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Wurm Server Release Notes 2012

4,066 bytes added, 15:51, 7 February 2012
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== 120201 Stamina regain while swimming bugfix ==
*You now properly regain stamina offline gradually up to max after 6 hours.
*You should now receive a message in green when someone from your own kingdom attacks you and you are able to attack the player back without a reputation hit.
 
== 120131 A few Tuesday bugfixes ==
*Polearm damage bonus was increased to 2.5 versus mounted. Spears also do this damage versus mounts.
*Disbanding now properly modifies alliances
*Kingdom tower ritual missions should now only spawn on enemy home servers and non-home servers (Elevation) properly.
*Enemy presense should now trigger for enemy alliances
*A bug with epic portals allowing you to travel back to your start epic server should have been fixed.
 
== 120127 Voice chat confusion ==
*Funny, the proximity voice chat we're advertising experiences some account confusion so the chat clients don't manage to log on to the system. The error is on our side but we probably can't fix it during the weekend so you'll have to wait until next week. Three cheers!
 
== 120126 New Client! ==
===Client update - version 3.1!===
*Voice chat enabled. Try out the automatic proximity chat!
*New 3D model format supported with things like bones, skinning, mesh replacement and forward kinetics. This will enable us to add new and improved models and animations.
*Most players should experience better overall performance. You can tweak animation settings in the options panel.
*Lots of small bug fixes and improvements like this item selection fix: Hovering over items with the mouse should select them properly now around the edges.
*Support for ingame seasons. Not yet implemented.
*And of course Gui improvements!
===Server changes:===
*The Link option should work on tree and farm tiles now.
*Stealing certain items usable only on ground that didn't work before should now work.
*Led creatures now receive a combat rating penalty
*Opponents on mounts no longer need to be moving in order to receive double damage from polearms when the attacker is on foot
*The reputation system for attacking players from the same kingdom on PvP servers received several improvements:
**There was a reputation hit for killing outlaw allies. Fixed.
**You may now kill anyone inside your perimeter without reputation hit.
**You now only receive a reputation hit when a wall of a non-deeded structure from the same kingdom is destroyed instead of previously when attacking it.
**You will receive a small reputation hit when you first attack someone where it is not allowed. If you are attacked in such a manner you should receive no penalty for slaying the person. The effect stays until you die or until there is a restart.
**Slaying or attacking someone in PvP zones, duelling areas, and during duels should give no reputation hits.
*A note: Armour made from glimmersteel or adamantine give better protection. Attack speed of weapons made from glimmersteel is often higher and damage dealt from adamantine. Decay and damage taken by items made from those materials should be a lot less. You can find them in terraforming events on Epic or by winning HotA tournaments.
*The statues won in Hunts of the Ancients should now be plantable like signs.
*The Affliction server (HOTS home) is now free to play.
*You should now be able to spawn on all permanent villages on a home server.
 
== 120125 The Hunter's Lodge ==
 
*A new settlement has been founded on the west border of the HotA zone on Chaos in order to facilitate joining the Hunt of the Ancients. "Hunter's Lodge" is the new default spawnpoint on the server even if spawning at The Landing still should be possible. New players arriving on Chaos will spawn at Hunter's Lodge.
 
== 120120 Damage properly applied in PvP zones ==
*The increased damage on walls and fences as well as the Mine Door restriction is now properly restricted to PvP zones.
*The Village settting should be saved now when creating such settlement roles.
*The HotA pillar distribution was skewed and too easy. Next hunt they will be more properly distributed in the zone.
 
== 120119 Boat kicking and tweak to PvP zones ==
*The Village setting for new village specific roles isn't saved unless you change to another village then back to the one you want to apply the role for. Or create with the wrong Village and set it to the proper Village afterwards. The bug is fixed next update.
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