Difference between revisions of "Action queue"

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The '''action queue''' allows a [[player]] to queue up several [[action]]s to be carried out after the current action finishes. For example, if a player selects "[[mine]]", then "mine" again, the player will start another mining action automatically as soon as the first one is completed.
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The number of queueable actions is determined by the player's [[mind logic]]. Initially, 2 actions (while performing a third) can be queued. At 30 mind logic, the queue increases to three. At 40 mind logic, queue size is four. It is believed that every 10 points gives an additional queue slot.
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! Mind logic !! Queue size
 
! Mind logic !! Queue size
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The '''action queue''' allows you to queue up several actions to be carried out after your current one finishes. For example if you select 'mine', then 'mine' again, your character will start another mining action automatically as soon as the first one is completed.
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[[Category:Actions|*]]
 
 
The number of actions you can queue is determined by your character's [[mind logic]]. Initially you can queue up two actions (while performing a third). At 30 mind logic, the queue increases to three. At 40 mind logic, queue size is four. It is believed that every 10 points gives an additional queue slot.
 
 
[[Category:Babel/A]]
 
[[Category:Babel/A]]

Revision as of 15:37, 17 December 2009

The action queue allows a player to queue up several actions to be carried out after the current action finishes. For example, if a player selects "mine", then "mine" again, the player will start another mining action automatically as soon as the first one is completed.

The number of queueable actions is determined by the player's mind logic. Initially, 2 actions (while performing a third) can be queued. At 30 mind logic, the queue increases to three. At 40 mind logic, queue size is four. It is believed that every 10 points gives an additional queue slot.

Mind logic Queue size
< 30 2 (+ 1)
30 - 40 3 (+ 1)
40 - 50(?) 4 (+ 1)