Water

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Revision as of 14:47, 26 November 2009 by Eep (talk | contribs) (cleanup, minus redundant boat info)
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Main / Items / Water

Description

Water is found on Wurm's coasts, lakes, and wherever the terrain is low enough. Other than a safe refuge from a variety of non-swimming animals and monsters, it has a number of practical uses and can be collected in containers.

Usage

To collect water, activate a container capable of holding liquid, such as a pottery jar, pottery flask, small barrel, bucket, or small barrel, right-click a water tile, and select fill. The action is executed on the tile itself, so if it's too deep you will get a message that "You are too far away".

Once collected, water is used to:

Water level

Water at sea level is universally set throughout the whole of Wurm and is always the same. This also applies when mining tunnels. If mined deep enough sea level will be reached and create a submerged cave floor tile, which can also be used to collect water from, just like any other submerged tile.

Travelling on the waterways

It is possible to swim reasonable distances across water but if the player's stamina falls too low while in the water it will start to drown and eventually die if the player does not make it back to land (or a boat). This makes crossing large bodies of water, such as those which separate the servers very difficult without a boat. While unladen and unarmoured, a player can swim at about 8km/h.

You are generally quite safe from animals while in the water, as most cannot swim; however, it should be noted, while in the water you suffer a large combat rating (fighting) penalty, so it's not recommended that you fight anything while swimming.

You cannot drag a cart into water; instead you may use a raft which functions the exact same way but only works on water.

See Also