Historical:Nathan
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Description
Nathan is the third deity ascension from a demigod of a player. His channeling item is a Unknown.
Contents
Game lore
Nathan's converting speech
Not yet known.
Abilities
Nathan followers abilities and penalties
(See the follower page for details on being a follower)
Follower abilities
- Receives Nathan domain bonuses while in Nathan's domain. See domain of the gods for more details about this. - unknown
- Receives a passive at 20 Faith - unknown
Follower penalties
- Followers cannot raise Faith above 30.
- Alignment penalties.
Nathan priests abilities and penalties
(See the priest page for details on priest-hood)
Priest abilities
- Priests of Nathan recieve double favor gains from sacrificing Unknown
Priest penalties
- Generic Priest penalties
- Cannot Unknown
Nathan champion abilities and penalties
(See the champion page for details on champion-hood)
All this information is currently assumed based on all other champion information
Champion abilities
- All Nathan follower and Nathan priest abilities (NOT the priest penalties)
- +5 to all characteristics skills.
- Faith set to 99.99 (you can continue to pray and gain faith, but only at about 0.000010)
- Praying, channeling, exorcism all get 50+ to your original skill, up to a maximum of 80.
- Shorter time for normal healing.
- You will get a new title: Champion of Nathan (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nathan' for example).
- You will lose your champion status after you die 3 times or after 6 months.
Spells
Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.
Name | Level (Faith) | Favor | Difficulty | Time (Seconds) | Targets | Description | Notes |
---|---|---|---|---|---|---|---|
Spell name | x | xx | xx | xx | Tile, Item, and/or Creature | Spell description. | Notes about spell. |