Difference between revisions of "Gate lock"
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(→Description: added usage and notes) |
m (Clarity) |
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== Notes == | == Notes == | ||
+ | * Upon generation a [[key]] will created along with the lock with the same quality. | ||
+ | * It is a very good idea to give the key a meaningful name as soon as it has been created. | ||
* Gate locks will not be removed if the gate is [[Lockpicking|picked]]. Instead, the gate will remain unlocked for a limited time. | * Gate locks will not be removed if the gate is [[Lockpicking|picked]]. Instead, the gate will remain unlocked for a limited time. | ||
* Gate locks may be replaced with better [[quality]] locks by activating the new lock and right-clicking the gate. This may only be done by the character who attached the original lock. | * Gate locks may be replaced with better [[quality]] locks by activating the new lock and right-clicking the gate. This may only be done by the character who attached the original lock. |
Revision as of 09:33, 14 March 2013
Main / Skills / Smithing / Locksmithing / Gate lock
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Skill and improvement |
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Description
A large heavy metal lock, ready to fit in a gate.
Gate lock can be attached to a wooden fence gate, wooden palisade gate or iron fence gate. It comes with a key of the same quality.
Usage
To attach a gate lock, activate the lock in your inventory, right-click the gate, and select the "attach lock" option. You do not need to have the key in your inventory to do this.
Notes
- Upon generation a key will created along with the lock with the same quality.
- It is a very good idea to give the key a meaningful name as soon as it has been created.
- Gate locks will not be removed if the gate is picked. Instead, the gate will remain unlocked for a limited time.
- Gate locks may be replaced with better quality locks by activating the new lock and right-clicking the gate. This may only be done by the character who attached the original lock.