungus]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Pain rain |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | PAINRAIN | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Pain rain]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Scorn of Libila |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | SCORN_OF_LIBILA | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Scorn of Libila]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Bearpaws |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | BEARPAWS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Bearpaws]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Willowspine |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WILLOWSPINE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Willowspine]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Sixth sense |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | SIXTH_SENSE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Sixth sense]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Morning fog |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | MORNING_FOG | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Morning fog]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Charm |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | CHARM | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Charm]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Second Wind |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | REFRESH_SPELL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Second Wind]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Oakshell |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | OAKSHELL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Oakshell]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Forest giant strength |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FOREST_GIANT_STRENGTH | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Forest giant strength]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Tangle weave |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | TANGLEWEAVE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Tangle weave]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Genesis |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | GENESIS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Genesis]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Heal |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | HEAL_SPELL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Heal]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Frantic Charge |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FRANTIC_CHARGE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Frantic charge]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Fireheart |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FIRE_HEART | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Fireheart]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Dominate |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | DOMINATE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Dominate]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Smite |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | SMITE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Smite]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Goat shape |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | GOAT_SHAPE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Goat shape]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Shard of ice |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | SHARD_OF_ICE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Shard of ice]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Excel |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | EXCEL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Excel]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Wisdom of vynora |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WISDOM_OF_VYNORA | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Wisdom of vynora]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Drain health |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | DRAIN_HEALTH | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Drain health]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Phantasms |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | PHANTASMS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Phantasms]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Rotting gut |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | ROTTING_GUT | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Rotting gut]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Weakness |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WEAKNESS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Weakness]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Truehit |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | TRUEHIT | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Truehit]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Hell strength |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | HELL_STRENGTH | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Hell strength]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Drain stamina |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | DRAIN_STAMINA | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Drain stamina]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Worm brains |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WORM_BRAINS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Worm brains]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Lurker in the Woods |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LURKER_IN_THE_WOODS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Lurker in the woods]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Lifetransfer |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LIFETRANSFER | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Lifetransfer]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Vessel |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | VESSEL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Vessel]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Dark messenger |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | DARK_MESSENGER | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Dark messenger]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Courier |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | COURIER | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Courier]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Venom |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | VENOM | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Venom]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Break altar |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | BREAK_ALTAR | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Break altar]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Flaming aura |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FLAMING_AURA | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Flaming aura]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Lurker in the dark |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LURKER_IN_THE_DARK | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Lurker in the dark]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Aura of Shared Pain |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | AURA_OF_SHARED_PAIN | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Aura of shared pain]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Sunder |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | SUNDER | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Sunder]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Animal Demise |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | ANIMALS_DEMISE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Demise spells|Animal Demise]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Circle of cunning |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | CIRCLE_OF_CUNNING | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Circle of cunning]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Fire Protection |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FIRE_PROTECTION | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Fire protection]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Opulence |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | OPULENCE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Opulence]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Frostbrand |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FROSTBRAND | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Frostbrand]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Mind stealer |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | MIND_STEALER | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Mind stealer]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Lurker in the deep |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LURKER_IN_THE_DEEP | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Lurker in the deep]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Mend |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | MEND | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Mend]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Wind of ages |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WIND_OF_AGES | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Wind of ages]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Nimbleness |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | NIMBLENESS | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Nimbleness]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Human Demise |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | HUMANS_DEMISE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Demise spells|Human Demise]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Rotting touch |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | ROTTING_TOUCH | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Rotting touch]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Bloodthirst |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | BLOOD_THIRST | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Bloodthirst]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Web armour |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | WEB_ARMOUR | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Web armour]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Blessings of the dark |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | BLESSINGS_OF_THE_DARK | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Blessings of the dark]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Rebirth |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | REBIRTH | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Rebirth]] on highlighted item | ||
+ | |||
|- | |- | ||
− | | | + | |ALIGN=Left | Essence drain |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | ESSENCE_DRAIN | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Essence drain]] on highlighted item | ||
+ | |||
|- | |- | ||
− | | | + | |ALIGN=Left | Land of the dead |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | LAND_OF_THE_DEAD | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Land of the dead]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Summon soul |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spell]] | ||
+ | |ALIGN=LEFT | SUMMON_SOUL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Summon soul]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Corrupt |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | CORRUPT | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Corrupt]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Zombie Infestation |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | ZOMBIE_INFESTATION | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Zombie infestation]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Purge |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | PURGE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Purge]] on highlighted item | ||
+ | |||
|- | |- | ||
− | | | + | |ALIGN=Left | Toxin |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | TOXIN | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Toxin]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Cleanse |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | CLEANSE | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Cleanse]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Hypothermia |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | HYPOTHERMIA | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Hypothermia]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Focused will |
+ | |ALIGN=CENTER | | ||
+ | |ALIGN=CENTER | [[Spells]] | ||
+ | |ALIGN=LEFT | FOCUSED_WILL | ||
+ | |ALIGN=CENTER | Bind | ||
+ | |ALIGN=LEFT | Cast [[Focused will]] on highlighted item | ||
|- | |- | ||
− | | | + | |ALIGN=Left | Inferno |
− | | | + | |ALIGN=CENTER | |
− | | | + | |ALIGN=CENTER | [[Spells]] |
− | | | + | |ALIGN=LEFT | INFERNO |
− | | | + | |ALIGN=CENTER | Bind |
− | | | + | |ALIGN=LEFT | Cast [[Inferno]] on highlighted item |
− | + | ||
− | | | + | |} |
− | | | + | |
− | | | + | |
− | + | ||
− | + | These keybinds are set as default in the client but cannot be directly modified in the settings. Read the advanced section below for details on how to modify these. | |
− | + | ||
− | + | === Other === | |
− | + | {| class="wikitable collapsible collapsed sortable" | |
− | | | + | ! WIDTH=220 | '''Command''' |
− | + | ! WIDTH=130 | '''Default''' | |
− | + | ! WIDTH=120 | '''Category''' | |
− | + | ! WIDTH=225 | '''Keybind''' | |
− | + | ! WIDTH=90 | '''Type''' | |
− | + | ! WIDTH=450 | '''Description''' | |
− | + | |- | |
− | + | | ALIGN=LEFT | Check focus level | |
− | + | | ALIGN=CENTER | {{key|F8}} | |
− | + | | ALIGN=CENTER | [[Fighting]] | |
− | | | + | | ALIGN=LEFT | "say /fl" |
− | | | + | | ALIGN=CENTER | Chat |
− | | | + | | ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window |
− | | | ||
− | | | ||
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|- | |- | ||
− | | | + | | ALIGN=LEFT | Toggle Wikisearch |
− | + | | ALIGN=CENTER | {{key|H}} | |
− | + | | ALIGN=CENTER | [[Interface]] | |
− | + | | ALIGN=LEFT | "toggle wikisearch" | |
− | | | + | | ALIGN=CENTER | Console |
− | + | | ALIGN=LEFT | Toggles the Wikisearch window | |
− | | | ||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | |||
|} | |} | ||
+ | ==Advanced key binding== | ||
+ | There are more advanced methods to changing key binds and this section will attempt to explain these. Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below. | ||
+ | : Overwriting a key bind may be done unintentionally and there is no ''undo'', the original will have to be re-added. | ||
+ | : Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked. | ||
+ | : If in doubt, back-up the <tt>keybindings.txt</tt> file before making any changes via the console or in the file itself. | ||
− | </ | + | === Console === |
− | </ | + | To access the console press the default keybind of {{key|F1}} to open the window. From here the <tt>BIND</tt> command may be used to assign keys to actions, chat or console commands. |
+ | Usage: bind <key> [<action>|"<command>"] | ||
+ | There are three types of action or command which can be assigned to a key bind. '''Action''', '''[[console]]''' and '''[[Chat_commands|chat]]'''. | ||
+ | :Actions are the '''Bind''' type entries listed in the tables above, such as <tt>MINE_FORWARD</tt> or <tt>PRAY</tt>. These cannot be used stand-alone and normally reference right-click in-game context menu actions. | ||
+ | BIND UP MINE_FORWARD | ||
+ | :Console commands are '''[[Console]]''' type entries such as <tt>"toggle console"</tt> and <tt>"screenshot"</tt>. These must be added to the bind with the double quotes ({{key|"}}) surrounding them. They may also be used stand-alone in the console without the quotations. | ||
+ | BIND F1 "toggle console" | ||
+ | :Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>. These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>. | ||
+ | BIND F5 "say /sleep" | ||
− | + | '''In-game wiki''' | |
+ | The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound. Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting. Now enter the following to have it re-bound to {{key|H}}. | ||
bind h "toggle wikisearch" | bind h "toggle wikisearch" | ||
+ | Now when the player hits {{key|H}} the wiki box will appear so that in-game searches may be made. | ||
− | === | + | ===keybindings.txt=== |
− | + | Editing the ''keybindings.txt'' file in the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed. They are entered the in the same method as they would be typed into the console. It's advisable that a backup is taken before any changes are made. | |
− | + | ||
− | + | ===Console EXEC=== | |
− | {| | + | Key binds may also be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[Guides:Quickswitch hotkeys]] for more information and examples. |
− | ! | + | |
− | |- | + | ==Special characters== |
− | |< | + | Some keys cannot be entered as typed on a keyboard and must be referred to by their ''Java'' reference. |
− | |- | + | {| CLASS="wikitable sortable" |
− | |< | + | ! WIDTH=125 ALIGN=CENTER | Java name |
− | |- | + | ! WIDTH=125 ALIGN=CENTER | On QWERTY |
− | |< | + | ! WIDTH=125 ALIGN=CENTER | On QWERTZ |
− | |- | + | |- |
− | |< | + | | ALIGN=LEFT | <TT>SLASH</TT> |
− | |- | + | | ALIGN=CENTER | {{key|/}} |
− | |< | + | | ALIGN=CENTER | {{key|#}} |
− | |- | + | |- |
− | |< | + | | ALIGN=LEFT | <TT>APOSTROPHE</TT> |
− | |- | + | | ALIGN=CENTER | {{key|'}} |
− | |< | + | | ALIGN=CENTER | {{key|ä}} |
− | |- | + | |- |
− | |< | + | | ALIGN=LEFT | <TT>PERIOD</TT> |
− | |- | + | | ALIGN=CENTER | {{key|.}} |
− | |< | + | | ALIGN=CENTER | {{key|.}} |
− | |- | + | |- |
− | |< | + | | ALIGN=LEFT | <TT>SEMICOLON</TT> |
− | |- | + | | ALIGN=CENTER | {{key| ;}} |
− | |< | + | | ALIGN=CENTER | {{key|ü}} |
− | |- | + | |- |
− | |< | + | | ALIGN=LEFT | <TT>EQUALS</TT> |
− | |- | + | | ALIGN=CENTER | = |
− | |< | + | | ALIGN=CENTER | {{key|*}} |
− | |- | + | |- |
− | |< | + | | ALIGN=LEFT | <TT>COMMA</TT> |
+ | | ALIGN=CENTER | {{key|,}} | ||
+ | | ALIGN=CENTER | {{key|,}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>SUBTRACT</TT> | ||
+ | | ALIGN=CENTER | {{key|-}} | ||
+ | | ALIGN=CENTER | {{key|-}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>PLUS</TT> | ||
+ | | ALIGN=CENTER | {{key|+}} | ||
+ | | ALIGN=CENTER | {{key|;}} or {{key|NUMPAD +}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>GRAVE</TT> | ||
+ | | ALIGN=CENTER | {{key|`}} | ||
+ | | ALIGN=CENTER | {{key|ö}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>RBRACKET</TT> | ||
+ | | ALIGN=CENTER | {{key|]}} | ||
+ | | ALIGN=CENTER | {{key|´}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>LBRACKET</TT> | ||
+ | | ALIGN=CENTER | {{key|[}} | ||
+ | | ALIGN=CENTER | {{key|ß}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>BACKSLASH</TT> | ||
+ | | ALIGN=CENTER | {{key|\}} | ||
+ | | ALIGN=CENTER | {{key|^}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>DECIMAL</TT> | ||
+ | | ALIGN=CENTER | {{key|NUMPAD .}} | ||
+ | | ALIGN=CENTER | {{key|NUMPAD ,}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>DIVIDE</TT> | ||
+ | | ALIGN=CENTER | {{key|NUMPAD /}} | ||
+ | | ALIGN=CENTER | {{key|NUMPAD /}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>MULTIPLY</TT> | ||
+ | | ALIGN=CENTER | {{key|NUMPAD *}} | ||
+ | | ALIGN=CENTER | {{key|NUMPAD *}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>MOUSE2</TT> | ||
+ | | ALIGN=CENTER | {{key|MMB}} | ||
+ | | ALIGN=CENTER | {{key|MMB}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>MOUSE3</TT> | ||
+ | | ALIGN=CENTER | {{key|MB4}} | ||
+ | | ALIGN=CENTER | {{key|MB4}} | ||
+ | |- | ||
+ | | ALIGN=LEFT | <TT>MOUSE4</TT> | ||
+ | | ALIGN=CENTER | {{key|MB5}} | ||
+ | | ALIGN=CENTER | {{key|MB5}} | ||
|- | |- | ||
− | |< | + | | ALIGN=LEFT | <TT>SCROLLUP</TT> |
+ | | ALIGN=CENTER | {{key|MWheel-Up}} | ||
+ | | ALIGN=CENTER | {{key|MWheel-Up}} | ||
|- | |- | ||
− | |< | + | | ALIGN=LEFT | <TT>SCROLLDOWN</TT> |
+ | | ALIGN=CENTER | {{key|MWheel-Down}} | ||
+ | | ALIGN=CENTER | {{key|MWheel-Down}} | ||
|- | |- | ||
− | |< | + | | ALIGN=LEFT | <TT>AT</TT> |
+ | | ALIGN=CENTER | {{key|@}} | ||
+ | | ALIGN=CENTER | {{key|@}} | ||
|- | |- | ||
− | |< | + | | ALIGN=LEFT | <TT>COLON</TT> |
+ | | ALIGN=CENTER | {{key| :}} | ||
+ | | ALIGN=CENTER | {{key|:}} | ||
|- | |- | ||
− | |< | + | | ALIGN=LEFT | <TT>CIRCUMFLEX</TT> |
+ | | ALIGN=CENTER | {{key|^}} | ||
+ | | ALIGN=CENTER | {{key|^}} | ||
|- | |- | ||
− | + | | ALIGN=LEFT | <TT>CAPS_LOCK</TT> | |
+ | | ALIGN=CENTER | {{key| Caps Lock}} | ||
+ | | ALIGN=CENTER | {{key| Caps Lock}} or {{key|↑}} | ||
|} | |} | ||
+ | * Most mouse buttons will be detected by Java and the game may make them all available. Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5. | ||
+ | ==Notes== | ||
+ | * To reset key bindings to their default state delete the keybindings.txt file at the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings. This will generate a new file on next load. | ||
+ | * To access the console, press {{key|F1}} (by default). It's also accessable via the '''Main Menu'''. | ||
+ | * Key modifiers may also be specified, e.g. <tt>SHIFT</tt> or <tt>CTRL+ALT</tt>. Add these before the key you with to bind, e.g. <tt>SHIFT+D</tt>. Available modifiers are: | ||
+ | :* shift | ||
+ | :* ctrl, ctrl+alt, ctrl+shift | ||
+ | :* alt, alt+shift | ||
+ | :* ctrl+alt+shift | ||
+ | * Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used. | ||
+ | * It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click. | ||
+ | * To see the current assignment via the console type <tt>bind <key></tt> | ||
+ | * To remove a key bind assignment type <tt>bind <key> ""</tt> | ||
+ | * Chat messages may also be bound to keys: | ||
+ | bind <key> "say guards!" | ||
+ | bind <key> "say /shout Hello kingdom people!" | ||
+ | bind <key> "say /v Hello village people!" | ||
+ | bind <key> "say /tell <name> Enemies in local run awayyyy!" | ||
+ | * All possible chat commands are available by typing <tt>/help</tt> in a chat box. | ||
+ | * To list all key binds in the console type <tt>dump binds</tt> in the console window. | ||
+ | * Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action. Some actions require an activated item to be available. | ||
− | + | ==Further reading== | |
− | + | * [[Guides:Quickswitch hotkeys]] | |
− | + | * [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide]. | |
− | == | + | * [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list] |
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[[Category:Technical Details]] | [[Category:Technical Details]] | ||
− | [[Category:Babel/ | + | [[Category:Guides]] |
+ | [[Category:Babel/K]] |
Latest revision as of 15:09, 14 October 2024
Main / Technical Details / Key bindings
Contents
Introduction
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands. These may be modified via the launcher settings under the Keybindings tab. This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile. See the topic advanced binding below for more information on manual changes. It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
Quick Binding
New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.
Default keybindings
Movement
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Move forwards |
W / UP |
Movement | MOVE_FORWARD | Bind | Moves the player/mount/vehicle forward |
Move backwards |
S / DOWN |
Movement | MOVE_BACK | Bind | Moves the player/mount/vehicle backwards |
Move left |
A |
Movement | MOVE_LEFT | Bind | Player strafe left or turn mount/vehicle left |
Move right |
D |
Movement | MOVE_RIGHT | Bind | Player strafe right or turn mount/vehicle right |
Turn left |
Q / LEFT |
Camera | TURN_LEFT | Bind | Turn the player and camera left |
Turn right |
E / RIGHT |
Camera | TURN_RIGHT | Bind | Turn the player and camera right |
Turn up |
PAGE_UP |
Camera | TURN_UP | Bind | Turn the camera up |
Turn down |
PAGE_DOWN |
Camera | TURN_DOWN | Bind | Turn the camera down |
Glance left | Camera | GLANCE_LEFT | Bind | Glance/lookspring left – returns to neutral on release | |
Glance right | Camera | GLANCE_RIGHT | Bind | Glance/lookspring right – returns to neutral on release | |
Autorun |
X |
Movement | AUTORUN | Bind | Automatically walks forward until pressed again |
Strafe |
INSERT |
Movement | STRAFE | Bind | Whilst held the TURN_ commands become MOVE_ |
Center view | Camera | CENTER_VIEW | Bind | Resets the camera vertically | |
Freelook mode | Camera | "toggle freelookmode" | Bind | Toggles the ability to look around using the mouse without clicking | |
Change view |
V |
Camera | CHANGE_VIEW | Bind | Changes from first person to third person view and back |
Zoom in |
+ |
Camera | ZOOM_IN | Bind | Moves the camera in in third person |
Zoom out |
- |
Camera | ZOOM_OUT | Bind | Moves the camera out in third person |
HUD
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Toggle chat |
ENTER / T |
Interface | TOGGLE_CHAT | Bind | Enters the editbox for the focused chat window |
Next tab |
TAB |
Interface | NEXT_TAB | Bind | Switch to the next tab on the focused window |
Previous tab |
SHIFT+ TAB |
Interface | PREVIOUS_TAB | Bind | Switch to the previous tab on the focused window |
Next window |
CTRL+ TAB |
Interface | NEXT_WINDOW | Bind | Set the focus to the next window (chat/event) |
Previous window |
CTRL+ SHIFT+ TAB |
Interface | PREVIOUS_WINDOW | Bind | Set the focus to the previous window (chat/event) |
Main menu |
O |
Interface | MAIN_MENU | Bind | Open the in-game menu |
Stop or Main Menu |
ESCAPE |
Action | STOP_OR_MAIN_MENU | Bind | Stops current action from queue or opens the in-game menu if empty |
Select bar slot #
|
1 - 8 |
Select bar | SELECT_BUTTON_# | Bind | Perform the action in slot # of the select bar |
Activate quickbar slot # |
ctrl- 1 – ctrl- 0 |
Quickbar | ACTIVATE_TOOL# | Bind | Activate item in quickbar slot of number # |
Activate quickbar previous slot | Quickbar | ACTIVATE_TOOL_PREVIOUS | Bind | Activate item in previous quickbar slot | |
Activate quickbar next slot | Quickbar | ACTIVATE_TOOL_NEXT | Bind | Activate item in next quickbar slot | |
Load quickbar tab # | Quickbar | SWITCH_QUICKBAR# (also LOAD_TOOLBELT#) | Bind | Opens quickbar tab # | |
Next quickbar tab | Quickbar | NEXT_QUICKBAR (also NEXT_TOOLBELT) | Bind | Switch to next quickbar tab | |
Previous quickbar tab | Quickbar | PREV_QUICKBAR (also PREV_TOOLBELT) | Bind | Switch to previous quickbar tab | |
Save current skill tracker arrangement | Skill tracker | SAVE_SKILL_TRACKER | Bind | Saves active skill tracker arrangement | |
Save skill tracker arrangement # | Skill tracker | SAVE_SKILL_TRACKER# | Bind | Saves # skill tracker arrangement | |
Load skill tracker arrangement # | Skill tracker | LOAD_SKILL_TRACKER# | Bind | Loads # skill tracker arrangement | |
Next skill tracker arrangement | Skill tracker | NEXT_SKILL_TRACKER | Bind | Switch to next skill tracker arrangement | |
Previous skill tracker arrangement | Skill tracker | PREV_SKILL_TRACKER | Bind | Switch to previous skill tracker arrangement | |
Toggle climb |
Z |
Movement | TOGGLE_CLIMB | Bind | Toggles climbing mode |
Toggle faithful | Religion | TOGGLE_FAITHFUL | Bind | Toggles faith mode | |
Toggle lawful | Reputation | TOGGLE_LAWFUL | Bind | Toggles lawful mode | |
Toggle fight spam | Interface | TOGGLE_FIGHT_SPAM | Bind | Toggles fighting spam text | |
Toggle character window | Interface | TOGGLE_CHARACTER_WINDOW | Bind | Toggles the the character display | |
Toggle character |
C / P / F9 |
Interface | TOGGLE_CHARACTER | Bind | Toggles the character equipment window |
Toggle map |
M |
Interface | TOGGLE_MAP | Bind | Toggles the world map |
Toggle crafting window |
B |
Interface | TOGGLE_CRAFTING | Bind | Toggles the crafting window |
Toggle crafting recipes |
N |
Interface | TOGGLE_CRAFTING_RECIPES | Bind | Toggles the crafting recipe window |
Toggle cookbook window | Interface | TOGGLE_COOKBOOK | Bind | Toggles the cooking recipe window | |
Toggle console |
F1 |
Interface | "toggle console" | Console | Toggles the console |
Toggle skills |
F2 |
Interface | "toggle skills" | Console | Toggles the skill window |
Toggle inventory |
F3 / I |
Interface | "toggle inventory" | Console | Toggles the inventory window |
Toggle stats |
F4 |
Interface | "toggle stats" | Console | Toggles the client statistics window |
Check sleep |
F5 |
Sleep bonus | "say /sleep" | Chat | Display sleep bonus information in event window |
Check time |
F6 |
Time | "say /time" | Chat | Display time information in event window |
Toggle mission |
F7 |
Interface | "say /mission" | Chat | Displays a window showing mission or tutorial information |
Toggle fight | Interface | "toggle fightspam" | Console | Toggles the fight spam mode on or off | |
Toggle GUI |
F10 |
Interface | "toggle gui" | Console | Toggles the GUI on or off |
Screenshot |
F11 |
Interface | "screenshot" | Console | Takes a screenshot |
Quit |
F12 |
Interface | "quit" | Console | Displays the quit dialogue |
Action
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Examine | Action | EXAMINE | Bind | Examines the highlighted item, object etc | |
Equip | Action | EQUIP | Bind | Equips the highlighted item | |
Equip left | Action | EQUIP_LEFT | Bind | Equips the highlighted item to the left side | |
Equip right | Action | EQUIP_RIGHT | Bind | Equips the highlighted item to the right side | |
Unequip | Action | UNEQUIP | Bind | Unequips the highlighted item | |
First aid | Action | FIRSTAID | Bind | Aids the highlighted wound | |
Treat | Action | TREAT | Bind | Treats the highlighted wound | |
Absorb | Action | ABSORB | Bind | Absorbs the highlighted mycelium | |
Climb up | Movement | CLIMB_UP | Bind | Climb up ladders | |
Climb down | Movement | CLIMB_DOWN | Bind | Climb down ladders | |
Track | Action | TRACK | Bind | Track on the highlighted tile | |
Fish | Action | FISH | Bind | Fish on the highlighted tile | |
Stop | Action | STOP | Bind | Stops current action from queue | |
Sell | Action | SELL | Bind | Sells to the highlighted token or trader | |
Trade | Action | TRADE | Bind | Opens the trade window | |
Investigate | Archaeology | INVESTIGATE | Bind | Investigates the highlighted tile for fragments | |
Eat | Action | EAT | Bind | Eat the selected food | |
Taste | Action | TASTE | Bind | Taste the selected food/beverage | |
Drink | Action | DRINK | Bind | Drink the selected beverage/water | |
Embark as commander | Action | EMBARK_DRIVER | Bind | Embark the selected vehicle/boat as commander/captain | |
Embark as passenger | Action | EMBARK_PASSENGER | Bind | Embark the selected vehicle/boat as passenger | |
Disembark | Action | DISEMBARK | Bind | Disembark the selected vehicle/boat | |
Moor | Action | MOOR | Bind | Moor the selected boat with the activated anchor | |
Raise Anchor | Action | RAISE_ANCHOR | Bind | Raise anchor from the selected boat | |
Mix | Action | MIX | Bind | Mix the highlighted item |
Crafting
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Add to crafting window | Crafting | ADD_TO_CRAFTING_WINDOW | Bind | Adds highlighted item to the crafting window | |
Improve | Crafting | IMPROVE | Bind | Improves the highlighted item | |
Repair | Crafting | REPAIR | Bind | Repairs the highlighted item | |
Continue | Crafting | CONTINUE | Bind | Continues creating the highlighted item which require more attachments | |
Finish | Crafting | FINISH | Bind | Finishes the highlighted item (unfinished items only) | |
Plan building | Crafting | PLAN_BUILDING | Bind | Plan a building on the highlighted tile | |
Finalize building | Crafting | FINALIZE_BUILDING | Bind | Finalizes a building on the highlighted tile |
Item
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Activate | Action | ACTIVATE | Bind | Activates the highlighted item | |
Open | Action | OPEN | Bind | Opens the highlighted item | |
Close | Action | CLOSE | Bind | Closes the highlighted item | |
Take | Action | TAKE | Bind | Takes the highlighted item | |
Drop | Action | DROP | Bind | Drops the highlighted item(s) | |
Drop as pile | Action | DROP_AS_PILE | Bind | Drops the highlighted item(s) into a pile. | |
Combine | Action | COMBINE | Bind | Combines the selected items | |
Identify | Archaeology | IDENTIFY | Bind | Identifies the selected unidentified fragments | |
Combine fragment | Action | COMBINE_FRAGMENT | Bind | Combines the selected fragments | |
Lock | Action | LOCK | Bind | Locks the highlighted item | |
Unlock | Action | UNLOCK | Bind | Unlocks the highlighted item | |
Drag | Action | DRAG | Bind | Drags the highlighted item | |
Stop dragging | Action | STOP_DRAGGING | Bind | Stops dragging the highlighted item | |
Push | Action | PUSH | Bind | Pushes the highlighted item | |
Pull | Action | PULL | Bind | Pulls the highlighted item | |
Push Gently | Action | PUSH_GENTLY | Bind | Gently pushes the highlighted item, moving it slightly | |
Pull Gently | Action | PULL_GENTLY | Bind | Gently pulls the highlighted item, moving it slightly | |
Turn clockwise | Action | TURN_CLOCKWISE | Bind | Turns the highlighted item clockwise | |
Turn counterclockwise | Action | TURN_COUNTERCLOCKWISE | Bind | Turns the highlighted item counter-clockwise | |
Meditate | Action | MEDITATE | Bind | You meditate at the targeted rug. | |
Use Spyglass | Action | WATCH | Bind | Spies with the activated spyglass. | |
Use Pendulum | Action | USE_PEDULUM | Bind | Uses the highlighted pendulum. | |
Winch | Action | WINCH | Bind | Winches the highlighted machine once. | |
Winch 5 | Action | WINCH5 | Bind | Winches the highlighted machine 5 times. | |
Winch 10 | Action | WINCH10 | Bind | Winches the highlighted machine 10 times. | |
Unwind | Action | UNWIND | Bind | Unwinds the highlighted machine. | |
Load | Action | LOAD | Bind | Loads the selected item into the war machine. | |
Unload | Action | UNLOAD | Bind | Unloads the war machine. | |
Fire | Action | FIRE | Bind | Fires the highlighted machine. | |
Sit | Action | SIT | Bind | Sits your character on the selected item | |
Stand up | Action | STAND_UP | Bind | Stands your character up from the item your sitting on | |
Load Cargo | Action | LOAD_CARGO | Bind | Loads selected object into mounted vehicle | |
Light | Action | LIGHT | Bind | Lights the selected object | |
Snuff | Action | SNUFF | Bind | Snuffs the selected object | |
Discard | Action | DISCARD | Bind | Discards the object (crumble into dust) | |
Place | Action | PLACE | Bind | Place the object | |
Lore | Action | LORE | Bind | Perform a lore action on the container | |
Rename | Action | RENAME | Bind | Renames an object | |
Spin | Action | SPIN | Bind | Spin - | |
Smelt | Action | SMELT | Bind | Smelt - | |
Burn | Action | BURN | Bind | Burn the activated fuel in the selected object |
Creature
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Lead | Action | LEAD | Bind | Leads the highlighted creature (also stops leading if 'shared action' option on Lead is enabled) | |
Stop leading | Action | STOP_LEADING | Bind | Stops leading the highlighted creature (only if 'shared action' option on Lead is disabled) | |
Tame | Action | TAME | Bind | Tames the highlighted creature | |
Feed | Action | FEED | Bind | Feeds the highlighted creature with the activated item | |
Breed | Action | BREED | Bind | Breeds the highlighted creature with the led creature | |
Groom | Action | GROOM | Bind | Grooms the highlighted creature | |
Butcher | Action | BUTCHER | Bind | Butchers the highlighted corpse | |
Bury | Action | BURY | Bind | Burys the highlighted creature | |
Shear | Action | SHEAR | Bind | Shear wool of sheep | |
Milk | Action | MILK | Bind | Collect milk from bison, sheep, or cows | |
Hitch | Action | HITCH | Bind | Hitch a leaded animal to the vehicle | |
Unhitch | Action | UNHITCH | Bind | Unhitch the selected animal |
Terraform
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Dig | Digging | DIG | Bind | Digs on the current corner player is standing | |
Dig To Pile | Digging | DIG_TO_PILE | Bind | Digs on the current corner player is standing, drops the dirt to a pile | |
Pack | Digging | PACK | Bind | Packs the highlighted tile | |
Pave | Paving | PAVE | Bind | Paves the highlighted tile | |
Pave corner | Paving | PAVE_CORNER | Bind | Paves the nearest corner on the highlighted tile | |
Dredge | Digging | DREDGE | Bind | Dredges on the current corner player is standing | |
Level | Digging | LEVEL | Bind | Levels the highlighted tile | |
Flatten | Digging | FLATTEN | Bind | Flattens the highlighted tile | |
Flatten border | Digging | FLATTEN_BORDER | Bind | Flattens the highlighted tile border | |
Mine surface | Mining | MINE_SURFACE | Bind | Mines the surface of the current corner player is standing | |
Tunnel | Mining | MINE_TUNNEL | Bind | Tunnels into the rock face highlighted | |
Mine forward | Mining | MINE_FORWARD | Bind | Mines flat into the cave tile highlighted | |
Mine down | Mining | MINE_DOWN | Bind | Mines down into the cave tile highlighted | |
Mine up | Mining | MINE_UP | Bind | Mines up into the cave tile highlighted | |
Prospect | Mining | PROSPECT | Bind | Prospects the highlighted tile | |
Analyse | Mining | ANALYSE | Bind | Analyses the highlighted item |
Nature
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Pick herb/spice | Gardening | PICK | Bind | Pick herb or spice from highlighted planter | |
Plant trellis right | Gardening | PLANT_RIGHT | Bind | Plant a trellis to the right of the tile | |
Plant trellis left | Gardening | PLANT_LEFT | Bind | Plant a trellis to the left of the tile | |
Harvest | Farming | HARVEST | Bind | Harvest the highlighted tile | |
Farm | Farming | FARM | Bind | Farm the highlighted tile | |
Sow | Farming | SOW | Bind | Sow the activated item in the highlighted tile | |
Cultivate | Farming | CULTIVATE | Bind | Cultivate the highlighted tile | |
Pick sprout | Forestry | PICK_SPROUT | Bind | Pick sprout from highlighted tree/plant/trellis | |
Prune | Forestry | PRUNE | Bind | Prune highlighted tree/plant | |
Cut down | Forestry | CUT_DOWN | Bind | Cut down highlighted tree/plant/hedge | |
Chop up | Forestry | CHOP_UP | Bind | Chop up highlighted felled tree | |
Forage | Nature | FORAGE | Bind | Forage on highlighted tile | |
Forage vegetable | Nature | FORAGE_VEG | Bind | Forage for vegetables on highlighted tile | |
Forage resource | Nature | FORAGE_RESOURCE | Bind | Forage for resources on highlighted tile | |
Forage berries | Nature | FORAGE_BERRIES | Bind | Forage for berries on highlighted tile | |
Botanize | Nature | BOTANIZE | Bind | Botanize on highlighted tile | |
Botanize seeds | Nature | BOTANIZE_SEEDS | Bind | Botanize for seeds on highlighted tile | |
Botanize herbs | Nature | BOTANIZE_HERBS | Bind | Botanize for herbs on highlighted tile | |
Botanize resource | Nature | BOTANIZE_RESOURCE | Bind | Botanize for resources on highlighted tile | |
Botanize spices | Nature | BOTANIZE_SPICES | Bind | Botanize for spices on highlighted tile | |
Pick flower | Nature | PICK_FLOWERS | Bind | Pick flowers from highlighted tile | |
Plant naturally | Nature | PLANT | Bind | Plant Sprouts naturally or Herbs in a Pottery planter | |
Plant Center | Nature | PLANT_CENTER | Bind | Plant Sprouts in the center if tiles | |
Gather grass | Nature | GATHER | Bind | Gather grass | |
Trim grass | Nature | TRIM | Bind | Trim grass to lawn | |
Collect Snow | Nature | COLLECT | Bind | Collect Snowballs during Winter | |
Crush | Nature | CRUSH | Bind | Crush fibres from plants or Pumpkins into seeds |
Fighting
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Target | Fighting | TARGET | Bind | Sets target as highlighted creature/player | |
No target | Fighting | NO_TARGET | Bind | Removes any target | |
Fight defensive | Fighting | FIGHT_DEFENSIVE | Bind | Fight defensively | |
Fight normal | Fighting | FIGHT_NORMAL | Bind | Fight normally | |
Fight aggressively | Fighting | FIGHT_AGGRESSIVELY | Bind | Fight aggressively | |
Aim upper left |
NUMPAD7 |
Fighting | AIM_UPPER_LEFT | Bind | Aim for upper left part of creature/player |
Aim upper middle |
NUMPAD8 |
Fighting | AIM_UPPER_MIDDLE | Bind | Aim for upper middle part of creature/player |
Aim upper right |
NUMPAD9 |
Fighting | AIM_UPPER_RIGHT | Bind | Aim for upper right part of creature/player |
Aim left |
NUMPAD4 |
Fighting | AIM_LEFT | Bind | Aim for left part of creature/player |
Aim middle |
NUMPAD5 |
Fighting | AIM_MIDDLE | Bind | Aim for middle part of creature/player |
Aim right |
NUMPAD6 |
Fighting | AIM_RIGHT | Bind | Aim for right part of creature/player |
Aim lower left |
NUMPAD1 |
Fighting | AIM_LOWER_LEFT | Bind | Aim for lower left part of creature/player |
Aim lower middle |
NUMPAD2 |
Fighting | AIM_LOWER_MIDDLE | Bind | Aim for lower middle part of creature/player |
Aim lower right |
NUMPAD3 |
Fighting | AIM_LOWER_RIGHT | Bind | Aim for lower right part of creature/player |
Defend left |
DIVIDE |
Fighting | DEFEND_LEFT | Bind | Defend your left parts |
Defend right |
ADD |
Fighting | DEFEND_RIGHT | Bind | Defend your right parts |
Defend upper |
MULTIPLY |
Fighting | DEFEND_UPPER | Bind | Defend your upper parts |
Defend lower |
SUBTRACT |
Fighting | DEFEND_LOWER | Bind | Defend your lower parts |
Focus |
NUMPAD0 |
Fighting | FOCUS | Bind | Focus your fighting |
Shield bash |
DECIMAL |
Fighting | SHIELD_BASH | Bind | Use your shield to stun the target. |
Special move # |
6 – 0 |
Fighting | SPECIAL_MOVE# | Bind | Perform special move number # |
Target Hostile | Fighting | TARGET_HOSTILE | Bind | Only allows you to target hostile creatures | |
Shoot | Archery | SHOOT | Bind | Shoot at the creature/player with your bow | |
Shoot at legs | Archery | SHOOT_LEGS | Bind | Shoot at the creature/player's legs with your bow | |
Shoot at torso | Archery | SHOOT_TORSO | Bind | Shoot at the creature/player's torso with your bow | |
Shoot at face | Archery | SHOOT_FACE | Bind | Shoot at the creature/player's face with your bow | |
Shoot at head | Archery | SHOOT_HEAD | Bind | Shoot at the creature/player's head with your bow | |
Shoot at right arm | Archery | SHOOT_RIGHTARM | Bind | Shoot at the creature/player's right arm with your bow | |
Shoot at left arm | Archery | SHOOT_LEFTARM | Bind | Shoot at the creature/player's left arm with your bow | |
Taunt | Fighting | TAUNT | Bind | Taunt the creature. |
Priest
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Pray | Religion | PRAY | Bind | Pray at highlighted tile or item | |
Preach | Religion | PREACH | Bind | Preach at highlighted item or character | |
Listen | Religion | LISTEN | Bind | Listen to highlighted character | |
Link | Religion | LINK | Bind | Link to highlighted character |
Priest Spells
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Bless | Spells | BLESS | Bind | Cast Bless on highlighted item | |
Dispel | Spells | DISPEL | Bind | Cast Dispel on highlighted item | |
Dirt (Spell) | Spells | DIRT_SPELL | Bind | Cast Dirt (spell) on highlighted item | |
Locate Soul | Spells | LOCATE_SOUL | Bind | Cast Locate soul on highlighted item | |
Light Token | Spells | LIGHT_TOKEN | Bind | Cast Light token on highlighted item | |
Nolocate | Spells | NOLOCATE | Bind | Cast Nolocate on highlighted item | |
Cure light | Spells | CURE_LIGHT | Bind | Cast Cure light on highlighted item | |
Cure medium | Spells | CURE_MEDIUM | Bind | Cast Cure medium on highlighted item | |
Cure serious | Spells | CURE_SERIOUS | Bind | Cast Cure serious on highlighted item | |
Humid drizzle | Spells | HUMID_DRIZZLE | Bind | Cast Humid drizzle on highlighted item | |
Ward | Spells | WARD | Bind | Cast Ward on highlighted item | |
Wild growth | Spells | WILD_GROWTH | Bind | Cast Wild growth on highlighted item | |
Light of Fo | Spells | LIGHT_OF_FO | Bind | Cast Light of Fo on highlighted item | |
Wrath of Magranon | Spells | WRATH_OF_MAGRANON | Bind | Cast Wrath of Magranon on highlighted item | |
Disintegrate | Spells | DISINTEGRATE | Bind | Cast Disintegrate on highlighted item | |
Mass Stamina | Spells | MASS_STAMINA | Bind | Cast Mass stamina on highlighted item | |
Fire Pillar | Spells | FIRE_PILLAR | Bind | Cast Fire pillar on highlighted item | |
Mole senses | Spells | MOLE_SENSES | Bind | Cast Mole senses on highlighted item | |
Strongwall | Spells | STRONGWALL | Bind | Cast Strongwall on highlighted item | |
Locate artifact | Spells | LOCATE_ARTIFACT | Bind | Cast Locate artifact on highlighted item | |
Tentacles | Spells | TENTACLES | Bind | Cast Tentacles on highlighted item | |
Reveal creatures | Spells | REVEAL_CREATURES | Bind | Cast Reveal creatures on highlighted item | |
Ice pillar | Spells | ICE_PILLAR | Bind | Cast Ice pillar on highlighted item | |
Reveal settlements | Spells | REVEAL_SETTLEMENTS | Bind | Cast Reveal settlements on highlighted item | |
Fungus trap | Spells | FUNGUS_TRAP | Bind | Cast Fungus trap on highlighted item | |
Fungus | Spells | FUNGUS_SPELL | Bind | Cast Fungus on highlighted item | |
Pain rain | Spells | PAINRAIN | Bind | Cast Pain rain on highlighted item | |
Scorn of Libila | Spells | SCORN_OF_LIBILA | Bind | Cast Scorn of Libila on highlighted item | |
Bearpaws | Spells | BEARPAWS | Bind | Cast Bearpaws on highlighted item | |
Willowspine | Spells | WILLOWSPINE | Bind | Cast Willowspine on highlighted item | |
Sixth sense | Spells | SIXTH_SENSE | Bind | Cast Sixth sense on highlighted item | |
Morning fog | Spells | MORNING_FOG | Bind | Cast Morning fog on highlighted item | |
Charm | Spells | CHARM | Bind | Cast Charm on highlighted item | |
Second Wind | Spells | REFRESH_SPELL | Bind | Cast Second Wind on highlighted item | |
Oakshell | Spells | OAKSHELL | Bind | Cast Oakshell on highlighted item | |
Forest giant strength | Spells | FOREST_GIANT_STRENGTH | Bind | Cast Forest giant strength on highlighted item | |
Tangle weave | Spells | TANGLEWEAVE | Bind | Cast Tangle weave on highlighted item | |
Genesis | Spells | GENESIS | Bind | Cast Genesis on highlighted item | |
Heal | Spells | HEAL_SPELL | Bind | Cast Heal on highlighted item | |
Frantic Charge | Spells | FRANTIC_CHARGE | Bind | Cast Frantic charge on highlighted item | |
Fireheart | Spells | FIRE_HEART | Bind | Cast Fireheart on highlighted item | |
Dominate | Spells | DOMINATE | Bind | Cast Dominate on highlighted item | |
Smite | Spells | SMITE | Bind | Cast Smite on highlighted item | |
Goat shape | Spells | GOAT_SHAPE | Bind | Cast Goat shape on highlighted item | |
Shard of ice | Spells | SHARD_OF_ICE | Bind | Cast Shard of ice on highlighted item | |
Excel | Spells | EXCEL | Bind | Cast Excel on highlighted item | |
Wisdom of vynora | Spells | WISDOM_OF_VYNORA | Bind | Cast Wisdom of vynora on highlighted item | |
Drain health | Spells | DRAIN_HEALTH | Bind | Cast Drain health on highlighted item | |
Phantasms | Spells | PHANTASMS | Bind | Cast Phantasms on highlighted item | |
Rotting gut | Spells | ROTTING_GUT | Bind | Cast Rotting gut on highlighted item | |
Weakness | Spells | WEAKNESS | Bind | Cast Weakness on highlighted item | |
Truehit | Spells | TRUEHIT | Bind | Cast Truehit on highlighted item | |
Hell strength | Spells | HELL_STRENGTH | Bind | Cast Hell strength on highlighted item | |
Drain stamina | Spells | DRAIN_STAMINA | Bind | Cast Drain stamina on highlighted item | |
Worm brains | Spells | WORM_BRAINS | Bind | Cast Worm brains on highlighted item | |
Lurker in the Woods | Spells | LURKER_IN_THE_WOODS | Bind | Cast Lurker in the woods on highlighted item | |
Lifetransfer | Spells | LIFETRANSFER | Bind | Cast Lifetransfer on highlighted item | |
Vessel | Spells | VESSEL | Bind | Cast Vessel on highlighted item | |
Dark messenger | Spells | DARK_MESSENGER | Bind | Cast Dark messenger on highlighted item | |
Courier | Spells | COURIER | Bind | Cast Courier on highlighted item | |
Venom | Spells | VENOM | Bind | Cast Venom on highlighted item | |
Break altar | Spells | BREAK_ALTAR | Bind | Cast Break altar on highlighted item | |
Flaming aura | Spells | FLAMING_AURA | Bind | Cast Flaming aura on highlighted item | |
Lurker in the dark | Spells | LURKER_IN_THE_DARK | Bind | Cast Lurker in the dark on highlighted item | |
Aura of Shared Pain | Spells | AURA_OF_SHARED_PAIN | Bind | Cast Aura of shared pain on highlighted item | |
Sunder | Spells | SUNDER | Bind | Cast Sunder on highlighted item | |
Animal Demise | Spells | ANIMALS_DEMISE | Bind | Cast Animal Demise on highlighted item | |
Circle of cunning | Spells | CIRCLE_OF_CUNNING | Bind | Cast Circle of cunning on highlighted item | |
Fire Protection | Spells | FIRE_PROTECTION | Bind | Cast Fire protection on highlighted item | |
Opulence | Spells | OPULENCE | Bind | Cast Opulence on highlighted item | |
Frostbrand | Spells | FROSTBRAND | Bind | Cast Frostbrand on highlighted item | |
Mind stealer | Spells | MIND_STEALER | Bind | Cast Mind stealer on highlighted item | |
Lurker in the deep | Spells | LURKER_IN_THE_DEEP | Bind | Cast Lurker in the deep on highlighted item | |
Mend | Spells | MEND | Bind | Cast Mend on highlighted item | |
Wind of ages | Spells | WIND_OF_AGES | Bind | Cast Wind of ages on highlighted item | |
Nimbleness | Spells | NIMBLENESS | Bind | Cast Nimbleness on highlighted item | |
Human Demise | Spells | HUMANS_DEMISE | Bind | Cast Human Demise on highlighted item | |
Rotting touch | Spells | ROTTING_TOUCH | Bind | Cast Rotting touch on highlighted item | |
Bloodthirst | Spells | BLOOD_THIRST | Bind | Cast Bloodthirst on highlighted item | |
Web armour | Spells | WEB_ARMOUR | Bind | Cast Web armour on highlighted item | |
Blessings of the dark | Spells | BLESSINGS_OF_THE_DARK | Bind | Cast Blessings of the dark on highlighted item | |
Rebirth | Spells | REBIRTH | Bind | Cast Rebirth on highlighted item | |
Essence drain | Spells | ESSENCE_DRAIN | Bind | Cast Essence drain on highlighted item | |
Land of the dead | Spells | LAND_OF_THE_DEAD | Bind | Cast Land of the dead on highlighted item | |
Summon soul | Spell | SUMMON_SOUL | Bind | Cast Summon soul on highlighted item | |
Corrupt | Spells | CORRUPT | Bind | Cast Corrupt on highlighted item | |
Zombie Infestation | Spells | ZOMBIE_INFESTATION | Bind | Cast Zombie infestation on highlighted item | |
Purge | Spells | PURGE | Bind | Cast Purge on highlighted item | |
Toxin | Spells | TOXIN | Bind | Cast Toxin on highlighted item | |
Cleanse | Spells | CLEANSE | Bind | Cast Cleanse on highlighted item | |
Hypothermia | Spells | HYPOTHERMIA | Bind | Cast Hypothermia on highlighted item | |
Focused will | Spells | FOCUSED_WILL | Bind | Cast Focused will on highlighted item | |
Inferno | Spells | INFERNO | Bind | Cast Inferno on highlighted item |
These keybinds are set as default in the client but cannot be directly modified in the settings. Read the advanced section below for details on how to modify these.
Other
Command | Default | Category | Keybind | Type | Description |
---|---|---|---|---|---|
Check focus level |
F8 |
Fighting | "say /fl" | Chat | Display focus level information in event window |
Toggle Wikisearch |
H |
Interface | "toggle wikisearch" | Console | Toggles the Wikisearch window |
Advanced key binding
There are more advanced methods to changing key binds and this section will attempt to explain these. Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.
- Overwriting a key bind may be done unintentionally and there is no undo, the original will have to be re-added.
- Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.
- If in doubt, back-up the keybindings.txt file before making any changes via the console or in the file itself.
Console
To access the console press the default keybind of F1 to open the window. From here the BIND command may be used to assign keys to actions, chat or console commands.
Usage: bind <key> [<action>|"<command>"]
There are three types of action or command which can be assigned to a key bind. Action, console and chat.
- Actions are the Bind type entries listed in the tables above, such as MINE_FORWARD or PRAY. These cannot be used stand-alone and normally reference right-click in-game context menu actions.
BIND UP MINE_FORWARD
- Console commands are Console type entries such as "toggle console" and "screenshot". These must be added to the bind with the double quotes (
") surrounding them. They may also be used stand-alone in the console without the quotations.
BIND F1 "toggle console"
- Chat commands are Chat type entries, "say /time" or "say /sleep". These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix say.
BIND F5 "say /sleep"
In-game wiki The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound. Open the console using the default F1, if this has been unbound check in the keybindings setting. Now enter the following to have it re-bound to H.
bind h "toggle wikisearch"
Now when the player hits H the wiki box will appear so that in-game searches may be made.
keybindings.txt
Editing the keybindings.txt file in the location specified under Keybindings source in the Game tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed. They are entered the in the same method as they would be typed into the console. It's advisable that a backup is taken before any changes are made.
Console EXEC
Key binds may also be combined with the Exec console command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See Guides:Quickswitch hotkeys for more information and examples.
Special characters
Some keys cannot be entered as typed on a keyboard and must be referred to by their Java reference.
Java name | On QWERTY | On QWERTZ |
---|---|---|
SLASH |
/ |
# |
APOSTROPHE |
' |
ä |
PERIOD |
. |
. |
SEMICOLON |
; |
ü |
EQUALS | = |
* |
COMMA |
, |
, |
SUBTRACT |
- |
- |
PLUS |
+ |
; or NUMPAD + |
GRAVE |
` |
ö |
RBRACKET |
] |
´ |
LBRACKET |
[ |
ß |
BACKSLASH |
\ |
^ |
DECIMAL |
NUMPAD . |
NUMPAD , |
DIVIDE |
NUMPAD / |
NUMPAD / |
MULTIPLY |
NUMPAD * |
NUMPAD * |
MOUSE2 |
MMB |
MMB |
MOUSE3 |
MB4 |
MB4 |
MOUSE4 |
MB5 |
MB5 |
SCROLLUP |
MWheel-Up |
MWheel-Up |
SCROLLDOWN |
MWheel-Down |
MWheel-Down |
AT |
@ |
@ |
COLON |
: |
: |
CIRCUMFLEX |
^ |
^ |
CAPS_LOCK |
Caps Lock |
Caps Lock or ↑ |
- Most mouse buttons will be detected by Java and the game may make them all available. Simply increment the number at the end of MOUSE to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
Notes
- To reset key bindings to their default state delete the keybindings.txt file at the location specified under Keybindings source in the Game tab of the launcher settings. This will generate a new file on next load.
- To access the console, press
F1 (by default). It's also accessable via the Main Menu.
- Key modifiers may also be specified, e.g. SHIFT or CTRL+ALT. Add these before the key you with to bind, e.g. SHIFT+D. Available modifiers are:
- shift
- ctrl, ctrl+alt, ctrl+shift
- alt, alt+shift
- ctrl+alt+shift
- Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used.
- It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click.
- To see the current assignment via the console type bind <key>
- To remove a key bind assignment type bind <key> ""
- Chat messages may also be bound to keys:
bind <key> "say guards!" bind <key> "say /shout Hello kingdom people!" bind <key> "say /v Hello village people!" bind <key> "say /tell <name> Enemies in local run awayyyy!"
- All possible chat commands are available by typing /help in a chat box.
- To list all key binds in the console type dump binds in the console window.
- Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action. Some actions require an activated item to be available.