Difference between revisions of "Wooden house"
Jump to navigation
Jump to search
m (→Improving: improve/repair correction) |
m (cleanup) |
||
Line 1: | Line 1: | ||
[[CDB|Main]] / [[Carpentry]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Carpentry]] / '''{{PAGENAME}}''' | ||
− | + | A [[wooden house]] (more accurately, a '''wooden building''') is relatively easy and fast to build, it requires less [[skill]] and resources than a [[stone house]], and offers basic protection from [[decay]], [[theft]], and [[PvP|invaders]]. | |
− | A [[wooden house]] is relatively easy and fast to build, it requires less [[skill]] and resources than a [[stone house]], and offers basic protection from [[decay]], [[ | ||
== Notes == | == Notes == | ||
− | * When building a wall, window, or door, the [[quality]] of the materials and | + | * When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built. |
== Method == | == Method == | ||
=== Building === | === Building === | ||
− | # Create a [[building plan]] for | + | # Create a [[building plan]] for the future structure. |
− | # Activate a [[mallet]], right-click the wall plan, and select | + | # [[Activate]] a [[mallet]], right-click the wall plan, and select the desired wall type. |
− | # With the mallet activated, right-click the wall plan, and select | + | # With the mallet still activated, right-click the wall plan, and select "Continue building" until the [[wall]], [[window]], or [[door]] is finished. |
− | * The initial action consumes one large nails and one plank | + | * The initial [[action]] consumes one large nails and one plank; each subsequent action consumes one plank from the player's [[inventory]]. |
− | * '''The nails and plank are consumed shortly after | + | * '''The nails and plank are consumed shortly after starting the action so do not move while building or the action will be aborted and the resource lost.''' |
− | * A building plan with no walls will decay in a few days | + | * A building plan with no walls will decay in a few real-life days so make sure to start at least one wall. |
=== Tools required === | === Tools required === | ||
Line 25: | Line 24: | ||
=== Repairing and improving === | === Repairing and improving === | ||
* Any [[damage]] must be [[repair]]ed on the walls with a [[plank]] before [[improving]] it. | * Any [[damage]] must be [[repair]]ed on the walls with a [[plank]] before [[improving]] it. | ||
− | * | + | * Activate a plank, right-click the wall, and select "Repair" or "Improve". |
− | * The effective [[quality]] of the plank is affected by its [[damage]] and the [[player]]'s [[carpentry]] skill. Any quality plank can be used to repair and improve a wall (which will improve by around . | + | * The effective [[quality]] of the plank is affected by its [[damage]] and the [[player]]'s [[carpentry]] skill. |
+ | * Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL). | ||
+ | * 1 plank of any QL will only repair 10 damage. | ||
=== Skills used === | === Skills used === | ||
Line 33: | Line 34: | ||
== External Tools == | == External Tools == | ||
− | *[http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil] | + | * [http://files.filefront.com/House+Calculatorexe/;13682710;/fileinfo.html Visual C# Calculator by Phil] |
− | *[http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni] | + | * [http://webdepp.sense-net.at/~toni/wurm/housecalc.php Web-based Calculator by Toni] |
[[Category:Babel/W]] | [[Category:Babel/W]] | ||
[[Category:Structures]] | [[Category:Structures]] |
Revision as of 07:22, 18 December 2009
Main / Carpentry / Wooden house
A wooden house (more accurately, a wooden building) is relatively easy and fast to build, it requires less skill and resources than a stone house, and offers basic protection from decay, theft, and invaders.
Contents
Notes
- When building a wall, window, or door, the quality of the materials and the player's skills affect the initial quality of the piece built.
Method
Building
- Create a building plan for the future structure.
- Activate a mallet, right-click the wall plan, and select the desired wall type.
- With the mallet still activated, right-click the wall plan, and select "Continue building" until the wall, window, or door is finished.
- The initial action consumes one large nails and one plank; each subsequent action consumes one plank from the player's inventory.
- The nails and plank are consumed shortly after starting the action so do not move while building or the action will be aborted and the resource lost.
- A building plan with no walls will decay in a few real-life days so make sure to start at least one wall.
Tools required
Items required
- 1x large nails per wall
- 20x planks per wall
Repairing and improving
- Any damage must be repaired on the walls with a plank before improving it.
- Activate a plank, right-click the wall, and select "Repair" or "Improve".
- The effective quality of the plank is affected by its damage and the player's carpentry skill.
- Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL).
- 1 plank of any QL will only repair 10 damage.